Ryu*_*uga 4 sdk unreal-development-kit ios android-sdk-tools unreal-engine4
尝试生成项目文件时发生错误。
由于 SDK 设置无效,某些平台被跳过:Mac、IOS、Android、Lumin。有关详细信息,请参阅日志文件 (/Users/sidd/Library/Application Support/Epic/UnrealBuildTool/Log_GPF.txt)
正在发现项目的模块、目标和源代码...警告:无法查询 Xcode 版本在 Xcode.app 中查找 SDK 目录时触发异常 System.IO.DirectoryNotFoundException:找不到路径“/Library/Developer”的一部分/CommandLineTools/Platforms/MacOSX.platform/Developer/SDKs'。在System.IO.Enumeration.FileSystemEnumerator 1.CreateDirectoryHandle(String path, Boolean ignoreNotFound) at System.IO.Enumeration.FileSystemEnumerator1.Init()在System.IO.Enumeration.FileSystemEnumerator 1..ctor(String directory, Boolean isNormalized, EnumerationOptions options) at System.IO.Enumeration.FileSystemEnumerable1..ctor(字符串目录,FindTransform转换,EnumerationOptions选项,布尔值标准化)在System.IO.Enumeration.FileSystemEnumerableFactory.UserDirectories(字符串)目录、字符串表达式、EnumerationOptions 选项)位于 System.IO.Directory.InternalEnumeratePaths(字符串路径、字符串 searchPattern、SearchTarget searchTarget、EnumerationOptions 选项)位于 System.IO.Directory.GetDirectories(字符串路径)位于 UnrealBuildTool.AppleToolChainSettings.SelectSDK(String BaseSDKDir) 、String OSPrefix、String& PlatformSDKVersion、Boolean bVerbose)位于 /Users/build/Build/++UE5/Sync/Engine/Source/Programs/UnrealBuildTool/ToolChain/AppleToolChain.cs:第 87 行错误:无效的 SDK MacOSX.sdk,未找到在 /Library/Developer/CommandLineTools/Platforms/MacOSX.platform/Developer/SDKs 中
小智 6
macOS 13.0.1 + Xcode 14.1 + UE5.1 源代码
错误:
Invalid SDK MacOSX.sdk, not found in /Library/Developer/CommandLineTools/Platforms/MacOSX.platform/Developer/SDKs
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使固定:
sudo ln -s /Applications/Xcode.app/Contents/Developer/Platforms /Library/Developer/CommandLineTools/Platforms
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