Java交叉孵化纹理

jav*_*vaj 4 java graphics rendering

有谁知道如何在Java中重新创建交叉散列纹理?下面的C#代码显示了如何为.NET框架实现此目的.Java片段很接近,但我无法正确地将线条旋转45度.

C#

HatchBrush crossHatch =
        new HatchBrush(HatchStyle.Cross, somecolor, somecolor);
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Java的

BufferedImage bufferedImage =
        new BufferedImage(5, 5, BufferedImage.TYPE_INT_ARGB);

Graphics2D g2 = bufferedImage.createGraphics();

g2.setColor(Color.BLUE);
g2.fillRect(0, 0, 5, 5);
g2.setColor(pinColor);
g2.fillOval(0, 0, 5, 5);

// paint with the texturing brush
Rectangle2D rect = new Rectangle2D.Double(0, 0, 5, 5);
g2d.setPaint(new TexturePaint(bufferedImage, rect));
g2d.fill(shape);
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提前致谢.

Mic*_*ers 10

这是一个应该以5像素间隔交叉影线:

BufferedImage bufferedImage =
        new BufferedImage(5, 5, BufferedImage.TYPE_INT_ARGB);

Graphics2D g2 = bufferedImage.createGraphics();
g2.setColor(backColor);
g2.fillRect(0, 0, 5, 5);
g2.setColor(stripeColor);
g2.drawLine(0, 0, 5, 5); // \
g2.drawLine(0, 5, 5, 0); // /

// paint with the texturing brush
Rectangle2D rect = new Rectangle2D.Double(0, 0, 5, 5);
g2d.setPaint(new TexturePaint(bufferedImage, rect));
g2d.fill(shape);
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  • 上面的代码可以按照 OP 的要求进行交叉影线处理。但为了使普通/填充线在单元格之间连续,我必须将“drawLine(0,5,5,0)”更改为“drawLine(-1,5,5,-1)”。 (2认同)