如何在JSON.NET中实现自定义JsonConverter来反序列化基类对象的列表?

Sna*_*yte 292 c# json json.net deserialization

我试图扩展这里给出的JSON.net示例 http://james.newtonking.com/projects/json/help/CustomCreationConverter.html

我有另一个派生自基类/接口的子类

public class Person
{
    public string FirstName { get; set; }
    public string LastName { get; set; }
}

public class Employee : Person
{
    public string Department { get; set; }
    public string JobTitle { get; set; }
}

public class Artist : Person
{
    public string Skill { get; set; }
}

List<Person> people  = new List<Person>
{
    new Employee(),
    new Employee(),
    new Artist(),
};
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如何将Json反序列化回List <Person>

[
  {
    "Department": "Department1",
    "JobTitle": "JobTitle1",
    "FirstName": "FirstName1",
    "LastName": "LastName1"
  },
  {
    "Department": "Department2",
    "JobTitle": "JobTitle2",
    "FirstName": "FirstName2",
    "LastName": "LastName2"
  },
  {
    "Skill": "Painter",
    "FirstName": "FirstName3",
    "LastName": "LastName3"
  }
]
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我不想使用TypeNameHandling JsonSerializerSettings.我特意寻找自定义JsonConverter实现来处理这个问题.网络上的文档和示例非常稀少.我似乎无法在JsonConverter中获得重写的ReadJson()方法实现.

jda*_*ies 309

使用该标准CustomCreationConverter,我正在努力工作如何生成正确的类型(PersonEmployee),因为为了确定这一点,您需要分析JSON,并且没有内置的方法来使用该Create方法执行此操作.

我找到了一个与类型转换有关的讨论主题,结果却提供了答案.这是一个链接:类型转换.

所需要的是子类化JsonConverter,重写ReadJson方法并创建一个Create接受a 的新抽象方法JObject.

JObject类提供了一种加载JSON对象的方法,并提供对该对象内数据的访问.

重写的ReadJson方法创建一个JObject并调用该Create方法(由我们派生的转换器类实现),并传入JObject实例.

JObject然后可以通过检查某些字段的存在来分析该实例以确定正确的类型.

string json = "[{
        \"Department\": \"Department1\",
        \"JobTitle\": \"JobTitle1\",
        \"FirstName\": \"FirstName1\",
        \"LastName\": \"LastName1\"
    },{
        \"Department\": \"Department2\",
        \"JobTitle\": \"JobTitle2\",
        \"FirstName\": \"FirstName2\",
        \"LastName\": \"LastName2\"
    },
        {\"Skill\": \"Painter\",
        \"FirstName\": \"FirstName3\",
        \"LastName\": \"LastName3\"
    }]";

List<Person> persons = 
    JsonConvert.DeserializeObject<List<Person>>(json, new PersonConverter());

...

public class PersonConverter : JsonCreationConverter<Person>
{
    protected override Person Create(Type objectType, JObject jObject)
    {
        if (FieldExists("Skill", jObject))
        {
            return new Artist();
        }
        else if (FieldExists("Department", jObject))
        {
            return new Employee();
        }
        else
        {
            return new Person();
        }
    }

    private bool FieldExists(string fieldName, JObject jObject)
    {
        return jObject[fieldName] != null;
    }
}

public abstract class JsonCreationConverter<T> : JsonConverter
{
    /// <summary>
    /// Create an instance of objectType, based properties in the JSON object
    /// </summary>
    /// <param name="objectType">type of object expected</param>
    /// <param name="jObject">
    /// contents of JSON object that will be deserialized
    /// </param>
    /// <returns></returns>
    protected abstract T Create(Type objectType, JObject jObject);

    public override bool CanConvert(Type objectType)
    {
        return typeof(T).IsAssignableFrom(objectType);
    }

    public override bool CanWrite
    {
        get { return false; }
    }

    public override object ReadJson(JsonReader reader, 
                                    Type objectType, 
                                     object existingValue, 
                                     JsonSerializer serializer)
    {
        // Load JObject from stream
        JObject jObject = JObject.Load(reader);

        // Create target object based on JObject
        T target = Create(objectType, jObject);

        // Populate the object properties
        serializer.Populate(jObject.CreateReader(), target);

        return target;
    }
}
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  • 注意:此解决方案遍布互联网,但有一个缺陷,在极少数情况下会出现.在`ReadJson`方法中创建的新`JsonReader`不会继承任何原始读者的配置值(`Culture`,`DateParseHandling`,`DateTimeZoneHandling`,`FloatParseHandling`等...).在`serializer.Populate()`中使用新的`JsonReader`之前,应该复制这些值. (50认同)
  • 要防止创建新的JsonReader(由于@Alain提到的原因),或者如果您需要根据父级的某些值确定创建的对象类型,请参阅此解决方案http://stackoverflow.com/a/22539730/1038496 .对我来说似乎更有效和更清晰(即使是这种问题). (8认同)
  • @Triynko:经过长时间的搜索,我发现,类`JsonConverter`有一个名为`CanRead`和`CanWrite`的属性.如果你不需要自定义`WriteJson`实现,那么让'CanWrite`返回`FALSE`就足够了.然后系统将回退到默认行为.@jdavies:请将其添加到您的答案中.否则它会在序列化时崩溃. (8认同)
  • 将WriteJson方法实现也很好,并为字符串化提供一些抽象方法. (6认同)

Ala*_*ain 91

上面的解决方案JsonCreationConverter<T>是在互联网上,但有一个缺陷,在极少数情况下表现出来.在ReadJson方法中创建的新JsonReader不会继承任何原始读者的配置值(Culture,DateParseHandling,DateTimeZoneHandling,FloatParseHandling等等).在serializer.Populate()中使用新的JsonReader之前,应复制这些值.

这是我能解决上述实现中的一些问题的最好方法,但我仍然认为有些事情被忽略了:

更新我更新了这个,以便有一个更明确的方法来制作现有阅读器的副本.这只是封装了对单个JsonReader设置进行复制的过程.理想情况下,此功能将在Newtonsoft库本身中维护,但是现在,您可以使用以下内容:

/// <summary>Creates a new reader for the specified jObject by copying the settings
/// from an existing reader.</summary>
/// <param name="reader">The reader whose settings should be copied.</param>
/// <param name="jToken">The jToken to create a new reader for.</param>
/// <returns>The new disposable reader.</returns>
public static JsonReader CopyReaderForObject(JsonReader reader, JToken jToken)
{
    JsonReader jTokenReader = jToken.CreateReader();
    jTokenReader.Culture = reader.Culture;
    jTokenReader.DateFormatString = reader.DateFormatString;
    jTokenReader.DateParseHandling = reader.DateParseHandling;
    jTokenReader.DateTimeZoneHandling = reader.DateTimeZoneHandling;
    jTokenReader.FloatParseHandling = reader.FloatParseHandling;
    jTokenReader.MaxDepth = reader.MaxDepth;
    jTokenReader.SupportMultipleContent = reader.SupportMultipleContent;
    return jTokenReader;
}
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这应该如下使用:

public override object ReadJson(JsonReader reader,
                                Type objectType,
                                object existingValue,
                                JsonSerializer serializer)
{
    if (reader.TokenType == JsonToken.Null)
        return null;
    // Load JObject from stream
    JObject jObject = JObject.Load(reader);
    // Create target object based on JObject
    T target = Create(objectType, jObject);
    // Populate the object properties
    using (JsonReader jObjectReader = CopyReaderForObject(reader, jObject))
    {
        serializer.Populate(jObjectReader, target);
    }
    return target;
}
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较旧的解决方案如下:

/// <summary>Base Generic JSON Converter that can help quickly define converters for specific types by automatically
/// generating the CanConvert, ReadJson, and WriteJson methods, requiring the implementer only to define a strongly typed Create method.</summary>
public abstract class JsonCreationConverter<T> : JsonConverter
{
    /// <summary>Create an instance of objectType, based properties in the JSON object</summary>
    /// <param name="objectType">type of object expected</param>
    /// <param name="jObject">contents of JSON object that will be deserialized</param>
    protected abstract T Create(Type objectType, JObject jObject);

    /// <summary>Determines if this converted is designed to deserialization to objects of the specified type.</summary>
    /// <param name="objectType">The target type for deserialization.</param>
    /// <returns>True if the type is supported.</returns>
    public override bool CanConvert(Type objectType)
    {
        // FrameWork 4.5
        // return typeof(T).GetTypeInfo().IsAssignableFrom(objectType.GetTypeInfo());
        // Otherwise
        return typeof(T).IsAssignableFrom(objectType);
    }

    /// <summary>Parses the json to the specified type.</summary>
    /// <param name="reader">Newtonsoft.Json.JsonReader</param>
    /// <param name="objectType">Target type.</param>
    /// <param name="existingValue">Ignored</param>
    /// <param name="serializer">Newtonsoft.Json.JsonSerializer to use.</param>
    /// <returns>Deserialized Object</returns>
    public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
    {
        if (reader.TokenType == JsonToken.Null)
            return null;

        // Load JObject from stream
        JObject jObject = JObject.Load(reader);

        // Create target object based on JObject
        T target = Create(objectType, jObject);

        //Create a new reader for this jObject, and set all properties to match the original reader.
        JsonReader jObjectReader = jObject.CreateReader();
        jObjectReader.Culture = reader.Culture;
        jObjectReader.DateParseHandling = reader.DateParseHandling;
        jObjectReader.DateTimeZoneHandling = reader.DateTimeZoneHandling;
        jObjectReader.FloatParseHandling = reader.FloatParseHandling;

        // Populate the object properties
        serializer.Populate(jObjectReader, target);

        return target;
    }

    /// <summary>Serializes to the specified type</summary>
    /// <param name="writer">Newtonsoft.Json.JsonWriter</param>
    /// <param name="value">Object to serialize.</param>
    /// <param name="serializer">Newtonsoft.Json.JsonSerializer to use.</param>
    public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
    {
        serializer.Serialize(writer, value);
    }
}
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  • 不要忘记考虑CanWrite!(我把它设置为假)你可能会以selfreferencingloops结束(我做过).http://stackoverflow.com/questions/12314438/self-referencing-loop-in-json-net-jsonserializer-from-custom-jsonconverter-web (7认同)

tot*_*tem 12

只是想我会分享一个基于此的解决方案,使用反射的Knowntype属性,必须从任何基类获取派生类,解决方案可以受益于递归找到最佳匹配类虽然我不需要它在我的例如,匹配是由给予转换器的类型完成的,如果它具有KnownTypes,它将扫描所有类型,直到它匹配具有json字符串内所有属性的类型,首先选择要匹配的类型.

用法很简单:

 string json = "{ Name:\"Something\", LastName:\"Otherthing\" }";
 var ret  = JsonConvert.DeserializeObject<A>(json, new KnownTypeConverter());
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在上述情况下,ret将是B型.

JSON类:

[KnownType(typeof(B))]
public class A
{
   public string Name { get; set; }
}

public class B : A
{
   public string LastName { get; set; }
}
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转换器代码:

/// <summary>
    /// Use KnownType Attribute to match a divierd class based on the class given to the serilaizer
    /// Selected class will be the first class to match all properties in the json object.
    /// </summary>
    public  class KnownTypeConverter : JsonConverter
    {
        public override bool CanConvert(Type objectType)
        {
            return System.Attribute.GetCustomAttributes(objectType).Any(v => v is KnownTypeAttribute);
        }

        public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
        {
            // Load JObject from stream
            JObject jObject = JObject.Load(reader);

            // Create target object based on JObject
            System.Attribute[] attrs = System.Attribute.GetCustomAttributes(objectType);  // Reflection. 

                // Displaying output. 
            foreach (System.Attribute attr in attrs)
            {
                if (attr is KnownTypeAttribute)
                {
                    KnownTypeAttribute k = (KnownTypeAttribute) attr;
                    var props = k.Type.GetProperties();
                    bool found = true;
                    foreach (var f in jObject)
                    {
                        if (!props.Any(z => z.Name == f.Key))
                        {
                            found = false;
                            break;
                        }
                    }

                    if (found)
                    {
                        var target = Activator.CreateInstance(k.Type);
                        serializer.Populate(jObject.CreateReader(),target);
                        return target;
                    }
                }
            }
            throw new ObjectNotFoundException();


            // Populate the object properties

        }

        public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
        {
            throw new NotImplementedException();
        }
    }
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man*_*c66 8

项目JsonSubTypes实现了一个通用的转换器,可以通过属性的帮助来处理这个特性.

对于这里提供的具体样本是如何工作的:

    [JsonConverter(typeof(JsonSubtypes))]
    [JsonSubtypes.KnownSubTypeWithProperty(typeof(Employee), "JobTitle")]
    [JsonSubtypes.KnownSubTypeWithProperty(typeof(Artist), "Skill")]
    public class Person
    {
        public string FirstName { get; set; }
        public string LastName { get; set; }
    }

    public class Employee : Person
    {
        public string Department { get; set; }
        public string JobTitle { get; set; }
    }

    public class Artist : Person
    {
        public string Skill { get; set; }
    }

    [TestMethod]
    public void Demo()
    {
        string json = "[{\"Department\":\"Department1\",\"JobTitle\":\"JobTitle1\",\"FirstName\":\"FirstName1\",\"LastName\":\"LastName1\"}," +
                      "{\"Department\":\"Department1\",\"JobTitle\":\"JobTitle1\",\"FirstName\":\"FirstName1\",\"LastName\":\"LastName1\"}," +
                      "{\"Skill\":\"Painter\",\"FirstName\":\"FirstName1\",\"LastName\":\"LastName1\"}]";


        var persons = JsonConvert.DeserializeObject<IReadOnlyCollection<Person>>(json);
        Assert.AreEqual("Painter", (persons.Last() as Artist)?.Skill);
    }
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  • 很有用的转换器.我自己省了几个小时编码转换器! (2认同)

小智 7

这是对图腾答案的扩展.它的功能基本相同,但属性匹配基于序列化的json对象,而不是反映.net对象.如果你使用[JsonProperty],使用CamelCasePropertyNamesContractResolver,或者做任何会导致json与.net对象不匹配的事情,这一点很重要.

用法很简单:

[KnownType(typeof(B))]
public class A
{
   public string Name { get; set; }
}

public class B : A
{
   public string LastName { get; set; }
}
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转换器代码:

/// <summary>
/// Use KnownType Attribute to match a divierd class based on the class given to the serilaizer
/// Selected class will be the first class to match all properties in the json object.
/// </summary>
public class KnownTypeConverter : JsonConverter {
    public override bool CanConvert( Type objectType ) {
        return System.Attribute.GetCustomAttributes( objectType ).Any( v => v is KnownTypeAttribute );
    }

    public override bool CanWrite {
        get { return false; }
    }

    public override object ReadJson( JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer ) {
        // Load JObject from stream
        JObject jObject = JObject.Load( reader );

        // Create target object based on JObject
        System.Attribute[ ] attrs = System.Attribute.GetCustomAttributes( objectType );  // Reflection. 

        // check known types for a match. 
        foreach( var attr in attrs.OfType<KnownTypeAttribute>( ) ) {
            object target = Activator.CreateInstance( attr.Type );

            JObject jTest;
            using( var writer = new StringWriter( ) ) {
                using( var jsonWriter = new JsonTextWriter( writer ) ) {
                    serializer.Serialize( jsonWriter, target );
                    string json = writer.ToString( );
                    jTest = JObject.Parse( json );
                }
            }

            var jO = this.GetKeys( jObject ).Select( k => k.Key ).ToList( );
            var jT = this.GetKeys( jTest ).Select( k => k.Key ).ToList( );

            if( jO.Count == jT.Count && jO.Intersect( jT ).Count( ) == jO.Count ) {
                serializer.Populate( jObject.CreateReader( ), target );
                return target;
            }
        }

        throw new SerializationException( string.Format( "Could not convert base class {0}", objectType ) );
    }

    public override void WriteJson( JsonWriter writer, object value, JsonSerializer serializer ) {
        throw new NotImplementedException( );
    }

    private IEnumerable<KeyValuePair<string, JToken>> GetKeys( JObject obj ) {
        var list = new List<KeyValuePair<string, JToken>>( );
        foreach( var t in obj ) {
            list.Add( t );
        }
        return list;
    }
}
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Den*_*her 5

作为Totem已知类型解决方案的另一种变体,您可以使用反射来创建通用类型解析器,以避免使用已知类型属性.

这使用类似于Juval Lowy的GenericResolver for WCF的技术.

只要您的基类是抽象的或接口,就会自动确定已知类型,而不必使用已知的类型属性进行修饰.

在我自己的情况下,我选择使用$ type属性来指定我的json对象中的类型,而不是尝试从属性中确定它,尽管你可以从这里借用其他解决方案来使用基于属性的确定.

 public class JsonKnownTypeConverter : JsonConverter
{
    public IEnumerable<Type> KnownTypes { get; set; }

    public JsonKnownTypeConverter() : this(ReflectTypes())
    {

    }
    public JsonKnownTypeConverter(IEnumerable<Type> knownTypes)
    {
        KnownTypes = knownTypes;
    }

    protected object Create(Type objectType, JObject jObject)
    {
        if (jObject["$type"] != null)
        {
            string typeName = jObject["$type"].ToString();
            return Activator.CreateInstance(KnownTypes.First(x => typeName == x.Name));
        }
        else
        {
            return Activator.CreateInstance(objectType);
        }
        throw new InvalidOperationException("No supported type");
    }

    public override bool CanConvert(Type objectType)
    {
        if (KnownTypes == null)
            return false;

        return (objectType.IsInterface || objectType.IsAbstract) && KnownTypes.Any(objectType.IsAssignableFrom);
    }

    public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
    {
        // Load JObject from stream
        JObject jObject = JObject.Load(reader);

        // Create target object based on JObject
        var target = Create(objectType, jObject);
        // Populate the object properties
        serializer.Populate(jObject.CreateReader(), target);
        return target;
    }

    public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
    {
        throw new NotImplementedException();
    }

    //Static helpers
    static Assembly CallingAssembly = Assembly.GetCallingAssembly();

    static Type[] ReflectTypes()
    {
        List<Type> types = new List<Type>();
        var referencedAssemblies = Assembly.GetExecutingAssembly().GetReferencedAssemblies();
        foreach (var assemblyName in referencedAssemblies)
        {
            Assembly assembly = Assembly.Load(assemblyName);
            Type[] typesInReferencedAssembly = GetTypes(assembly);
            types.AddRange(typesInReferencedAssembly);
        }

        return types.ToArray();
    }

    static Type[] GetTypes(Assembly assembly, bool publicOnly = true)
    {
        Type[] allTypes = assembly.GetTypes();

        List<Type> types = new List<Type>();

        foreach (Type type in allTypes)
        {
            if (type.IsEnum == false &&
               type.IsInterface == false &&
               type.IsGenericTypeDefinition == false)
            {
                if (publicOnly == true && type.IsPublic == false)
                {
                    if (type.IsNested == false)
                    {
                        continue;
                    }
                    if (type.IsNestedPrivate == true)
                    {
                        continue;
                    }
                }
                types.Add(type);
            }
        }
        return types.ToArray();
    }
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然后可以将其安装为格式化程序

GlobalConfiguration.Configuration.Formatters.JsonFormatter.SerializerSettings.Converters.Add(new JsonKnownTypeConverter());
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