用于GetLogicalProcessorInformation函数的PInvoke

VMA*_*Atm 8 c# windows cpu pinvoke

我想通过c#/ PInvoke调用GetLogicalProcessorInformation函数,但是我坚持使用SYSTEM_LOGICAL_PROCESSOR_INFORMATIONstruct和CACHE_DESCRIPTORstruct.

我该如何定义这些结构以便正确使用?

主要表现在:
1.SYSTEM_LOGICAL_PROCESSOR_INFORMATION有工会在其定义
2. SYSTEM_LOGICAL_PROCESSOR_INFORMATION具有ULONGLONG在其定义
3. CACHE_DESCRIPTOR具有WORDDWORD在它的定义.

你能帮我解决这些问题吗?

Dav*_*nan 14

更新:修复了必须手动完成的结构编组.

这是一个非常混乱的P/invoke.即使你定义了结构和联合,调用函数也是非常重要的,因为你必须手动编组结构.

[StructLayout(LayoutKind.Sequential)]
public struct PROCESSORCORE
{
    public byte Flags;
};

[StructLayout(LayoutKind.Sequential)]
public struct NUMANODE
{
    public uint NodeNumber;
}

public enum PROCESSOR_CACHE_TYPE
{
    CacheUnified,
    CacheInstruction,
    CacheData,
    CacheTrace
}

[StructLayout(LayoutKind.Sequential)]
public struct CACHE_DESCRIPTOR
{
    public byte Level;
    public byte Associativity;
    public ushort LineSize;
    public uint Size;
    public PROCESSOR_CACHE_TYPE Type;
}

[StructLayout(LayoutKind.Explicit)]
public struct SYSTEM_LOGICAL_PROCESSOR_INFORMATION_UNION
{
    [FieldOffset(0)]
    public PROCESSORCORE ProcessorCore;
    [FieldOffset(0)]
    public NUMANODE NumaNode;
    [FieldOffset(0)]
    public CACHE_DESCRIPTOR Cache;
    [FieldOffset(0)]
    private UInt64 Reserved1;
    [FieldOffset(8)]
    private UInt64 Reserved2;
}

public enum LOGICAL_PROCESSOR_RELATIONSHIP
{
    RelationProcessorCore,
    RelationNumaNode,
    RelationCache,
    RelationProcessorPackage,
    RelationGroup,
    RelationAll = 0xffff
}

public struct SYSTEM_LOGICAL_PROCESSOR_INFORMATION
{
    public UIntPtr ProcessorMask;
    public LOGICAL_PROCESSOR_RELATIONSHIP Relationship;
    public SYSTEM_LOGICAL_PROCESSOR_INFORMATION_UNION ProcessorInformation;
}

[DllImport(@"kernel32.dll", SetLastError=true)]
public static extern bool GetLogicalProcessorInformation(
    IntPtr Buffer,
    ref uint ReturnLength
);

private const int ERROR_INSUFFICIENT_BUFFER = 122;

public static SYSTEM_LOGICAL_PROCESSOR_INFORMATION[] MyGetLogicalProcessorInformation()
{
    uint ReturnLength = 0;
    GetLogicalProcessorInformation(IntPtr.Zero, ref ReturnLength);
    if (Marshal.GetLastWin32Error() == ERROR_INSUFFICIENT_BUFFER)
    {
        IntPtr Ptr = Marshal.AllocHGlobal((int)ReturnLength);
        try
        {
            if (GetLogicalProcessorInformation(Ptr, ref ReturnLength))
            {
                int size = Marshal.SizeOf(typeof(SYSTEM_LOGICAL_PROCESSOR_INFORMATION));
                int len = (int)ReturnLength / size;
                SYSTEM_LOGICAL_PROCESSOR_INFORMATION[] Buffer = new SYSTEM_LOGICAL_PROCESSOR_INFORMATION[len];
                IntPtr Item = Ptr;
                for (int i = 0; i < len; i++)
                {
                    Buffer[i] = (SYSTEM_LOGICAL_PROCESSOR_INFORMATION)Marshal.PtrToStructure(Item, typeof(SYSTEM_LOGICAL_PROCESSOR_INFORMATION));
                    Item += size;
                }
                return Buffer;
            }
        }
        finally
        {
            Marshal.FreeHGlobal(Ptr);
        }
    }
    return null;
}

static void Main(string[] args)
{
    SYSTEM_LOGICAL_PROCESSOR_INFORMATION[] Buffer = MyGetLogicalProcessorInformation();
    for (int i=0; i<Buffer.Length; i++)
    {
        Console.WriteLine(Buffer[i].ProcessorMask);
    }
}
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Den*_*nis 5

ADWORD是 auint并且WORDushort

[StructLayout(LayoutKind.Sequential)]
struct CACHE_DESCRIPTOR
{
   public byte Level;
   public byte Associativity;
   public ushort LineSize;
   public uint Size;
   public PROCESSOR_CACHE_TYPE Type;
}

enum PROCESSOR_CACHE_TYPE
{
    Unified = 0,
    Instruction = 1,
    Data = 2,
    Trace = 3,
}
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Aunion是具有Explicit布局和的结构FieldOffset

[StructLayout(LayoutKind.Sequential)]
struct SYSTEM_LOGICAL_PROCESSOR_INFORMATION
{
    public UIntPtr ProcessorMask;
    public LOGICAL_PROCESSOR_RELATIONSHIP Relationship;
    public ProcessorRelationUnion RelationUnion;
}

[StructLayout(LayoutKind.Explicit)]
struct ProcessorRelationUnion
{
    [FieldOffset(0)] public CACHE_DESCRIPTOR Cache;
    [FieldOffset(0)] public uint NumaNodeNumber;
    [FieldOffset(0)] public byte ProcessorCoreFlags;
    [FieldOffset(0)] private UInt64 Reserved1;
    [FieldOffset(8)] private UInt64 Reserved2;
}

[StructLayout(LayoutKind.Sequential)]
struct CACHE_DESCRIPTOR
{
    public byte Level;
    public byte Associativity;
    public ushort LineSize;
    public uint Size;
    public PROCESSOR_CACHE_TYPE Type;
}

enum LOGICAL_PROCESSOR_RELATIONSHIP : uint
{
    ProcessorCore = 0,
    NumaNode = 1,
    RelationCache = 2,
}
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AULONGLONG是一个UInt64。将结构对齐到 8 字节边界(24 字节)。正如大卫在评论中指出的那样,它是必需的,并且由于某种原因它从 Microsoft Interop 库中丢失了。

更新:添加了缺失的结构和来自 Microsoft Research 的 Windows 互操作库的链接。

来源:WindowsInteropLib/Kernel32.cs

  • 感谢您指出大卫 - 我只是在阅读您的答案并意识到同样的事情。 (2认同)