DRa*_*app 9 c# wpf binding dependencies
成为WPF的新手,以及它显然改变,绑定,启用和操纵的惊人能力.我正在努力对所发生的事情进行精神概述,并希望有些人可以确认或纠正我的读数.
在WPF之前,您有代理和事件.你可以有十几个控件全部监听(通过注册到事件),所以当事件触发时,所有其他控件将被自动通知并且可以采取行动但是它们是如此编码的.如...
从Code Behind,你会做类似的事情
GotFocus += MyMethodToDoSomething;
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然后,签名方法
private void MyMethodToDoSomething(object sender, RoutedEventArgs e)
{
.. do whatever
}
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另外,通过使用标准的getter/setter,setter可以在自己的类中调用自己的方法,以便每当有人试图获取或设置值时执行某些操作
private int someValue;
public int SomeValue
{
get { this.DoSomeOtherThing();
return someValue;
}
set { this.DoAnotherThing();
someValue = value;
}
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现在,有依赖属性和单/双向绑定.我理解(我认为)关于模拟更多只读操作的单向方法.
无论如何,通过双向绑定,依赖关系会自动通知任何人"依赖"源或目标中的更改,而无需显式检查某些事件是否已订阅事件,框架会自动处理对各自的更改的通知控制(目标或来源).
所以,让我通过一个旧的添加/编辑保存/取消维护表单来完成这个场景.在较旧的框架中,如果有人单击了添加或编辑按钮,则所有数据输入字段将"启用",其中包含新记录的空白数据或编辑现有数据.同时,添加/编辑按钮将被禁用,但现在将启用"保存/取消"按钮.
同样,通过"保存/取消"完成后,它将禁用所有输入字段,保存/取消,并重新启用"添加/编辑"按钮.
我不太明白在这种依赖属性方案(但是)下如何处理这种类型的场景,但是我关闭了吗?我也明白你几乎可以绑定任何东西,包括配色方案,显示/隐藏,字体等......但是我正在尝试真正掌握这些东西.
谢谢.
The getter/setter stuff is a feature of regular C# properties. It isn't unique to WPF.
This one-way/two-way stuff is talking about WPF data binding, which doesn't require you to create Dependency Properties - just to use them.
Dependency properties are built into controls themselves. They let you directly reference those properties when adding instances of your control to the form. They allow your custom control to feel a bit more "native".
Generally they are used to implement a property that can use data binding. In your apps, you'll mostly just use data binding, rather than implement new hooks for it.
... if someone clicked on an add or edit button, all the data entry fields would become "enabled" with either blank data for a new record, or editing existing data. At the same time, the add/edit buttons would become disabled, but the Save/Cancel buttons would now become enabled.
Likewise when finished via Save/Cancel, it would disable all the entry fields, save/cancel, and re-enable the Add/Edit buttons.
I would accomplish what you want to accomplish with:
No new dependency properties need to be created for this scenario. You'll just use existing ones to do data binding.
Here's a code sample/tutorial of doing WPF with data binding and MVVM style.
Setting up the project
I created a WPF application in the New Project wizard, and named it MyProject
.
I set up my project name and namespaces to match the generally accepted scheme of things. You should set these properties in solution explorer -> project -> right click -> properties.
I also have a custom folder scheme I like to use for WPF projects:
I stuck the view in its own "View" folder for organizational purposes. This is also reflected in the namespace, since your namespaces should match your folders (namespace MyCompany.MyProject.View
).
I also edited AssemblyInfo.cs, and cleaned up my assembly References and app config, but that is just some tedium that I'll leave as an exercise for the reader :)
Creating a view
从设计师开始,让一切看起来都不错.不要添加任何代码,或做任何其他工作.只需在设计师中玩耍,直到事情看起来正确(特别是在你调整大小时).这是我最终得到的:
查看/ EntryView.xaml:
<Window x:Class="MyCompany.MyProject.View.EntryView"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="Entry View" Height="350" Width="525">
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="*" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Grid Grid.Row="0">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<TextBox Text="Test 1" Grid.Row="0" />
<TextBox Text="Test 2" Grid.Row="1" Margin="0,6,0,0" />
<TextBox Text="Test 3" Grid.Row="2" Margin="0,6,0,0" />
<TextBox Text="Test 4" Grid.Row="3" Margin="0,6,0,0" />
</Grid>
<Grid Grid.Row="1">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<Button Content="Edit" IsEnabled="True" Grid.Column="0"
HorizontalAlignment="Left" Width="75" />
<Button Content="Save" IsEnabled="False" Grid.Column="1"
Width="75" />
<Button Content="Cancel" IsEnabled="False" Grid.Column="2"
Width="75" Margin="6,0,0,0" />
</Grid>
</Grid>
</Window>
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查看/ EntryView.xaml.cs:
using System.Windows;
namespace MyCompany.MyProject.View
{
public partial class EntryView : Window
{
public EntryView()
{
InitializeComponent();
}
}
}
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我没有Name
在这些控件上创建任何属性.这是故意的.我将使用MVVM,并且不会使用任何代码.我会让设计师做他们想做的事,但我不会触及任何代码.
创建视图模型
Next I will make my view model. This should be designed in a way that it services the view, but could ideally be view independent. I won't worry about that too much, but the point is you don't have to have a 1-to-1 parity of view controls and view model objects.
I try to make my views/view models make sense in a bigger app context, so I'll start purposing the view model here. We'll make this "editable form" a rolodex entry.
We'll create a helper class that we need first...
ViewModel/DelegateCommand.cs:
using System;
using System.Windows.Input;
namespace MyCompany.MyProject.ViewModel
{
public class DelegateCommand : ICommand
{
private readonly Action<object> _execute;
private readonly Func<object, bool> _canExecute;
public DelegateCommand(Action execute)
: this(execute, CanAlwaysExecute)
{
}
public DelegateCommand(Action execute, Func<bool> canExecute)
{
if (execute == null)
throw new ArgumentNullException("execute");
if (canExecute == null)
throw new ArgumentNullException("canExecute");
_execute = o => execute();
_canExecute = o => canExecute();
}
public bool CanExecute(object parameter)
{
return _canExecute(parameter);
}
public void Execute(object parameter)
{
_execute(parameter);
}
public event EventHandler CanExecuteChanged;
public void RaiseCanExecuteChanged()
{
if (CanExecuteChanged != null)
CanExecuteChanged(this, new EventArgs());
}
private static bool CanAlwaysExecute()
{
return true;
}
}
}
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ViewModel/EntryViewModel.cs:
using System;
using System.ComponentModel;
using System.Windows.Input;
namespace MyCompany.MyProject.ViewModel
{
public class EntryViewModel : INotifyPropertyChanged
{
private readonly string _initialName;
private readonly string _initialEmail;
private readonly string _initialPhoneNumber;
private readonly string _initialRelationship;
private string _name;
private string _email;
private string _phoneNumber;
private string _relationship;
private bool _isInEditMode;
private readonly DelegateCommand _makeEditableOrRevertCommand;
private readonly DelegateCommand _saveCommand;
private readonly DelegateCommand _cancelCommand;
public EntryViewModel(string initialNamename, string email,
string phoneNumber, string relationship)
{
_isInEditMode = false;
_name = _initialName = initialNamename;
_email = _initialEmail = email;
_phoneNumber = _initialPhoneNumber = phoneNumber;
_relationship = _initialRelationship = relationship;
MakeEditableOrRevertCommand = _makeEditableOrRevertCommand =
new DelegateCommand(MakeEditableOrRevert, CanEditOrRevert);
SaveCommand = _saveCommand =
new DelegateCommand(Save, CanSave);
CancelCommand = _cancelCommand =
new DelegateCommand(Cancel, CanCancel);
}
public string Name
{
get { return _name; }
set
{
_name = value;
RaisePropertyChanged("Name");
}
}
public string Email
{
get { return _email; }
set
{
_email = value;
RaisePropertyChanged("Email");
}
}
public string PhoneNumber
{
get { return _phoneNumber; }
set
{
_phoneNumber = value;
RaisePropertyChanged("PhoneNumber");
}
}
public string Relationship
{
get { return _relationship; }
set
{
_relationship = value;
RaisePropertyChanged("Relationship");
}
}
public bool IsInEditMode
{
get { return _isInEditMode; }
private set
{
_isInEditMode = value;
RaisePropertyChanged("IsInEditMode");
RaisePropertyChanged("CurrentEditModeName");
_makeEditableOrRevertCommand.RaiseCanExecuteChanged();
_saveCommand.RaiseCanExecuteChanged();
_cancelCommand.RaiseCanExecuteChanged();
}
}
public string CurrentEditModeName
{
get { return IsInEditMode ? "Revert" : "Edit"; }
}
public ICommand MakeEditableOrRevertCommand { get; private set; }
public ICommand SaveCommand { get; private set; }
public ICommand CancelCommand { get; private set; }
private void MakeEditableOrRevert()
{
if (IsInEditMode)
{
// Revert
Name = _initialName;
Email = _initialEmail;
PhoneNumber = _initialPhoneNumber;
Relationship = _initialRelationship;
}
IsInEditMode = !IsInEditMode; // Toggle the setting
}
private bool CanEditOrRevert()
{
return true;
}
private void Save()
{
AssertEditMode(isInEditMode: true);
IsInEditMode = false;
// Todo: Save to file here, and trigger close...
}
private bool CanSave()
{
return IsInEditMode;
}
private void Cancel()
{
AssertEditMode(isInEditMode: true);
IsInEditMode = false;
// Todo: Trigger close form...
}
private bool CanCancel()
{
return IsInEditMode;
}
private void AssertEditMode(bool isInEditMode)
{
if (isInEditMode != IsInEditMode)
throw new InvalidOperationException();
}
#region INotifyPropertyChanged Members
public event PropertyChangedEventHandler PropertyChanged;
private void RaisePropertyChanged(string propertyName)
{
if (PropertyChanged != null)
PropertyChanged(this,
new PropertyChangedEventArgs(propertyName));
}
#endregion INotifyPropertyChanged Members
}
}
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As is usual for this type of workflow, there are some requirements I missed when initially creating the view. For example, I figured out that it would make sense to have a "revert" feature that undoes the changes, but keeps the dialog open. I also figured out that I could reuse the edit button for this purpose. So I made a property that I will read to get the edit button's name.
The view model contains a lot of code to do something simple, but most of it is boilerplate for hooking up the properties. This boilerplate gives you some power, though. It helps isolate you from your view, so your view can change drastically with no changes or only minor changes to the view model.
If the view model gets too big, you can start pushing it into a additional sub view models. Create them wherever makes the most sense, and return them as properties on this view model. The WPF data binding mechanism supports chaining down the data context. You'll find out about this data context a little later when we hook things up.
Hooking up the view to our view model
To hook up the view to a view model, you have to set the DataContext
property on view to point to your view model.
Some people like to instantiate and specify the view model in the XAML code. While this can work, I like to keep the view and the view model independent of each other, so I make sure I use some third class to hook the two up.
Normally I'd use a dependency injection container to hook up all my code, which is a lot of work, but keeps all the parts independent. But for an app this simple, I like to use the App
class to bind my stuff together. Let's go edit it:
App.xaml:
<Application x:Class="MyCompany.MyProject.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Startup="ApplicationStartup">
<Application.Resources>
</Application.Resources>
</Application>
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App.xaml.cs:
using System.Windows;
namespace MyCompany.MyProject
{
public partial class App : Application
{
private void ApplicationStartup(object sender, StartupEventArgs e)
{
// Todo: Somehow load initial data...
var viewModel = new ViewModel.EntryViewModel(
"some name", "some email", "some phone number",
"some relationship"
);
var view = new View.EntryView()
{
DataContext = viewModel
};
view.Show();
}
}
}
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You can now run your project, though the logic we built won't do anything. This is because our initial view is created, but it doesn't actually do any data binding.
Setting up data binding
Lets go back and edit the view to finish hooking it all up.
Editing View/EntryView.xaml:
<Window x:Class="MyCompany.MyProject.View.EntryView"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="Rolodex Entry"
Height="350" Width="525"
MinWidth="300" MinHeight="200">
<Grid Margin="12">
<Grid.RowDefinitions>
<RowDefinition Height="*" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Grid Grid.Row="0">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<TextBlock Text="Name:" Grid.Column="0" Grid.Row="0" />
<TextBox Text="{Binding Name, UpdateSourceTrigger=PropertyChanged}"
IsEnabled="{Binding IsInEditMode}" Grid.Column="1"
Grid.Row="0" Margin="6,0,0,0" />
<TextBlock Text="E-mail:" Grid.Column="0" Grid.Row="1"
Margin="0,6,0,0" />
<TextBox Text="{Binding Email, UpdateSourceTrigger=PropertyChanged}"
IsEnabled="{Binding IsInEditMode}" Grid.Column="1"
Grid.Row="1" Margin="6,6,0,0" />
<TextBlock Text="Phone Number:" Grid.Column="0" Grid.Row="2"
Margin="0,6,0,0" />
<TextBox Text="{Binding PhoneNumber, UpdateSourceTrigger=PropertyChanged}"
IsEnabled="{Binding IsInEditMode}" Grid.Column="1" Grid.Row="2"
Margin="6,6,0,0" />
<TextBlock Text="Relationship:" Grid.Column="0" Grid.Row="3"
Margin="0,6,0,0" />
<TextBox Text="{Binding Relationship, UpdateSourceTrigger=PropertyChanged}"
IsEnabled="{Binding IsInEditMode}" Grid.Column="1" Grid.Row="3"
Margin="6,6,0,0" />
</Grid>
<Grid Grid.Row="1">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<Button Content="{Binding CurrentEditModeName}"
Command="{Binding MakeEditableOrRevertCommand}"
Grid.Column="0" HorizontalAlignment="Left"
Width="75" />
<Button Content="Save" Command="{Binding SaveCommand}"
Grid.Column="1" Width="75" />
<Button Content="Cancel" Command="{Binding CancelCommand}"
Grid.Column="2" Width="75" Margin="6,0,0,0" />
</Grid>
</Grid>
</Window>
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I did a lot of work here. First, the static stuff:
Next the data-binding:
UpdateSourceTrigger=PropertyChanged
). This isn't necessary for this app, but could be helpful in the future. I added it to spare you from looking it up when you need it :)IsEnabled
field of each text box to the IsInEditMode
propertyContent
property) to the corresponding property on the view modelHere's the result
Now all the UI logic works, except those we left a Todo
comment on. I left those unimplemented because they have to do with a specific application architecture, and I didn't want to get into that for this demo.
Also, vanilla WPF doesn't have a very clean MVVM way to close a form that I know of. You can use code-behind to do it, or you can use one of the dozens of WPF add-on libraries that provide their own cleaner way of doing it.
Dependency Properties
You may have noticed that I didn't create a single custom Dependency Property in my code. The dependency properties I used were all on existing controls (e.g. Text
, Content
and Command
). This is how it usually works in WPF, because data binding and styling (which I didn't get into) gives you a lot of options. It lets you completely customize the look, feel, and actions of built-in controls.
In previous Windows GUI frameworks, you'd often have to subclass existing controls or create custom controls to get a custom look and feel. The only reasons to make custom controls in WPF are to combine patterns of multiple controls in a reusable way, or to create a completely new control from scratch.
E.g. if you were making an auto-complete text box that is paired with a popup control to display the values it is auto-completing from. In such a case you might want to make a custom control, with custom dependency properties (such as the auto-completion source). That way you can reuse the control throughout your application, and other applications.
If you aren't making custom controls, or making special non-UI classes that can directly instantiate and use in XAML and data bind with, you probably won't need to create dependency properties.
发帖者要求我重新发布我的评论作为答案。很乐意效劳:-)
我还发现这本书非常有帮助:http://www.amazon.com/WPF-4-Unleashed-Adam-Nathan/dp/0672331195
我自己使用 WPF 的经验包括在尝试让我的程序运行时在一堆不同的资源之间进行切换。WPF 中有太多东西,在学习时很难将它们全部记在脑子里。
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