Geo*_*ett 14
在XNA 4.0中使用 Texture2D.FromStream
Texture2D fileTexture;
using(FileStream fileStream = new FileStream(@"C:\Images\Box.png", FileMode.Open))
{
fileTexture = Texture2D.FromStream(GraphicsDevice, fileStream);
}
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如果您在4.0之前使用XNA,那么您可以使用Texture2D.FromFile.
System.IO.FileStream stream = new System.IO.FileStream(@"C:\Images\Box.png", System.IO.FileMode.Open);
Texture2D texture = Texture2D.FromStream(GraphicsDevice, stream);
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