Ced*_*ric 5 xcode ios fbsdk flutter
我将 iOS 升级到 16.4.1(这需要我将 XCode 升级到 14.3,这需要我将 mac 操作系统从 12 升级到 13)后,在尝试构建 iOS Flutter 应用程序时收到此错误:
\n多个命令生成 \'/Users//Library/Developer/Xcode/DerivedData/Runner-bczatismiambuefczuntppsiskse/Build/Products/Debug-iphoneos/Runner.app/Frameworks/FBSDKCoreKit.framework\'
\n目标\'Runner\'(项目\'Runner\')具有来自\'/Users//Documents/AndroidStudioProjects//ios/Pods/FBSDKCoreKit/XCFrameworks/FBSDKCoreKit.xcframework/ios-arm64/FBSDKCoreKit.framework\'的复制命令到 \'/Users/<我的名称/Library/Developer/Xcode/DerivedData/Runner-bczatismiambuefczuntppsiskse/Build/Products/Debug-iphoneos/Runner.app/Frameworks/FBSDKCoreKit.framework\'
\n该命令取决于目标\'Runner\'(项目\'Runner\')中的命令:脚本阶段\xe2\x80\x9c[CP] Embed Pods Frameworks\xe2\x80\x9d
\n我还没有添加任何新的软件包、pod、插件……就在我的 iOS 和 Mac OS(和 XCode)更新之后,我收到了这个错误。
\n我已经检查了这个 stackoverflow 问题,这对我没有帮助。
\n错误消息提到了\xe2\x80\x9c[CP] Embed Pods Frameworks\xe2\x80\x9d这里是Build PhasesXCode 中的屏幕截图:
这是我的 XCode 中“构建阶段”>“复制捆绑资源”部分的屏幕截图(如果有的话)。(Info.plist里面没有)
我的 Pod 文件:
\n# Uncomment this line to define a global platform for your project\nplatform :ios, \'13.0\'\n\n# CocoaPods analytics sends network stats synchronously affecting flutter build latency.\nENV[\'COCOAPODS_DISABLE_STATS\'] = \'true\'\n\nproject \'Runner\', {\n \'Debug\' => :debug,\n \'Profile\' => :release,\n \'Release\' => :release,\n}\n\ndef flutter_root\n generated_xcode_build_settings_path = File.expand_path(File.join(\'..\', \'Flutter\', \'Generated.xcconfig\'), __FILE__)\n unless File.exist?(generated_xcode_build_settings_path)\n raise "#{generated_xcode_build_settings_path} must exist. If you\'re running pod install manually, make sure flutter pub get is executed first"\n end\n\n File.foreach(generated_xcode_build_settings_path) do |line|\n matches = line.match(/FLUTTER_ROOT\\=(.*)/)\n return matches[1].strip if matches\n end\n raise "FLUTTER_ROOT not found in #{generated_xcode_build_settings_path}. Try deleting Generated.xcconfig, then run flutter pub get"\nend\n\nrequire File.expand_path(File.join(\'packages\', \'flutter_tools\', \'bin\', \'podhelper\'), flutter_root)\n\nflutter_ios_podfile_setup\n\n#install! \'cocoapods\', :disable_input_output_paths => true #didn\'t work from https://github.com/flutter/flutter/issues/20685\n\ntarget \'Runner\' do\n use_frameworks!\n use_modular_headers!\n\n flutter_install_all_ios_pods File.dirname(File.realpath(__FILE__))\n \n \n # pods for firebase: //firebase: https://firebase.google.com/docs/ios/setup?authuser=0#available-pods\n # Add the Firebase pod for Google Analytics\n pod \'FirebaseAnalytics\'\n\n # For Analytics without IDFA collection capability, use this pod instead\n # pod \xe2\x80\x98Firebase/AnalyticsWithoutAdIdSupport\xe2\x80\x99\n\n # Add the pods for any other Firebase products you want to use in your app\n # For example, to use Firebase Authentication and Cloud Firestore\n pod \'FirebaseAuth\'\n pod \'GoogleSignIn\'\n pod \'FBSDKCoreKit\' # /sf/ask/4200405541/#answer-61751523\n pod \'FBSDKLoginKit\' #<- only this one is mentioned in the docs: https://developers.facebook.com/apps/828723188239449/fb-login/quickstart/?sdk=cocoapods\n pod \'FirebaseFirestore\'\n pod \'FirebaseFunctions\'\n pod \'FirebaseAppCheck\'\n \nend\n\npost_install do |installer|\n installer.pods_project.targets.each do |target|\n flutter_additional_ios_build_settings(target)\n end\n \n# installer.generated_projects.each do |project|\n# project.targets.each do |target|\n# target.build_configurations.each do |config|\n# config.build_settings[\'IPHONEOS_DEPLOYMENT_TARGET\'] = \'13.0\'\n# end\n# end\n# end\n\n# post_install do |installer|\n# installer.pods_project.targets.each do |target|\n# target.build_configurations.each do |config|\n# # drop deployment target so it works with ios14\n# config.build_settings.delete \'IPHONEOS_DEPLOYMENT_TARGET\'\n# end\n# end\n# end\n \n# post_install do |installer|\n# installer.pods_project.targets.each do |target|\n# flutter_additional_ios_build_settings(target)\n# target.build_configurations.each do |config|\n# config.build_settings[\'IPHONEOS_DEPLOYMENT_TARGET\'] = \'13.0\'\n# end\n# end\n# end\n\nend\nRun Code Online (Sandbox Code Playgroud)\n我的 AppDelegate.swift 文件:
\nimport UIKit\nimport Flutter\n\n//firebase: https://firebase.google.com/docs/ios/setup?authuser=0#available-pods\nimport FirebaseCore\n\nimport FirebaseAnalytics\n\nimport FirebaseAuth\n//OAuth:\nimport GoogleSignIn\n//import FacebookCore //from the official docs: https://developers.facebook.com/docs/facebook-login/ios#delegate\nimport FBSDKCoreKit //correction: /sf/ask/4200405541/#answer-61751523\nimport FBSDKLoginKit\n\nimport FirebaseFirestore\nimport FirebaseFunctions\n\n@UIApplicationMain\n@objc class AppDelegate: FlutterAppDelegate {\n override func application(\n _ application: UIApplication,\n didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?\n ) -> Bool {\n \n //from https://firebase.google.com/docs/app-check/flutter/debug-provider?authuser=0&hl=en#apple_platforms\n#if DEBUG\n let providerFactory = AppCheckDebugProviderFactory()\n AppCheck.setAppCheckProviderFactory(providerFactory)\n#endif\n \n GeneratedPluginRegistrant.register(with: self)\n \n // Use Firebase library to configure APIs\n// FirebaseApp.configure() //-> Exception: Thread 1: "Default app has already been configured."\n if (FirebaseApp.app()==nil){\n FirebaseApp.configure()\n }\n \n return super.application(application, didFinishLaunchingWithOptions: launchOptions)\n }\n}\nRun Code Online (Sandbox Code Playgroud)\n编辑:我添加了额外的屏幕截图,显示项目中名为“Info.plist”的每个文件(通过 Mac OS Finder 搜索)。
\n\n在第二个屏幕截图中,您可以在同一项目中看到 9 个 Info.plist 文件,但它们都在 Pod 内:
\n我的flutter doctor输出:
首先,尝试清洁 Pod:
flutter clean
rm -Rf ios/Pods
rm -Rf ios/.symlinks
rm -Rf ios/Flutter/Flutter.framework
rm -Rf ios/Flutter/Flutter.podspec
rm ios/Podfile
flutter run
Run Code Online (Sandbox Code Playgroud)
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