Fab*_*bio 5 xcode objective-c uiviewanimation ios4 ios
我正试图制作动画,UITextField但我被一个恼人而奇怪的问题所困扰.我的动画有以下顺序:

在第一种状态下,应用程序具有UITextField相机UIButton和取消UIButton后未显示的相机按钮,因为它已被定位在应用程序的限制范围之外.实际上我的应用程序有320的宽度和取消按钮来源是(350,7)

在第二状态中,当用户触摸时UITextField,相机按钮alpha通道被设置为0并且取消按钮的原点被设置为(247,7).

用户触摸键盘的返回按钮或取消按钮后,最终状态与第一状态相同.
在处理期间,UITextField宽度和x轴上的取消按钮原点是动画的.
我的代码是:
- (void)textFieldDidBeginEditing:(UITextField *)textField
{
barcodeSearchButton.userInteractionEnabled = NO;
cancelButton.userInteractionEnabled = NO;
CGFloat cancelButtonXOffset = CGRectGetMaxX(barcodeSearchButton.frame) - cancelButton.frame.size.width;
CGFloat searchFieldWidth = searchField.frame.size.width - cancelButton.frame.size.width + barcodeSearchButton.frame.size.width;
[UIView animateWithDuration:0.3
animations:^{
searchField.frame = CGRectMake(searchField.frame.origin.x, searchField.frame.origin.y, searchFieldWidth, searchField.frame.size.height);
cancelButton.alpha = 1.0;
cancelButton.frame = CGRectMake(cancelButtonXOffset, cancelButton.frame.origin.y, cancelButton.frame.size.width,cancelButton.frame.size.height);
barcodeSearchButton.alpha = 0.0;
}
completion:^(BOOL finished) {
barcodeSearchButton.userInteractionEnabled = NO;
cancelButton.userInteractionEnabled = YES;
}];
}
- (void)textFieldDidEndEditing:(UITextField *)textField
{
barcodeSearchButton.userInteractionEnabled = NO;
cancelButton.userInteractionEnabled = NO;
[UIView animateWithDuration:0.3
animations:^{
searchField.frame = CGRectMake(searchField.frame.origin.x, searchField.frame.origin.y, searchFieldStartWidth, searchField.frame.size.height);
cancelButton.alpha = 0.0;
cancelButton.frame = CGRectMake(cancelButtonStartX, cancelButton.frame.origin.y, cancelButton.frame.size.width,cancelButton.frame.size.height);
barcodeSearchButton.alpha = 1.0;
}
completion:^(BOOL finished) {
barcodeSearchButton.userInteractionEnabled = YES;
cancelButton.userInteractionEnabled = NO;
}];
}
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当动画第一次执行到最终状态时,这意味着,用户触摸了UITextField,WROTE DOWN(这部分很重要)场上的一些文本,然后用户触摸键盘返回按钮就会出现问题.问题是,当UITextField的宽度也被动画化时,UITextField中的键入文本也会被动画化.
动画表现得像波纹管:
UITextField追溯到它的初始值.UITextField,然后降落到UITextfield不应该离开的位置.问题是第4步不应该发生,问题是它只发生一次.如果再次启动该过程(触摸uitextfield,键入一些文本,触摸返回键),则步骤4不会发生.
我花了一天时间试图解决这个问题,但我没有成功.
感谢大家的答案,但我前段时间找到了解决方案.UITextField根据键盘状态,在a中启动动画的正确方法是覆盖方法textFieldShouldBeginEditing和textFieldShouldEndEditing.
我的第一次尝试是压倒一切textFieldDidBeginEditing并textFieldDidEndEditing制作动画.我不知道动画工作的原因textFieldShouldBeginEditing,textFieldShouldEndEditing但不是textFieldDidBeginEditing和textFieldDidEndEditing.但它只是有效.
我修改后的代码版本:
- (BOOL)textFieldShouldBeginEditing:(UITextField *)textField {
CGFloat cancelButtonXOffset = CGRectGetMaxX(barcodeSearchButton.frame) - cancelButton.frame.size.width;
CGFloat searchFieldWidth = searchField.frame.size.width - cancelButton.frame.size.width + barcodeSearchButton.frame.size.width;
[UIView animateWithDuration:0.3
animations:^{
searchField.frame = CGRectMake(searchField.frame.origin.x, searchField.frame.origin.y, searchFieldWidth, searchField.frame.size.height);
cancelButton.alpha = 1.0;
cancelButton.frame = CGRectMake(cancelButtonXOffset, cancelButton.frame.origin.y, cancelButton.frame.size.width,cancelButton.frame.size.height);
barcodeSearchButton.alpha = 0.0;
} completion:^(BOOL finished) {
searchField.clearButtonMode = UITextFieldViewModeAlways;
}];
return YES;
}
- (BOOL)textFieldShouldEndEditing:(UITextField *)textField {
[UIView animateWithDuration:0.3
animations:^{
searchField.frame = CGRectMake(searchField.frame.origin.x, searchField.frame.origin.y, searchFieldStartWidth, searchField.frame.size.height);
cancelButton.alpha = 0.0;
cancelButton.frame = CGRectMake(cancelButtonStartX, cancelButton.frame.origin.y, cancelButton.frame.size.width,cancelButton.frame.size.height);
barcodeSearchButton.alpha = 1.0;
} completion:^(BOOL finished) {
searchField.clearButtonMode = UITextFieldViewModeNever;
}];
return YES;
}
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在搜索字段上设置一些占位符文本,_searchField.text = @"placeholder"
并设置 _searchField.clearsOnBeginEditing = YES;
或者,如果该值等于 textDidBeginEditing 上的占位符文本,则可以清除该值