Yan*_*eul 5 macos scrollview swiftui lazyvgrid
我有一个应用程序,可以按天显示缩略图集合,每一天都是它自己的LazyVGrid,并且所有日子都集中在一个VStack.
最重要的是,看起来LazyVGrid在一个单一中添加多个ScrollView 几乎可行......但事实并非如此。
它会在滚动时导致不稳定的行为,下面是一个示例:
编辑4:我想我正在取得进步。当网格的最后一行有空间时,似乎会发生这种情况,如果所有行都已满,则它似乎会按预期工作。
编辑 1 :更改此处的代码以使用可识别的(感谢西蒙),但问题仍然存在
import SwiftUI
struct ContentView: View {
var body: some View {
ScrollView {
VStack {
Grid(400, color: .yellow)
Grid(300, color: .blue)
Grid(300, color: .red)
}
}
}
}
struct Item: Identifiable {
var id: UUID = UUID()
var num: Int
}
struct Grid: View {
@State var items = [Item]()
let itemsCount: Int
let color: Color
init(_ itemsCount: Int, color: Color) {
self.itemsCount = itemsCount
self.color = color
}
var body: some View {
LazyVGrid(columns: [GridItem(.adaptive(minimum: 128.0, maximum: 128.0))],
spacing: 5
) {
ForEach(items) { i in
Text(String(i.num))
.frame(width: 128, height:96)
.background(self.color)
}
}
.onAppear {
for i in 1...itemsCount {
self.items.append(Item(num:i))
}
}
}
}
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如果您运行此代码并滚动视图,您可能会在某个时刻看到跳跃ScrollView。
在较窄的窗口中尤其明显,这使得列表更长
当然,使用单个LazyVGrid内部ScrollView不会出现问题
我尝试过调整视图的数量,结果似乎是随机的,有时它会工作一段时间,有时它会立即重现,但较窄的窗口最终总是会显示问题。
我也尝试删除VStack.
编辑 2:这是正在发生的事情的视觉效果:
编辑 3:我也可以在 iOS 上重现该问题。
编辑5:尝试修复它的极其丑陋的黑客行为。
编辑 6:完全工作的代码示例
想法是用虚拟的瓷砖填充剩余的瓷砖,乍一看似乎很容易,但LazyVGrid完全磨合却存在问题GeometryReader。
我发现了这个黑客并用它来确定需要多少额外的图块https:// Fivestars.blog/swiftui/flexible-swiftui.html
struct ContentView: View {
var body: some View {
ScrollView {
VStack {
Grid(400, color: .yellow)
Grid(299, color: .blue)
Grid(299, color: .red)
}
}
}
}
// This extension provides a way to run a closure every time the size changes
private struct SizePreferenceKey: PreferenceKey {
static var defaultValue: CGFloat = 0
static func reduce(value: inout CGFloat, nextValue: () -> CGFloat) {}
}
extension View {
func readSize(onChange: @escaping (CGFloat) -> Void) -> some View {
background(
GeometryReader { geometryProxy in
Color.clear
.preference(key: SizePreferenceKey.self, value: geometryProxy.size.width)
}
)
.onPreferenceChange(SizePreferenceKey.self, perform: onChange)
}
}
struct Item: Identifiable {
var id: UUID = UUID()
var num: Int
}
struct Filler: Identifiable {
var id: UUID = UUID()
}
struct Grid: View {
@State var items = [Item]()
@State var width: CGFloat = 0 // We need to store our view width in a property
let itemsCount: Int
let color: Color
let hSpacing = CGFloat(5) // We are going to store horizontal spacing in a property to use it in different places
init(_ itemsCount: Int, color: Color) {
self.itemsCount = itemsCount
self.color = color
}
var body: some View {
// The sole purpose of this is to update `width` state
GeometryReader { geometryProxy in
Color.clear.readSize(onChange: { s in
self.width = s
})
}
// LazyVGrid start
LazyVGrid(columns: [GridItem(.adaptive(minimum: 128.0, maximum: 128.0),spacing: hSpacing)], spacing: 5) {
ForEach(items) { i in
Text(String(i.num))
.frame(width: 128, height:96)
.background(self.color)
}
// Magic happens here, add Filler tiles
ForEach(self.fillers(items.count)) { i in
Rectangle()
.size(CGSize(width: 128, height: 96))
.fill(Color.gray)
}
}
.onAppear {
for i in 1...itemsCount {
self.items.append(Item(num:i))
}
}
}
// And the last part, `fillers()` returns how many dummy tiles
// are needed to fill the gap
func fillers(_ total: Int) -> [Filler] {
guard width > 0 else {
return []
}
var result = [Filler]()
var columnsf = CGFloat(0)
while (columnsf * 128) + (columnsf - 1) * hSpacing <= width {
columnsf = columnsf+1
}
let columns = Int(columnsf - 1)
//let columns = Int(floor((width - hSpacing) / (128 + hSpacing)))
let lastRowTiles = CGFloat(total).truncatingRemainder(dividingBy: CGFloat(columns))
let c = columns - Int(lastRowTiles)
if (lastRowTiles > 1) {
for _ in 0..<c {
result.append(Filler())
}
}
return result
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
ContentView()
}
}
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这可能是我做过的最丑陋的黑客之一,我只是将其发布在这里,以供那些在这个页面上绊倒的人,他们比我更聪明,可以实现更好的东西。
您的网格很懒,因此不会一次加载所有项目。foreach 中的 ID 不是唯一的,并且与 Grid 中之前的整数冲突。构建类似可识别结构的东西
struct SwView: View {
var body: some View {
ScrollView {
Grid(100, color: .yellow)
Grid(200, color: .blue)
Grid(200, color: .red)
}
}
}
struct Item: Identifiable {
var id: UUID = UUID()
var num: Int
}
struct Grid: View {
@State var items: [Item] = []
var color: Color = .white
let itemsCount: Int
init(_ itemsCount: Int, color: Color) {
self.itemsCount = itemsCount
self.color = color
}
var body: some View {
LazyVGrid(columns: [GridItem(.adaptive(minimum: 128.0, maximum: 128.0))],
spacing: 5
) {
ForEach(items) { i in
Text(String(i.num))
.frame(width: 128, height:96)
.background(color)
}
}
.onAppear() {
for i in 1...itemsCount {
self.items.append(Item(num: i))
}
print(items.count)
}
}
}
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