Ric*_*ner 93
要使用扩展名:您必须添加"using System.IO"
在Windows8中,.NET和WinRT类型通常在引擎盖下转换为兼容类型,因此您不必关心它.
但是,对于流,有一些帮助方法可以在WinRT和.NET流之间进行转换:对于从WinRT流转换 - > .NET流:
InMemoryRandomAccessStream win8Stream = GetData(); // Get a data stream from somewhere.
System.IO.Stream inputStream = win8Stream.AsStream()
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对于从.NET流转换 - > WinRT流:
Windows.Storage.Streams.IInputStream inStream = stream.AsInputStream();
Windows.Storage.Streams.IOutputStream outStream = stream.AsOutputStream();
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更新时间:2013-09-01
不要说微软不听它的开发者社区;)
在.NET FX 4.5.1的公告中,Microsoft声明:
你们中许多人一直想要一种方法将.NET流转换为Windows运行时IRandomAccessStream.我们只需将其称为AsRandomAccessStream扩展方法.我们无法将此功能引入Windows 8,但它是我们首次添加Windows 8.1预览版之一.
您现在可以编写以下代码,使用HttpClient下载图像,将其加载到BitmapImage中,然后设置为Xaml Image控件的源.
//access image via networking i/o
var imageUrl = "http://www.microsoft.com/global/en-us/news/publishingimages/logos/MSFT_logo_Web.jpg";
var client = new HttpClient();
Stream stream = await client.GetStreamAsync(imageUrl);
var memStream = new MemoryStream();
await stream.CopyToAsync(memStream);
memStream.Position = 0;
var bitmap = new BitmapImage();
bitmap.SetSource(memStream.AsRandomAccessStream());
image.Source = bitmap;
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HTH.
找到更优雅的解决方案:
public static class MicrosoftStreamExtensions
{
public static IRandomAccessStream AsRandomAccessStream(this Stream stream)
{
return new RandomStream(stream);
}
}
class RandomStream : IRandomAccessStream
{
Stream internstream;
public RandomStream(Stream underlyingstream)
{
internstream = underlyingstream;
}
public IInputStream GetInputStreamAt(ulong position)
{
//THANKS Microsoft! This is GREATLY appreciated!
internstream.Position = (long)position;
return internstream.AsInputStream();
}
public IOutputStream GetOutputStreamAt(ulong position)
{
internstream.Position = (long)position;
return internstream.AsOutputStream();
}
public ulong Size
{
get
{
return (ulong)internstream.Length;
}
set
{
internstream.SetLength((long)value);
}
}
public bool CanRead
{
get { return this.internstream.CanRead; }
}
public bool CanWrite
{
get { return this.internstream.CanWrite; }
}
public IRandomAccessStream CloneStream()
{
throw new NotSupportedException();
}
public ulong Position
{
get { return (ulong)this.internstream.Position; }
}
public void Seek(ulong position)
{
this.internstream.Seek((long)position, SeekOrigin.Begin);
}
public void Dispose()
{
this.internstream.Dispose();
}
public Windows.Foundation.IAsyncOperationWithProgress ReadAsync(IBuffer buffer, uint count, InputStreamOptions options)
{
return this.GetInputStreamAt(this.Position).ReadAsync(buffer, count, options);
}
public Windows.Foundation.IAsyncOperation FlushAsync()
{
return this.GetOutputStreamAt(this.Position).FlushAsync();
}
public Windows.Foundation.IAsyncOperationWithProgress WriteAsync(IBuffer buffer)
{
return this.GetOutputStreamAt(this.Position).WriteAsync(buffer);
}
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经过一些实验,我发现以下代码正常工作.
using System;
using System.IO;
using System.Threading.Tasks;
using Windows.Storage.Streams;
partial class MainPage
{
public MainPage()
{
var memoryStream = new MemoryStream(new byte[] { 65, 66, 67 });
ConvertToRandomAccessStream(memoryStream, UseRandomAccessStream);
InitializeComponent();
}
void UseRandomAccessStream(IRandomAccessStream stream)
{
var size = stream.Size;
} // put breakpoint here to check size
private static async void ConvertToRandomAccessStream(MemoryStream memoryStream,
Action<IRandomAccessStream> callback)
{
var randomAccessStream = new InMemoryRandomAccessStream();
var outputStream = randomAccessStream.GetOutputStreamAt(0);
var dw = new DataWriter(outputStream);
var task = new Task(() => dw.WriteBytes(memoryStream.ToArray()));
task.Start();
await task;
await dw.StoreAsync();
var success = await outputStream.FlushAsync();
callback(randomAccessStream);
}
}
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更新:我还尝试了更优雅的方法实现:
private static void ConvertToRandomAccessStream(MemoryStream memoryStream,
Action<IRandomAccessStream> callback)
{
var randomAccessStream = new InMemoryRandomAccessStream();
var outputStream = randomAccessStream.GetOutputStreamAt(0);
RandomAccessStream.Copy(memoryStream.AsInputStream(), outputStream);
callback(randomAccessStream);
}
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奇怪的是,它不起作用.当我stream.Size稍后打电话时,我得到零.
更新我更改了函数以返回IRandomAccessStream而不是使用回调函数
public static async Task<IRandomAccessStream> ConvertToRandomAccessStream(MemoryStream memoryStream)
{
var randomAccessStream = new InMemoryRandomAccessStream();
var outputStream = randomAccessStream.GetOutputStreamAt(0);
var dw = new DataWriter(outputStream);
var task = new Task(() => dw.WriteBytes(memoryStream.ToArray()));
task.Start();
await task;
await dw.StoreAsync();
await outputStream.FlushAsync();
return randomAccessStream;
}
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