sun*_*525 1 android kotlin android-jetpack-compose
如何在长按时使用jetpack compose获得此内容大小减小动画,然后在释放时恢复正常(如Spotify Android App中的卡片)。
这是显示动画的 gif。
You can use a Transition to manage the animations between the pressed and release states.
enum class ComponentState { Pressed, Released }
var toState by remember { mutableStateOf(ComponentState.Released) }
val transition: Transition<ComponentState> = updateTransition(targetState = toState, label = "")
// Defines a float animation to scale x,y
val scalex: Float by transition.animateFloat(
transitionSpec = { spring(stiffness = 50f) }, label = ""
) { state ->
if (state == ComponentState.Pressed) 0.90f else 1f
}
val scaley: Float by transition.animateFloat(
transitionSpec = { spring(stiffness = 50f) }, label = ""
) { state ->
if (state == ComponentState.Pressed) 0.90f else 1f
}
Run Code Online (Sandbox Code Playgroud)
Then you can use the PointerInputScope.detectTapGestures to detect the press gestures:
val modifier = Modifier.pointerInput(Unit) {
detectTapGestures(
onPress = {
toState = ComponentState.Pressed
tryAwaitRelease()
toState = ComponentState.Released
}
)
}
Run Code Online (Sandbox Code Playgroud)
最后将动画应用到您的 Composable。
例如:
Box(
modifier
.width((100 * scalex).dp)
.height((100 * scaley).dp),
contentAlignment = Alignment.Center) {
Image(
//...
modifier = Modifier.graphicsLayer{
scaleX = scalex;
scaleY = scaley
})
}
Run Code Online (Sandbox Code Playgroud)
| 归档时间: |
|
| 查看次数: |
342 次 |
| 最近记录: |