pix*_*x0r 1 iphone xcode objective-c ios-simulator
我正在尝试在Xcode中构建多个目标,以简化创建应用程序的"精简版"和"专业版"的过程.从理论上讲,这很好,我可以传递定义,GCC_PREPROCESSOR_DEFINITIONS以便在我的代码中使用.但是,由于尝试在模拟器中启动第二个目标时出错,我实际上遇到了问题:Failed to launch simulated application: Unknown error.
这是我用来创建额外目标的简单过程:
Project> New Target...,然后选择"Cocoa Touch Application"(名为MyAppPro")GCC_PREPROCESSOR_DEFINITIONS用户定义的设置并将值设置为"MYAPP_PRO"(无引号)Failed to launch simulated application: Unknown error.Failed to launch simulated application: Unknown error.构建完成得很好,但我无法在模拟器中运行.
编辑.xcodeproj目录中的project.pbxproj,我注意到两个目标定义的构建设置之间存在一些关键差异.我尝试手动编辑文件,但一定做错了,因为我之后无法在Xcode中加载它.
原始目标的"调试"构建设置:
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = YES;
ARCHS = "$(ARCHS_STANDARD_32_BIT)";
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
GCC_C_LANGUAGE_STANDARD = c99;
GCC_WARN_ABOUT_RETURN_TYPE = YES;
GCC_WARN_UNUSED_VARIABLE = YES;
ONLY_ACTIVE_ARCH = YES;
PREBINDING = NO;
SDKROOT = iphoneos2.2.1;
};
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新的MyAppPro目标的"Debug"构建设置:
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO;
CODE_SIGN_IDENTITY = "iPhone Developer";
COPY_PHASE_STRIP = NO;
GCC_DYNAMIC_NO_PIC = NO;
GCC_OPTIMIZATION_LEVEL = 0;
GCC_PRECOMPILE_PREFIX_HEADER = YES;
GCC_PREFIX_HEADER = "$(SYSTEM_LIBRARY_DIR)/Frameworks/UIKit.framework/Headers/UIKit.h";
INFOPLIST_FILE = "MyAppPro-Info.plist";
INSTALL_PATH = "$(HOME)/Applications";
OTHER_LDFLAGS = (
"-framework",
Foundation,
"-framework",
UIKit,
);
PREBINDING = NO;
PRODUCT_NAME = MyAppPro;
SDKROOT = iphoneos2.2.1;
};
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您没有说明您是否真的将源文件添加到目标.新目标(与新项目不同)没有源文件模板; 你必须自己添加它们.所以模拟器可能会告诉你"你已经成功建造,但没有什么可以运行的."
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