如何重构Python"switch语句"

Cea*_*sta 1 python switch-statement

我正在重构朋友写的一些代码,最近偶然发现了这个函数:

def setup_parameters(self, data):
    '''Parse raw data to determine game settings.'''
    for line in data.split('\n'):
      line = line.strip().lower()
      if line:
        tokens = line.split()

        self.L.debug("tokens: " + str(tokens))

        key = tokens[0]
        if key == 'cols':
          self.width = int(tokens[1])
        elif key == 'rows':
          self.height = int(tokens[1])
        elif key == 'player_seed':
          random.seed(int(tokens[1]))
        elif key == 'turntime':
          self.turntime = int(tokens[1])
        elif key == 'loadtime':
          self.loadtime = int(tokens[1])
        elif key == 'viewradius2':
          self.viewradius2 = int(tokens[1])
        elif key == 'attackradius2':
          self.attackradius2 = int(tokens[1])
        elif key == 'spawnradius2':
          self.spawnradius2 = int(tokens[1])
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正如你所看到的,这里有一种讨厌的切换语句,显然需要一个字典.我很想把它写成类字典,因为键是常量,但由于键映射到实例的属性(即'cols':self.width),因此无法编译.

我的问题是,重构这些代码的正确方法是什么?

Tam*_*más 6

将键映射到属性的名称,并用于setattr(self, attribute_name, int(tokens[1])设置值.例如:

attribute_dict = dict(cols="width", rows="height", turntime="turntime", ...)
[...]
value = int(tokens[1])
if key == "player_seed":
    random.seed(value)
else:
    setattr(self, attribute_dict[key], value)
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