如何将流的子部分公开给用户

Que*_*mer 7 c# stream filestream

我有一个包含许多数据的流.我想在另一个流中公开一段数据.我想要提取的数据通常超过100mb.由于我已经有了数据流,因此将数据复制到另一个流并返回它似乎是浪费.我正在寻找的是一种引用第一个流中的数据,同时控制第二个流可以引用多少数据的方法.这可能吗

And*_*ett 8

Mark Gravell 详述了一个很好的实现.发布的代码是:

using System.IO;
using System;
static class Program
{

 // shows that we can read a subset of an existing stream...
    static void Main()
    {
        byte[] buffer = new byte[255];
        for (byte i = 0; i < 255; i++)
        {
            buffer[i] = i;
        }
        using(MemoryStream ms = new MemoryStream(buffer))
        using (SubStream ss = new SubStream(ms, 10, 200))
        {
            const int BUFFER_SIZE = 17; // why not...
            byte[] working = new byte[BUFFER_SIZE];
            int read;
            while ((read = ss.Read(working, 0, BUFFER_SIZE)) > 0)
            {
                for (int i = 0; i < read; i++)
                {
                    Console.WriteLine(working[i]);
                }
            }
        }
    }
}

class SubStream : Stream
{
    private Stream baseStream;
    private readonly long length;
    private long position;
    public SubStream(Stream baseStream, long offset, long length)
    {
        if (baseStream == null) throw new ArgumentNullException("baseStream");
        if (!baseStream.CanRead) throw new ArgumentException("can't read base stream");
        if (offset < 0) throw new ArgumentOutOfRangeException("offset");

        this.baseStream = baseStream;
        this.length = length;

        if (baseStream.CanSeek)
        {
            baseStream.Seek(offset, SeekOrigin.Current);
        }
        else
        { // read it manually...
            const int BUFFER_SIZE = 512;
            byte[] buffer = new byte[BUFFER_SIZE];
            while (offset > 0)
            {
                int read = baseStream.Read(buffer, 0, offset < BUFFER_SIZE ? (int) offset : BUFFER_SIZE);
                offset -= read;
            }
        }
    }
    public override int Read(byte[] buffer, int offset, int count)
    {
        CheckDisposed();
        long remaining = length - position;
        if (remaining <= 0) return 0;
        if (remaining < count) count = (int) remaining;
        int read = baseStream.Read(buffer, offset, count);
        position += read;
        return read;
    }
    private void CheckDisposed()
    {
        if (baseStream == null) throw new ObjectDisposedException(GetType().Name);
    }
    public override long Length
    {
        get { CheckDisposed(); return length; }
    }
    public override bool CanRead
    {
        get { CheckDisposed(); return true; }
    }
    public override bool CanWrite
    {
        get { CheckDisposed(); return false; }
    }
    public override bool CanSeek
    {
        get { CheckDisposed(); return false; }
    }
    public override long Position
    {
        get {
            CheckDisposed();
            return position;
        }
        set { throw new NotSupportedException(); }
    }
    public override long Seek(long offset, SeekOrigin origin)
    {
        throw new NotSupportedException();
    }
    public override void SetLength(long value)
    {
        throw new NotSupportedException();
    }
    public override void Flush()
    {
        CheckDisposed(); baseStream.Flush();
    }
    protected override void Dispose(bool disposing)
    {
        base.Dispose(disposing);
        if (disposing)
        {
            if (baseStream != null)
            {
                try { baseStream.Dispose(); }
                catch { }
                baseStream = null;
            }
        }
    }
    public override void Write(byte[] buffer, int offset, int count)
    {
        throw new NotImplementedException();
    }
}
Run Code Online (Sandbox Code Playgroud)


SLa*_*aks 4

您需要创建自己的 Stream 类来验证其位置并返回所需的子集。

我不知道有任何内置类可以执行此操作。