为什么我的变量无法访问?

din*_*707 -3 c# unity-game-engine gameobject

using UnityEngine;
using System.Collections;

public class objectControl : MonoBehaviour {

    public char slected_item = 'F';
    public int selected_model = 0;
    public GameObject f,o,d;

    // Use this for initialization
    void Start () {
        f = GameObject.Find("f");
        o = GameObject.Find("o");
        d = GameObject.Find("d");
        selected_item = 'F';
    }

    // Update is called once per frame
    void Update () {
        selected_item = 'F';
        if (Input.GetKey(KeyCode.F)){
            selected_item = 'F';
            doSelectedAnimation();
        }
    }

    void doSelectedAnimation(){
        iTween.MoveTo(f,iTween.Hash("y",-3,"time",4));
    }

}
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在我尝试从3个不同的地方访问"selected_model"的代码中.但不是它们有效.调试器给出以下错误.

Assets/Scripts/objectControl.cs(15,17):错误CS0103:当前上下文中不存在名称`selected_item'

Øyv*_*hen 6

你把它定义为 public char slected_item = 'F';

缺少一个eselected)

它并没有抱怨selected_model,只是你选错了拼写错误.当然这应该在IDE中很容易看到?