JavaScript继承

hun*_*ind 80 javascript inheritance

我试图在javascript中实现继承.我想出了以下最小代码来支持它.

function Base(){
    this.call = function(handler, args){
      handler.call(this, args);
    }
}

Base.extend = function(child, parent){
    parent.apply(child);
    child.base = new parent;
    child.base.child = child;
}
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专家,请告诉我这是否足够或我可能错过的任何其他重要问题.根据面临的类似问题,请提出其他更改建议.

这是完整的测试脚本:

function Base(){
    this.call = function(handler, args){
      handler.call(this, args);
    }
    this.superalert = function(){
        alert('tst');
    }
}

Base.extend = function(child, parent){
    parent.apply(child);
    child.base = new parent;
    child.base.child = child;
}

function Child(){
    Base.extend(this, Base);
    this.width = 20;
    this.height = 15;
    this.a = ['s',''];
    this.alert = function(){
        alert(this.a.length);
        alert(this.height);
    }
}

function Child1(){
    Base.extend(this, Child);
    this.depth = 'depth';
    this.height = 'h';
    this.alert = function(){
        alert(this.height); // display current object height
        alert(this.a.length); // display parents array length
        this.call(this.base.alert); 
          // explicit call to parent alert with current objects value
        this.call(this.base.superalert); 
          // explicit call to grandparent, parent does not have method 
        this.base.alert(); // call parent without overriding values
    }
}

var v = new Child1();
v.alert();
alert(v.height);
alert(v.depth);
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Lor*_*ori 137

要在ECMAScript 5中实现javascript继承,您可以定义对象的原型并使用Object.create继承.您还可以根据需要添加/覆盖属性.

例:

/**
 * Transform base class
 */
function Transform() {
    this.type = "2d";
}

Transform.prototype.toString = function() {
    return "Transform";
}

/**
 * Translation class.
 */
function Translation(x, y) {
    // Parent constructor
    Transform.call(this);

    // Public properties
    this.x = x;
    this.y = y;
}

// Inheritance
Translation.prototype = Object.create(Transform.prototype);

// Override
Translation.prototype.toString = function() {
    return Transform.prototype.toString() + this.type + " Translation " + this.x + ":" + this.y;
}

/**
 * Rotation class.
 */
function Rotation(angle) {
    // Parent constructor
    Transform.call(this);

    // Public properties
    this.angle = angle;
}

// Inheritance
Rotation.prototype = Object.create(Transform.prototype);

// Override
Rotation.prototype.toString = function() {
    return Transform.prototype.toString() + this.type + " Rotation " + this.angle;
}

// Tests
translation = new Translation(10, 15);

console.log(translation instanceof Transform); // true
console.log(translation instanceof Translation); // true
console.log(translation instanceof Rotation); // false

console.log(translation.toString()) // Transform2d Translation 10:15
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  • 您还应该明确设置子类的构造函数:`Translation.prototype.constructor = Translation`.用于克隆对象(在大多数技术中). (3认同)
  • Translation.prototype = Object.create(new Transform()); ? Translation.prototype = Object.create(Transform.prototype); (2认同)

Mar*_*osc 41

我认为Crockfords解决方案太复杂了,John也是如此.获得javascript继承比它们似乎描述的要简单得多.考虑:

//Classes
function A() {
    B.call(this);
}

function B() {
    C.call(this);
    this.bbb = function() {
        console.log("i was inherited from b!");
    }
}

function C() {
    D.call(this);
}

function D() {
    E.call(this);
}

function E() {
    //instance property 
    this.id = Math.random()
}

//set up the inheritance chain (order matters) 
D.prototype = new E();
C.prototype = new D();
B.prototype = new C();
A.prototype = new B();

//Add custom functions to each
A.prototype.foo = function() {
    console.log("a");
};
B.prototype.bar = function() {
    console.log("b");
};
C.prototype.baz = function() {
    console.log("c");
};
D.prototype.wee = function() {
    console.log("d");
};
E.prototype.woo = function() {
    console.log("e");
};

//Some tests
a = new A();
a.foo();
a.bar();
a.baz();
a.wee();
a.woo();
console.log(a.id);
a.bbb();
console.log(a instanceof A);
console.log(a instanceof B);
console.log(a instanceof C);
console.log(a instanceof D);
console.log(a instanceof E);?
var b = new B();
console.log(b.id)
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我在博客上写了上述解决方案的完整描述.

  • 非常好的解决方案,只有(轻微)缺点,构造函数执行两次.一旦D.call(this),再次:new D().这通常不是什么大问题,但是如果你想避免它,你可以像这样使用Object.create:而不是C.prototype = new D(); 你可以写C.prototype = Object.create(D.prototype); 示例:http://jsfiddle.net/9Dxkb/1/ (10认同)
  • 我认为@ rodrigo-silveira意味着它不支持受保护的成员,这两种方案都没有.(根据定义,私有成员无法从子类访问,因此没有意义).你必须使用像`this._myProtectedVariable = 5;`之类的东西来创建受保护的成员. (2认同)

Jan*_*roň 12

当我玩JS对象时,我找到了一个更简约的解决方案:-)享受!

function extend(b,a,t,p) { b.prototype = a; a.apply(t,p); }
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function A() {
    this.info1 = function() {
        alert("A");
    }
}

function B(p1,p2) {
    extend(B,A,this);
    this.info2 = function() {
        alert("B"+p1+p2);
    }
}

function C(p) {
    extend(C,B,this,["1","2"]);
    this.info3 = function() {
        alert("C"+p);
    }
}


var c = new C("c");
c.info1(); // A
c.info2(); // B12
c.info3(); // Cc
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Ale*_*kin 8

这是最简单的,我希望在JS中理解继承的最简单方法.这个例子最有用的是PHP程序员.

function Mother(){
    this.canSwim = function(){
        console.log('yes');
    }
}

function Son(){};
Son.prototype = new Mother;
Son.prototype.canRun = function(){
    console.log('yes');
}
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现在儿子有一个被覆盖的方法和一个新的方法

function Grandson(){}
Grandson.prototype = new Son;
Grandson.prototype.canPlayPiano = function(){
    console.log('yes');
};
Grandson.prototype.canSwim = function(){
    console.log('no');
}
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现在孙子有两个被覆盖的方法和一个新方法

var g = new Grandson;
g.canRun(); // => yes
g.canPlayPiano(); // => yes
g.canSwim(); // => no
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