Nat*_*ter 2 core-data nskeyedarchiver uicolor nsdata
我无法使用工厂方法创建的UIColor(带有模式)创建NSData对象
[UIColor colorWithPatternImage:image]
适用于标准UIColor对象.想知道是否有另一种方法可以将带有模式的UIColor保存到Core Data中.
我使用以下代码存档UIColor(带图案)...
- (id)transformedValue:(id)value {
NSData *data = [NSKeyedArchiver archivedDataWithRootObject:value];
return data;
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}
这些是我收到的错误......
-[NSKeyedArchiver dealloc]: warning: NSKeyedArchiver deallocated without having had -finishEncoding called on it.
Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'Only support RGBA or the White color space, this method is a hack.'
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哦,是的!我知道了.在以下人员/帖子的帮助下...
在UIColor上创建一个类别.使用关联对象在UIColor实例中设置对模式图像的引用(有点像动态属性),不要忘记导入 <objc/runtime.h>.创建UIColor时color = [UIColor colorWithPatternImage:selectedImage],还要在颜色上设置关联对象[color setAssociatedObject:selectedImage].
然后在类别中实现自定义encodeWithCoder和initWithCoder方法以序列化UIImage.
最后在main.m文件中调用一些方法,以便从UIColor类别中调用原始的UIColor encodeWithCoder和initWithCoder方法.然后你甚至不需要为Core Data编写自己的Value Transformer,因为UIColor实现了NSCoding协议.代码如下......
的UIColor + patternArchive
#import "UIColor+patternArchive.h"
#import <objc/runtime.h>
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@implementation UIColor (UIColor_patternArchive)
static char STRING_KEY; // global 0 initialization is fine here, no
// need to change it since the value of the
// variable is not used, just the address
- (UIImage*)associatedObject
{
return objc_getAssociatedObject(self,&STRING_KEY);
}
- (void)setAssociatedObject:(UIImage*)newObject
{
objc_setAssociatedObject(self,&STRING_KEY,newObject,OBJC_ASSOCIATION_RETAIN_NONATOMIC);
}
- (void)encodeWithCoderAssociatedObject:(NSCoder *)aCoder
{
if (CGColorSpaceGetModel(CGColorGetColorSpace(self.CGColor))==kCGColorSpaceModelPattern)
{
UIImage *i = [self associatedObject];
NSData *imageData = UIImagePNGRepresentation(i);
[aCoder encodeObject:imageData forKey:@"associatedObjectKey"];
self = [UIColor clearColor];
} else {
// Call default implementation, Swizzled
[self encodeWithCoderAssociatedObject:aCoder];
}
}
- (id)initWithCoderAssociatedObject:(NSCoder *)aDecoder
{
if([aDecoder containsValueForKey:@"associatedObjectKey"])
{
NSData *imageData = [aDecoder decodeObjectForKey:@"associatedObjectKey"];
UIImage *i = [UIImage imageWithData:imageData];
self = [[UIColor colorWithPatternImage:i] retain];
[self setAssociatedObject:i];
return self;
}
else
{
// Call default implementation, Swizzled
return [self initWithCoderAssociatedObject:aDecoder];
}
}
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的main.m
#import <UIKit/UIKit.h>
#import <objc/runtime.h>
#import "UIColor+patternArchive.h"
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int main(int argc, char *argv[])
{
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
// Swizzle UIColor encodeWithCoder:
Method encodeWithCoderAssociatedObject = class_getInstanceMethod([UIColor class], @selector(encodeWithCoderAssociatedObject:));
Method encodeWithCoder = class_getInstanceMethod([UIColor class], @selector(encodeWithCoder:));
method_exchangeImplementations(encodeWithCoder, encodeWithCoderAssociatedObject);
// Swizzle UIColor initWithCoder:
Method initWithCoderAssociatedObject = class_getInstanceMethod([UIColor class], @selector(initWithCoderAssociatedObject:));
Method initWithCoder = class_getInstanceMethod([UIColor class], @selector(initWithCoder:));
method_exchangeImplementations(initWithCoder, initWithCoderAssociatedObject);
int retVal = UIApplicationMain(argc, argv, nil, nil);
[pool release];
return retVal;
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