Jac*_*k H 2 java swing graphics2d paintcomponent
我有一个JComponent子类,我用来在屏幕上绘制形状.在构造函数中,我试图设置ballX和ballY一半的X和Y大小的值JComponent,我想我做错了.我现在已经看了很多,但找不到补救措施.代码如下.请记住,这是我第一次真正的Swing/Graphics2D冒险.
public class PongCanvas extends JComponent {
//Vars to hold XY values and Dimension values.
private int batXDim, batYDim;
private int b1X, b1Y;
private int b2X, b2Y;
private int ballRad, ballX, ballY;
public PongCanvas() {//Instantiate vars.
batXDim = 20;
batYDim = 100;
b1X = 0;
b1Y = 0;
b2X = 0;
b2Y = 0;
ballRad = 20;
ballX = getWidth() / 2;
ballY = getHeight() / 2;
}
public void paint(Graphics g) {//Main paint Method.
//Cast Graphics to Graphics2D.
Graphics2D g2 = (Graphics2D) g;
//Enable antialiasing.
g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
RenderingHints.VALUE_ANTIALIAS_ON);
//Draw background.
g2.setPaint(Color.black);
g2.fillRect(0, 0, getWidth(), getHeight());
//Draw ball.
g2.setPaint(Color.white);
g2.fillOval(ballX, ballY, ballRad, ballRad);
//Draw bat 1.
g2.fillRect(b1X, b1Y, batXDim, batYDim);
//Draw bat 2.
g2.fillRect(b2X, b2Y, batXDim, batYDim);
}
}
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getPreferredSize()在你的覆盖中JComponent返回你的首选尺寸,并从它的宽度和高度的一半开始Dimension.为了同样的目的,这个KineticModel调用setPreferredSize()在DisplayPanel.
附录:通过解释,当前的做法,因为从结果失败getWidth(),并getHeight()是无效的,直到 validate()被称为封闭的容器上,通常作为的结果pack().