Ron*_*rby 74 c# generics collections datatable nullable
我试图将通用集合(List)转换为DataTable.我找到了以下代码来帮助我这样做:
// Sorry about indentation
public class CollectionHelper
{
private CollectionHelper()
{
}
// this is the method I have been using
public static DataTable ConvertTo<T>(IList<T> list)
{
DataTable table = CreateTable<T>();
Type entityType = typeof(T);
PropertyDescriptorCollection properties = TypeDescriptor.GetProperties(entityType);
foreach (T item in list)
{
DataRow row = table.NewRow();
foreach (PropertyDescriptor prop in properties)
{
row[prop.Name] = prop.GetValue(item);
}
table.Rows.Add(row);
}
return table;
}
public static DataTable CreateTable<T>()
{
Type entityType = typeof(T);
DataTable table = new DataTable(entityType.Name);
PropertyDescriptorCollection properties = TypeDescriptor.GetProperties(entityType);
foreach (PropertyDescriptor prop in properties)
{
// HERE IS WHERE THE ERROR IS THROWN FOR NULLABLE TYPES
table.Columns.Add(prop.Name, prop.PropertyType);
}
return table;
}
}
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我的问题是,当我将MySimpleClass的一个属性更改为可空类型时,我收到以下错误:
DataSet does not support System.Nullable<>.
如何在我班级的Nullable属性/字段中执行此操作?
Mar*_*ell 136
然后大概你需要将它们提升到不可空的形式,使用Nullable.GetUnderlyingType,并且可能会将一些null值改为DbNull.Value......
将作业更改为:
row[prop.Name] = prop.GetValue(item) ?? DBNull.Value;
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并在添加列时:
table.Columns.Add(prop.Name, Nullable.GetUnderlyingType(
prop.PropertyType) ?? prop.PropertyType);
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它有效.(??是null-coalescing运算符;如果它是非null,则使用第一个操作数,否则计算并使用第二个操作数)
好.由于DataSet不支持可空类型,因此您必须检查属性是否为泛型类型,获取该类型的泛型定义,然后使用或者获取参数(实际类型)Nullable.GetUnderlyingType.如果值为null,则只需DBNull.Value在DataSet中使用.
如果Nullable.GetUnderlyingType()给出的prop.PropertyType返回值为非null值,请将其用作列的类型.否则,使用prop.PropertyType自己.
我知道这个问题很老了,但我制作的扩展方法也遇到了同样的问题。使用 Marc Gravell 的回复,我能够修改我的代码。此扩展方法将处理原始类型、字符串、枚举和具有原始属性的对象的列表。
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Linq;
using System.Text;
/// <summary>
/// Converts a List<T> to a DataTable.
/// </summary>
/// <typeparam name="T">The type of the list collection.</typeparam>
/// <param name="list">List instance reference.</param>
/// <returns>A DataTable of the converted list collection.</returns>
public static DataTable ToDataTable<T>(this List<T> list)
{
var entityType = typeof (T);
// Lists of type System.String and System.Enum (which includes enumerations and structs) must be handled differently
// than primitives and custom objects (e.g. an object that is not type System.Object).
if (entityType == typeof (String))
{
var dataTable = new DataTable(entityType.Name);
dataTable.Columns.Add(entityType.Name);
// Iterate through each item in the list. There is only one cell, so use index 0 to set the value.
foreach (T item in list)
{
var row = dataTable.NewRow();
row[0] = item;
dataTable.Rows.Add(row);
}
return dataTable;
}
else if (entityType.BaseType == typeof (Enum))
{
var dataTable = new DataTable(entityType.Name);
dataTable.Columns.Add(entityType.Name);
// Iterate through each item in the list. There is only one cell, so use index 0 to set the value.
foreach (string namedConstant in Enum.GetNames(entityType))
{
var row = dataTable.NewRow();
row[0] = namedConstant;
dataTable.Rows.Add(row);
}
return dataTable;
}
// Check if the type of the list is a primitive type or not. Note that if the type of the list is a custom
// object (e.g. an object that is not type System.Object), the underlying type will be null.
var underlyingType = Nullable.GetUnderlyingType(entityType);
var primitiveTypes = new List<Type>
{
typeof (Byte),
typeof (Char),
typeof (Decimal),
typeof (Double),
typeof (Int16),
typeof (Int32),
typeof (Int64),
typeof (SByte),
typeof (Single),
typeof (UInt16),
typeof (UInt32),
typeof (UInt64),
};
var typeIsPrimitive = primitiveTypes.Contains(underlyingType);
// If the type of the list is a primitive, perform a simple conversion.
// Otherwise, map the object's properties to columns and fill the cells with the properties' values.
if (typeIsPrimitive)
{
var dataTable = new DataTable(underlyingType.Name);
dataTable.Columns.Add(underlyingType.Name);
// Iterate through each item in the list. There is only one cell, so use index 0 to set the value.
foreach (T item in list)
{
var row = dataTable.NewRow();
row[0] = item;
dataTable.Rows.Add(row);
}
return dataTable;
}
else
{
// TODO:
// 1. Convert lists of type System.Object to a data table.
// 2. Handle objects with nested objects (make the column name the name of the object and print "system.object" as the value).
var dataTable = new DataTable(entityType.Name);
var propertyDescriptorCollection = TypeDescriptor.GetProperties(entityType);
// Iterate through each property in the object and add that property name as a new column in the data table.
foreach (PropertyDescriptor propertyDescriptor in propertyDescriptorCollection)
{
// Data tables cannot have nullable columns. The cells can have null values, but the actual columns themselves cannot be nullable.
// Therefore, if the current property type is nullable, use the underlying type (e.g. if the type is a nullable int, use int).
var propertyType = Nullable.GetUnderlyingType(propertyDescriptor.PropertyType) ?? propertyDescriptor.PropertyType;
dataTable.Columns.Add(propertyDescriptor.Name, propertyType);
}
// Iterate through each object in the list adn add a new row in the data table.
// Then iterate through each property in the object and add the property's value to the current cell.
// Once all properties in the current object have been used, add the row to the data table.
foreach (T item in list)
{
var row = dataTable.NewRow();
foreach (PropertyDescriptor propertyDescriptor in propertyDescriptorCollection)
{
var value = propertyDescriptor.GetValue(item);
row[propertyDescriptor.Name] = value ?? DBNull.Value;
}
dataTable.Rows.Add(row);
}
return dataTable;
}
}
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