Giz*_*odo 7 contextmenu ios uimenuitem swift uiaction
在 iOS 13/14 中,有一种简单的方法可以通过以下方式呈现上下文菜单UIContextMenuInteraction:
anyUIView.addInteraction(UIContextMenuInteraction(delegate: self))
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对我来说,问题在于它模糊了整个用户界面。此外,这只能通过长按/触觉触摸来调用。
如果我不想模糊,可以使用操作菜单。如此处所示 https://developer.apple.com/documentation/uikit/menus_and_shortcuts/adopting_menus_and_uiactions_in_your_user_interface
这似乎没有模糊地呈现,但它似乎只附加到 aUIButton或 a UIBarButtonItem。
let infoButton = UIButton()
infoButton.showsMenuAsPrimaryAction = true
infoButton.menu = UIMenu(options: .displayInline, children: [])
infoButton.addAction(UIAction { [weak infoButton] (action) in
infoButton?.menu = infoButton?.menu?.replacingChildren([new items go here...])
}, for: .menuActionTriggered)
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有没有办法将上下文菜单附加到长按时调用且不会模糊显示的 UIView 上?
经过一些实验,我能够像这样消除变暗模糊。您将需要一个实用方法:
\nextension UIView {\n func subviews<T:UIView>(ofType WhatType:T.Type,\n recursing:Bool = true) -> [T] {\n var result = self.subviews.compactMap {$0 as? T}\n guard recursing else { return result }\n for sub in self.subviews {\n result.append(contentsOf: sub.subviews(ofType:WhatType))\n }\n return result\n }\n}\nRun Code Online (Sandbox Code Playgroud)\n现在我们使用上下文菜单交互委托方法来查找负责模糊的 UIVisualEffectView 并将其消除:
\nfunc contextMenuInteraction(_ interaction: UIContextMenuInteraction, willDisplayMenuFor configuration: UIContextMenuConfiguration, animator: UIContextMenuInteractionAnimating?) {\n DispatchQueue.main.async {\n let v = self.view.window!.subviews(ofType:UIVisualEffectView.self)\n if let v = v.first {\n v.alpha = 0\n }\n }\n}\nRun Code Online (Sandbox Code Playgroud)\n典型结果:
\n\n不幸的是,现在菜单后面的阴影为零,但这比大模糊要好。
\n当然,它仍然是长按手势。我怀疑对此我们能做些什么!如果这是一个普通的 UILongPressGestureRecognizer,您可能可以找到它并缩短它的minimumPressDuration,但事实并非如此;你必须让自己遵守 UIContextMenuInteraction 的规则。
然而,话虽如此,如果可能的话,我可以想出一个更好的方法来做到这一点:让这个 UIView成为一个 UIControl!现在它的行为就像一个 UIControl。例如:
\nclass MyControl : UIControl {\n override func contextMenuInteraction(_ interaction: UIContextMenuInteraction, configurationForMenuAtLocation location: CGPoint) -> UIContextMenuConfiguration? {\n let config = UIContextMenuConfiguration(identifier: nil, previewProvider: nil, actionProvider: { _ in\n let act = UIAction(title: "Red") { action in }\n let act2 = UIAction(title: "Green") { action in }\n let act3 = UIAction(title: "Blue") { action in }\n let men = UIMenu(children: [act, act2, act3])\n return men\n })\n return config\n }\n}\nRun Code Online (Sandbox Code Playgroud)\n和:
\nlet v = MyControl()\nv.isContextMenuInteractionEnabled = true\nv.showsMenuAsPrimaryAction = true\nv.frame = CGRect(x: 100, y: 100, width: 200, height: 100)\nv.backgroundColor = .red\nself.view.addSubview(v)\nRun Code Online (Sandbox Code Playgroud)\n结果是,只需轻按一下即可召唤菜单,如下所示:
\n\n因此,如果你能摆脱这种方法,我认为它会好得多。
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