我正在使用Qt库用C++编写程序.我的home bin目录中有一个符号链接到可执行文件.我希望我的程序的当前工作目录是我与终端的目录(即pwd命令的结果).我看到了该QDir::currentPath()函数,但它返回了二进制文件所在的目录.
如何找到当前的工作目录?
小智 53
你试过QCoreApplication :: applicationDirPath()吗?
qDebug() << "App path : " << qApp->applicationDirPath();
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小智 10
要添加到KaZ答案,每当我制作QML应用程序时,我倾向于将其添加到主c ++中
#include <QGuiApplication>
#include <QQmlApplicationEngine>
#include <QStandardPaths>
int main(int argc, char *argv[])
{
QGuiApplication app(argc, argv);
QQmlApplicationEngine engine;
// get the applications dir path and expose it to QML
QUrl appPath(QString("%1").arg(app.applicationDirPath()));
engine.rootContext()->setContextProperty("appPath", appPath);
// Get the QStandardPaths home location and expose it to QML
QUrl userPath;
const QStringList usersLocation = QStandardPaths::standardLocations(QStandardPaths::HomeLocation);
if (usersLocation.isEmpty())
userPath = appPath.resolved(QUrl("/home/"));
else
userPath = QString("%1").arg(usersLocation.first());
engine.rootContext()->setContextProperty("userPath", userPath);
QUrl imagePath;
const QStringList picturesLocation = QStandardPaths::standardLocations(QStandardPaths::PicturesLocation);
if (picturesLocation.isEmpty())
imagePath = appPath.resolved(QUrl("images"));
else
imagePath = QString("%1").arg(picturesLocation.first());
engine.rootContext()->setContextProperty("imagePath", imagePath);
QUrl videoPath;
const QStringList moviesLocation = QStandardPaths::standardLocations(QStandardPaths::MoviesLocation);
if (moviesLocation.isEmpty())
videoPath = appPath.resolved(QUrl("./"));
else
videoPath = QString("%1").arg(moviesLocation.first());
engine.rootContext()->setContextProperty("videoPath", videoPath);
QUrl homePath;
const QStringList homesLocation = QStandardPaths::standardLocations(QStandardPaths::HomeLocation);
if (homesLocation.isEmpty())
homePath = appPath.resolved(QUrl("/"));
else
homePath = QString("%1").arg(homesLocation.first());
engine.rootContext()->setContextProperty("homePath", homePath);
QUrl desktopPath;
const QStringList desktopsLocation = QStandardPaths::standardLocations(QStandardPaths::DesktopLocation);
if (desktopsLocation.isEmpty())
desktopPath = appPath.resolved(QUrl("/"));
else
desktopPath = QString("%1").arg(desktopsLocation.first());
engine.rootContext()->setContextProperty("desktopPath", desktopPath);
QUrl docPath;
const QStringList docsLocation = QStandardPaths::standardLocations(QStandardPaths::DocumentsLocation);
if (docsLocation.isEmpty())
docPath = appPath.resolved(QUrl("/"));
else
docPath = QString("%1").arg(docsLocation.first());
engine.rootContext()->setContextProperty("docPath", docPath);
QUrl tempPath;
const QStringList tempsLocation = QStandardPaths::standardLocations(QStandardPaths::TempLocation);
if (tempsLocation.isEmpty())
tempPath = appPath.resolved(QUrl("/"));
else
tempPath = QString("%1").arg(tempsLocation.first());
engine.rootContext()->setContextProperty("tempPath", tempPath);
engine.load(QUrl(QStringLiteral("qrc:/main.qml")));
return app.exec();
}
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在QML中使用它
....
........
............
Text{
text:"This is the applications path: " + appPath
+ "\nThis is the users home directory: " + homePath
+ "\nThis is the Desktop path: " desktopPath;
}
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感谢 RedX 和 Kaz 的回答。我不明白为什么它给出了exe的路径。我找到了另一种方法:
QString pwd("");
char * PWD;
PWD = getenv ("PWD");
pwd.append(PWD);
cout << "Working directory : " << pwd << flush;
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它不如单行优雅......但它对我有用。
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