如何使用回调函数从流中读取数据。双簧管-Android

San*_*rag 5 android oboe android-audio-streams

我目前正在开发一个需要低延迟音频的项目,因此我决定使用 Oboe(谷歌库)来处理它。

我已阅读该文档,但其中出现了多个问题。

首先,一旦我使用构建器模式创建流、打开流并请求流启动,我如何捕获从麦克风传入的数据?

我知道有两种方法:使用读取函数或回调。

问题:

  1. 但是,如果我使用读取函数,如何确保只要流启动就正在调用它?

  2. 如何使用回调来获取数据并进行处理?

我将在下面留下我的代码

void HelloOboeEngine::start() {
    isRecording = true;

    oboe::Result result = createStream();
    if (result != oboe::Result::OK) {
        closeStream(mRecordingStream);
    }

    result = mRecordingStream->requestStart();
    if (result != oboe::Result::OK) {
        closeStream(mRecordingStream);
    }
    
}


oboe::Result HelloOboeEngine::createStream() {
    oboe::AudioStreamBuilder builder;
    return builder.setPerformanceMode(oboe::PerformanceMode::LowLatency)
            ->setDirection(oboe::Direction::Input)
            ->setFormat(mFormat)
            ->setFormatConversionAllowed(true)
            ->setChannelConversionAllowed(true)
            ->setSampleRateConversionQuality(oboe::SampleRateConversionQuality::Medium)
            ->openStream(mRecordingStream);
}

void HelloOboeEngine::closeStream(std::shared_ptr<oboe::AudioStream> &stream) {
    if (stream) {
        oboe::Result result = stream->stop();
        if (result != oboe::Result::OK) {
            LOGW("Error stopping stream: %s", oboe::convertToText(result));
        }
        result = stream->close();
        if (result != oboe::Result::OK) {
            LOGE("Error closing stream: %s", oboe::convertToText(result));
        } else {
            LOGW("Successfully closed stream");
        }
        stream.reset();
    }
}
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Hps*_*urn 0

您需要首先扩展您的类以覆盖头文件中的回调并获取数据,如下所示:

class AndroidAudioDeviceManager : public oboe::AudioStreamCallback {
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在类的构建器中设置回调,如下所示:

oboe::AudioStreamBuilder *AndroidAudioDeviceManager::setupPlaybackStreamParameters(
        oboe::AudioStreamBuilder *builder) {
    builder->setDataCallback(this)
            ->setErrorCallback(this)
            ->setDeviceId(mPlaybackDeviceId)
            ->setDirection(oboe::Direction::Output)
            ->setChannelCount(mOutputChannelCount);

    return setupCommonStreamParameters(builder);
}
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并编写您的实现,覆盖该方法:

oboe::DataCallbackResult AndroidAudioDeviceManager::onAudioReady(
        oboe::AudioStream *oboeStream, void *audioData, int32_t numFrames) {
    
    oboe::DataCallbackResult callbackResult = oboe::DataCallbackResult::Continue;
    int32_t actualFramesRead = 0;

    // Silence the output.
    int32_t numBytes = numFrames * outputStream->getBytesPerFrame();
    memset(audioData, 0 /* value */, numBytes);

    // YOUR CODE ...

    return callbackResult;
}
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