Dav*_*man 119
bool isDebugMode = false;
#if DEBUG
isDebugMode = true;
#endif
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如果要在调试版本和发布版本之间编写不同的行为,您应该这样做:
#if DEBUG
int[] data = new int[] {1, 2, 3, 4};
#else
int[] data = GetInputData();
#endif
int sum = data[0];
for (int i= 1; i < data.Length; i++)
{
sum += data[i];
}
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或者如果你想对函数的调试版本进行某些检查,你可以这样做:
public int Sum(int[] data)
{
Debug.Assert(data.Length > 0);
int sum = data[0];
for (int i= 1; i < data.Length; i++)
{
sum += data[i];
}
return sum;
}
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这Debug.Assert将不包含在发布版本中.
Jho*_*re- 13
我希望这对你有用:
public static bool IsRelease(Assembly assembly) {
object[] attributes = assembly.GetCustomAttributes(typeof(DebuggableAttribute), true);
if (attributes == null || attributes.Length == 0)
return true;
var d = (DebuggableAttribute)attributes[0];
if ((d.DebuggingFlags & DebuggableAttribute.DebuggingModes.Default) == DebuggableAttribute.DebuggingModes.None)
return true;
return false;
}
public static bool IsDebug(Assembly assembly) {
object[] attributes = assembly.GetCustomAttributes(typeof(DebuggableAttribute), true);
if (attributes == null || attributes.Length == 0)
return true;
var d = (DebuggableAttribute)attributes[0];
if (d.IsJITTrackingEnabled) return true;
return false;
}
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