使用XML在Android中创建3D翻转动画

Swi*_*ton 24 xml 3d animation android

我已经使用这个android教程创建了一个视图的3D翻转 但是,我已经以编程方式完成了它,如果可能的话,我想在xml中完成所有操作.我不是在谈论简单地将视图缩小到中间然后退出,而是实际的3D翻转.

这可以通过xml吗?

Swi*_*ton 58

这是答案,但它只适用于3.0及以上版本.

1)创建一个名为"animator"的新资源文件夹.

2)创建一个新的.xml文件,我称之为"翻转".使用以下xml代码:

<?xml version="1.0" encoding="utf-8"?>
<objectAnimator xmlns:android="http://schemas.android.com/apk/res/android"
    android:valueFrom="0" android:valueTo="360" android:propertyName="rotationY" >
</objectAnimator>
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不,objectAnimator标签不以大写"O"开头.

3)使用以下代码启动动画:

ObjectAnimator anim = (ObjectAnimator) AnimatorInflater.loadAnimator(mContext, R.animator.flipping); 
anim.setTarget(A View Object reference goes here i.e. ImageView);
anim.setDuration(3000);
anim.start();
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我从这里得到了这一切.

  • 要使用此3.0以下代码,请使用以下lib:https://github.com/JakeWharton/NineOldAndroids.用户提供:http://stackoverflow.com/users/1117511/loks (5认同)
  • @KrunalShah实际上,只需将android:valueFrom ="0"添加到objectAnimator声明即可解决问题. (2认同)
  • 这导致相当天真的翻转,应该实施一些缩放以使其更具视觉吸引力. (2认同)

A. *_*gen 25

由于这个问题的答案相当过时,这里是一个依赖ValueAnimators的更现代的解决方案.这个解决方案实现了真实的,视觉上吸引人的3D翻转,因为它不仅可以翻转视图,还可以在翻转时进行缩放(Apple就是这样做的).

首先我们设置ValueAnimator:

mFlipAnimator = ValueAnimator.ofFloat(0f, 1f);
mFlipAnimator.addUpdateListener(new FlipListener(frontView, backView));
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和相应的更新监听器:

public class FlipListener implements ValueAnimator.AnimatorUpdateListener {

    private final View mFrontView;
    private final View mBackView;
    private boolean mFlipped;

    public FlipListener(final View front, final View back) {
        this.mFrontView = front;
        this.mBackView = back;
        this.mBackView.setVisibility(View.GONE);
    }

    @Override
    public void onAnimationUpdate(final ValueAnimator animation) {
        final float value = animation.getAnimatedFraction();
        final float scaleValue = 0.625f + (1.5f * (value - 0.5f) * (value - 0.5f));

        if(value <= 0.5f){
            this.mFrontView.setRotationY(180 * value);
            this.mFrontView.setScaleX(scaleValue);
            this.mFrontView.setScaleY(scaleValue);
            if(mFlipped){
                setStateFlipped(false);
            }
        } else {
            this.mBackView.setRotationY(-180 * (1f- value));
            this.mBackView.setScaleX(scaleValue);
            this.mBackView.setScaleY(scaleValue);
            if(!mFlipped){
                setStateFlipped(true);
            }
        }
    }

    private void setStateFlipped(boolean flipped) {
        mFlipped = flipped;
        this.mFrontView.setVisibility(flipped ? View.GONE : View.VISIBLE);
        this.mBackView.setVisibility(flipped ? View.VISIBLE : View.GONE);
    }
}
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而已!

完成此设置后,您可以通过调用来翻转视图

mFlipAnimator.start();
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并通过调用来反转翻转

mFlipAnimator.reverse();
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如果要检查视图是否被翻转,请实现并调用此函数:

private boolean isFlipped() {
    return mFlipAnimator.getAnimatedFraction() == 1;
}
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您还可以通过实现此方法来检查视图当前是否正在翻转:

private boolean isFlipping() {
    final float currentValue = mFlipAnimator.getAnimatedFraction();
    return (currentValue < 1 && currentValue > 0);
}
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您可以结合上述功能来实现一个很好的功能来切换翻转,具体取决于它是否被翻转:

private void toggleFlip() {
    if(isFlipped()){
        mFlipAnimator.reverse();
    } else {
        mFlipAnimator.start();
    }
}
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而已!简单易行.请享用!

  • 这完美无瑕!! 感谢您发布此答案!! 感谢帮助!来自我的+1 (2认同)
  • 我花了几个小时才找到一个答案,它不涉及片段,对两个视图进行动画处理,而不仅仅是一个视图,是 3D 的,并且实际上适用于向前和向后翻转。就是这个,谢谢!! (2认同)

Tus*_*dey 8

我创建了一个简单的程序来创建视图翻转,如:

在此输入图像描述

在Activity中,您必须创建此方法,以便在视图中添加flip_rotation.

private void applyRotation(View view) 
{
    final Flip3dAnimation rotation = new Flip3dAnimation(view);
    rotation.applyPropertiesInRotation();
    view.startAnimation(rotation);
}
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为此,您必须复制用于提供flip_rotation的主类.

import android.graphics.Camera;
import android.graphics.Matrix;
import android.util.Log;
import android.view.View;
import android.view.animation.AccelerateInterpolator;
import android.view.animation.Animation;
import android.view.animation.Transformation;

public class Flip3dAnimation extends Animation {
    private final float mFromDegrees;
    private final float mToDegrees;
    private final float mCenterX;
    private final float mCenterY;
    private Camera mCamera;

    public Flip3dAnimation(View view) {
        mFromDegrees = 0;
        mToDegrees = 720;
        mCenterX = view.getWidth() / 2.0f;
        mCenterY = view.getHeight() / 2.0f;
    }

    @Override
    public void initialize(int width, int height, int parentWidth,
            int parentHeight) {
        super.initialize(width, height, parentWidth, parentHeight);
        mCamera = new Camera();
    }

    public void applyPropertiesInRotation()
    {
        this.setDuration(2000);
        this.setFillAfter(true);
        this.setInterpolator(new AccelerateInterpolator());
    }

    @Override
    protected void applyTransformation(float interpolatedTime, Transformation t) {
        final float fromDegrees = mFromDegrees;
        float degrees = fromDegrees
                + ((mToDegrees - fromDegrees) * interpolatedTime);

        final float centerX = mCenterX;
        final float centerY = mCenterY;
        final Camera camera = mCamera;

        final Matrix matrix = t.getMatrix();

        camera.save();

        Log.e("Degree",""+degrees) ;
        Log.e("centerX",""+centerX) ;
        Log.e("centerY",""+centerY) ;

        camera.rotateY(degrees);

        camera.getMatrix(matrix);
        camera.restore();

        matrix.preTranslate(-centerX, -centerY);
        matrix.postTranslate(centerX, centerY);

    }

}
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Eph*_*aim 5

om252345 的教程或链接不会产生可信的 3D 翻转。在 y 轴上进行简单的旋转并不是 iOS 中所做的事情。还需要缩放效果来创造良好的翻转感觉。为此,请看一下这个示例这里还有一个视频。


Rav*_*aha 5

在不使用资源动画的情况下翻转图像的更好解决方案之一如下:-

  ObjectAnimator animation = ObjectAnimator.ofFloat(YOUR_IMAGEVIEW, "rotationY", 0.0f, 360f);  // HERE 360 IS THE ANGLE OF ROTATE, YOU CAN USE 90, 180 IN PLACE OF IT,  ACCORDING TO YOURS REQUIREMENT 

  animation.setDuration(500); // HERE 500 IS THE DURATION OF THE ANIMATION, YOU CAN INCREASE OR DECREASE ACCORDING TO YOURS REQUIREMENT
  animation.setInterpolator(new AccelerateDecelerateInterpolator());
  animation.start();
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