Phi*_*ipp 5 c++ queue performance stl
我遇到了使用队列的代码的意外性能行为.我意识到当队列中有更多元素时,性能会下降.事实证明,使用该size()方法是原因.以下是一些显示问题的代码:
#include <queue>
#include <list>
#include <iostream>
#include "Stopwatch.h"
using namespace std;
struct BigStruct
{
int x[100];
};
int main()
{
CStopwatch queueTestSw;
typedef BigStruct QueueElementType;
typedef std::queue<QueueElementType, std::list<QueueElementType> > QueueType;
//typedef std::queue<QueueElementType > QueueType; //no surprise, this queue is fast and constant
QueueType m_queue;
for (int i=0;i<22000;i++)
m_queue.push(QueueElementType());
CStopwatch sw;
sw.Start();
int dummy;
while (!m_queue.empty())
{
//remove 1000 elements:
for (int i=0;i<1000;i++)
{
m_queue.pop();
}
//call size() 1000 times and see how long it takes
sw = CStopwatch();
sw.Start();
for (int i=0;i<1000;i++)
{
if (m_queue.size() == 123456)
{
dummy++;
}
}
std::cout << m_queue.size() << " items left. time: " << sw.GetElapsedTimeInSeconds() << std::endl;
}
return dummy;
}
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哪个CStopwatch类使用clock_gettime(CLOCK_REALTIME, ..).结果是:
21000 items left. time: 1.08725
20000 items left. time: 0.968897
19000 items left. time: 0.818259
18000 items left. time: 0.71495
17000 items left. time: 0.583725
16000 items left. time: 0.497451
15000 items left. time: 0.422712
14000 items left. time: 0.352949
13000 items left. time: 0.30133
12000 items left. time: 0.227588
11000 items left. time: 0.178617
10000 items left. time: 0.124512
9000 items left. time: 0.0893425
8000 items left. time: 0.0639174
7000 items left. time: 0.0476441
6000 items left. time: 0.033177
5000 items left. time: 0.0276136
4000 items left. time: 0.022112
3000 items left. time: 0.0163013
2000 items left. time: 0.0101932
1000 items left. time: 0.00506138
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这似乎与http://www.cplusplus.com/reference/stl/queue/size/相矛盾:
复杂性:不变.
如果结构更大,问题就更糟了.我正在使用GCC 4.3.2.
你能解释一下吗?有没有办法用列表解决这个问题?
(请注意,我需要使用列表作为队列的基础容器,因为我需要不断的时间插入复杂性.)
您是queue使用list容器而不是deque默认容器:
typedef std::queue<QueueElementType, std::list<QueueElementType> > QueueType;
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你不应该对大小需要O(n)感到惊讶,因为这是listC++ 11前容器的完全有效的实现.该标准的先前版本不保证size列表的成员函数的复杂性.
如果您将代码更改为:
typedef std::queue<QueueElementType, std::deque<QueueElementType> > QueueType;
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您将看到所需的行为(O(1)大小复杂度).