我有一个List<bool>我想要转换为byte[].我该怎么做呢?
list.toArray()创造一个bool[].
Mar*_*ell 25
这里有两种方法,具体取决于您是要将这些位打包成字节,还是具有与原始位一样多的字节:
bool[] bools = { true, false, true, false, false, true, false, true,
true };
// basic - same count
byte[] arr1 = Array.ConvertAll(bools, b => b ? (byte)1 : (byte)0);
// pack (in this case, using the first bool as the lsb - if you want
// the first bool as the msb, reverse things ;-p)
int bytes = bools.Length / 8;
if ((bools.Length % 8) != 0) bytes++;
byte[] arr2 = new byte[bytes];
int bitIndex = 0, byteIndex = 0;
for (int i = 0; i < bools.Length; i++)
{
if (bools[i])
{
arr2[byteIndex] |= (byte)(((byte)1) << bitIndex);
}
bitIndex++;
if (bitIndex == 8)
{
bitIndex = 0;
byteIndex++;
}
}
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假设您是那种喜欢做一些小事的人,或者只是想编写更少的代码并获得更多的性能,那么这里的代码适合您,先生/女士:
byte[] PackBoolsInByteArray(bool[] bools)
{
int len = bools.Length;
int bytes = len >> 3;
if ((len & 0x07) != 0) ++bytes;
byte[] arr2 = new byte[bytes];
for (int i = 0; i < bools.Length; i++)
{
if (bools[i])
arr2[i >> 3] |= (byte)(1 << (i & 0x07));
}
}
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它的功能与 Marc 的代码完全相同,只是更简洁。
当然,如果我们真的想全力以赴,我们也可以展开它......
当我们这样做时,让我们在返回类型上扔一个曲线球!
IEnumerable<byte> PackBoolsInByteEnumerable(bool[] bools)
{
int len = bools.Length;
int rem = len & 0x07; // hint: rem = len % 8.
/*
byte[] byteArr = rem == 0 // length is a multiple of 8? (no remainder?)
? new byte[len >> 3] // -yes-
: new byte[(len >> 3)+ 1]; // -no-
*/
const byte BZ = 0,
B0 = 1 << 0, B1 = 1 << 1, B2 = 1 << 2, B3 = 1 << 3,
B4 = 1 << 4, B5 = 1 << 5, B6 = 1 << 6, B7 = 1 << 7;
byte b;
int i = 0;
for (int mul = len & ~0x07; i < mul; i += 8) // hint: len = mul + rem.
{
b = bools[i] ? B0 : BZ;
if (bools[i + 1]) b |= B1;
if (bools[i + 2]) b |= B2;
if (bools[i + 3]) b |= B3;
if (bools[i + 4]) b |= B4;
if (bools[i + 5]) b |= B5;
if (bools[i + 6]) b |= B6;
if (bools[i + 7]) b |= B7;
//byteArr[i >> 3] = b;
yield return b;
}
if (rem != 0) // take care of the remainder...
{
b = bools[i] ? B0 : BZ; // (there is at least one more bool.)
switch (rem) // rem is [1:7] (fall-through switch!)
{
case 7:
if (bools[i + 6]) b |= B6;
goto case 6;
case 6:
if (bools[i + 5]) b |= B5;
goto case 5;
case 5:
if (bools[i + 4]) b |= B4;
goto case 4;
case 4:
if (bools[i + 3]) b |= B3;
goto case 3;
case 3:
if (bools[i + 2]) b |= B2;
goto case 2;
case 2:
if (bools[i + 1]) b |= B1;
break;
// case 1 is the statement above the switch!
}
//byteArr[i >> 3] = b; // write the last byte to the array.
yield return b; // yield the last byte.
}
//return byteArr;
}
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提示:如您所见,我包含了返回 a 作为注释的代码byte[]。如果您想要/需要的话,只需注释掉两个yield 语句即可。
摆弄提示:
换档x >> 3更便宜x / 8。
掩蔽x & 0x07是比较便宜的x % 8。
掩蔽x & ~0x07是比较便宜的x - x % 8。
编辑: 这是一些示例文档:
/// <summary>
/// Bit-packs an array of booleans into bytes, one bit per boolean.
/// </summary><remarks>
/// Booleans are bit-packed into bytes, in order, from least significant
/// bit to most significant bit of each byte.<br/>
/// If the length of the input array isn't a multiple of eight, then one
/// or more of the most significant bits in the last byte returned will
/// be unused. Unused bits are zero / unset.
/// </remarks>
/// <param name="bools">An array of booleans to pack into bytes.</param>
/// <returns>
/// An IEnumerable<byte> of bytes each containing (up to) eight
/// bit-packed booleans.
/// </returns>
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