C#中的RtlCompressBuffer API

123*_*123 5 .net c# pinvoke winapi

我正在尝试在C#项目中使用RtlGetCompressionWorkSpaceSize和RtlCompressBuffer函数.

这是我到目前为止:

class Program
{
    const uint COMPRESSION_FORMAT_LZNT1 = 2;
    const uint COMPRESSION_ENGINE_MAXIMUM = 0x100;

    [DllImport("ntdll.dll")]
    static extern uint RtlGetCompressionWorkSpaceSize(uint CompressionFormat, out uint pNeededBufferSize, out uint Unknown);

    [DllImport("ntdll.dll")]
    static extern uint RtlCompressBuffer(uint CompressionFormat, byte[] SourceBuffer, uint SourceBufferLength, out byte[] DestinationBuffer,
        uint DestinationBufferLength, uint Unknown, out uint pDestinationSize, IntPtr WorkspaceBuffer);

    static void Main(string[] args)
    {
        uint dwSize = 0;
        uint dwRet = 0;
        uint ret = RtlGetCompressionWorkSpaceSize(COMPRESSION_FORMAT_LZNT1 | COMPRESSION_ENGINE_MAXIMUM, out dwSize, out dwRet);

        IntPtr pMem = Marshal.AllocHGlobal((int)dwSize);
        byte[] buffer = new byte[1024];
        byte[] outBuf = new byte[1024];
        uint destSize = 0;
        ret = RtlCompressBuffer(COMPRESSION_FORMAT_LZNT1 | COMPRESSION_ENGINE_MAXIMUM, buffer, 1024, out outBuf, 1024, 0, out destSize, pMem);

        Console.Write(ret.ToString());
        Console.Read();
    }
}
Run Code Online (Sandbox Code Playgroud)

RtlGetCompressionWorkSpaceSize工作,因为它返回0(NT成功代码),但当我调用RtlCompressBuffer时,我收到内存访问冲突错误.

编辑:在大卫答案的帮助下,我已经修复了问题,下面是正确的代码.

    const ushort COMPRESSION_FORMAT_LZNT1 = 2;
    const ushort COMPRESSION_ENGINE_MAXIMUM = 0x100;

    [DllImport("ntdll.dll")]
    static extern uint RtlGetCompressionWorkSpaceSize(ushort CompressionFormat, out uint pNeededBufferSize, out uint Unknown);

    [DllImport("ntdll.dll")]
    static extern uint RtlCompressBuffer(ushort CompressionFormat, byte[] SourceBuffer, int SourceBufferLength, byte[] DestinationBuffer,
        int DestinationBufferLength, uint Unknown, out int pDestinationSize, IntPtr WorkspaceBuffer);

    [DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
    internal static extern IntPtr LocalAlloc(int uFlags, IntPtr sizetdwBytes);

    [DllImport("kernel32.dll", SetLastError = true)]
    static extern IntPtr LocalFree(IntPtr hMem);

    internal static byte[] Compress(byte[] buffer)
    {
        var outBuf = new byte[buffer.Length * 6];
        uint dwSize = 0, dwRet = 0;
        uint ret = RtlGetCompressionWorkSpaceSize(COMPRESSION_FORMAT_LZNT1 | COMPRESSION_ENGINE_MAXIMUM, out dwSize, out dwRet);
        if (ret != 0)
        {
            return null;
        }

        int dstSize = 0;
        IntPtr hWork = LocalAlloc(0, new IntPtr(dwSize));
        ret = RtlCompressBuffer(COMPRESSION_FORMAT_LZNT1 | COMPRESSION_ENGINE_MAXIMUM, buffer,
            buffer.Length, outBuf, outBuf.Length, 0, out dstSize, hWork);
        if (ret != 0)
        {
            return null;
        }

        LocalFree(hWork);

        Array.Resize(ref outBuf, dstSize);
        return outBuf;
    }
Run Code Online (Sandbox Code Playgroud)

Dav*_*nan 5

你几乎就在那里.问题是你的P/invoke的这部分RtlCompressBuffer:

out byte[] DestinationBuffer
Run Code Online (Sandbox Code Playgroud)

默认的编组方法byte[]是将数组内容在两个方向上编组,从托管到非托管,然后在函数返回时再返回.C定义用RtlCompressBuffer注释,__out但这意味着数组内容__out而不是指针__out.

将您的P/invoke更改为

byte[] DestinationBuffer
Run Code Online (Sandbox Code Playgroud)

和同样在呼吁RtlCompressBuffer改变out outBufoutBuf你应该是好去.

请注意,您的代码将返回状态代码,STATUS_BUFFER_ALL_ZEROS因此不要误以为此非零返回值表示失败.

最后一点,P/invokes的第一个参数CompressionFormat应该声明为ushort.