Eug*_*sky 5 c# doublebuffered flicker winforms
有没有人知道如何摆脱闪烁?我研究了SO,网络,尝试了很多不同的东西,比如把TickerControl放入双缓冲面板和双缓冲时没有在OnPaint()中绘图:为什么它不起作用?除了许多其他的东西.它仍然闪烁,不是每次重复,而是每秒几次.
此外,即使在OnPaint中删除"g.Clear(BackColor)"后,仍然必须清除背景,因为文本继续可读地滚动.
这里是我的TickerControl类的相关部分:
class TickerControl : Control
{
private static readonly StringFormat stringFormat = new StringFormat(StringFormatFlags.NoWrap);
private const int padding = 40;
private const int scrollSleep = 10;
private const int scrollAdvancePixels = 1;
private float textWidth;
private float currentX;
private static readonly Timer scrollTimer = new Timer();
public TickerControl()
{
this.SetStyle(ControlStyles.UserPaint |
ControlStyles.AllPaintingInWmPaint |
ControlStyles.OptimizedDoubleBuffer
, true);
scrollTimer.Tick += AdvanceText;
scrollTimer.Interval = scrollSleep;
scrollTimer.Enabled = true;
}
private void AdvanceText(object sender, EventArgs e)
{
if (IsDisposed)
return;
currentX -= scrollAdvancePixels;
if (currentX <= -textWidth)
currentX = 0;
Invalidate();
}
protected override void OnPaintBackground(PaintEventArgs pevent)
{
}
protected override void OnPaint(PaintEventArgs e)
{
Graphics g = e.Graphics;
g.Clear(BackColor);
using (SolidBrush brush = new SolidBrush(ForeColor))
{
g.DrawString(Text, Font, brush, currentX, 0, stringFormat);
g.DrawString(Text, Font, brush, currentX + textWidth, 0, stringFormat);
}
}
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有任何想法吗?
更新:
正如sallushan建议的手动双缓冲,让我补充说我之前尝试过,使用下面的代码.但是在屏幕上它看起来与上面完全一样,所以问题似乎并不在我的OnPaint方法中.我想它一定是在我的Control的设置中的某个地方.
private Bitmap backBuffer;
protected override void OnPaint(PaintEventArgs e)
{
if (backBuffer == null)
backBuffer = new Bitmap(this.ClientSize.Width, this.ClientSize.Height);
Graphics g = Graphics.FromImage(backBuffer);
g.Clear(BackColor);
using (SolidBrush brush = new SolidBrush(ForeColor))
{
g.DrawString(Text, Font, brush, currentX, 0, stringFormat);
g.DrawString(Text, Font, brush, currentX + textWidth, 0, stringFormat);
}
g.Dispose();
e.Graphics.DrawImageUnscaled(backBuffer, 0, 0);
}
protected override void OnPaintBackground(PaintEventArgs pevent)
{
// Don't call base!
}
protected override void OnSizeChanged(EventArgs e)
{
if (backBuffer != null)
{
backBuffer.Dispose();
backBuffer = null;
}
base.OnSizeChanged(e);
}
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在表单中设置此代码.它会消除闪烁
protected override CreateParams CreateParams
{
get
{
CreateParams cp = base.CreateParams;
cp.ExStyle |= 0x02000000;
return cp;
}
}
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希望能帮助到你
将 Hans Passant 的评论转化为答案,以便我可以接受它:
\n\n\n\n这种效果不称为闪烁,而称为撕裂。您会看到旧位图的一部分和新位图的一部分。这在移动物体上变得非常明显,它们看起来很紧张。在 Winforms 中无法修复,请谷歌“垂直消隐间隔”。\xe2\x80\x93 汉斯·帕桑特
\n