use*_*471 1 dart flutter bloc flutter-bloc
每当我调用toggleLocked 事件时,BlocBuilder 都不会重建小部件。
我在互联网上查了很多资料,发现了这个解释:/sf/answers/4260843121/ 我认为在某个地方我错误地使用了 equatable 包,导致 BlocBuilder 认为没有任何改变(虽然是有)。
我已阅读 Bloc 库中的常见问题解答,并且提供的三个解决方案(可等同/不重用相同状态/使用 fromList 的道具)似乎无法解决问题。
我的肘:
class LockCubit extends Cubit<LockState> {
LockCubit({@required this.repository})
: assert(repository != null),
super(LockInitial());
final LocksRepository repository;
Future<void> fetch() async {
try {
final locks = await repository.fetchLocks();
emit(LocksDisplayed().copyWith(locks));
} on Exception {
emit(LockError());
}
}
Future<void> toggleLocked(int id) async {
try {
final locks = await repository.toggleLocked(id);
emit(LocksDisplayed().copyWith(List.from(locks)));
} on Exception {
emit(LockError());
}
}
}
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我的状态:
abstract class LockState extends Equatable {
const LockState();
@override
List<Object> get props => [];
}
class LockInitial extends LockState {
@override
String toString() => 'LocksUninitialized';
}
class LockError extends LockState {
@override
String toString() => 'LockError';
}
class LocksDisplayed extends LockState {
final List<Lock> locks;
const LocksDisplayed([this.locks = const []]);
LocksDisplayed copyWith(locks) => LocksDisplayed(locks ?? this.locks);
@override
List<Object> get props => [locks];
@override
String toString() => 'LocksDisplayed { locks: $locks }';
}
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我的型号:
class Lock extends Equatable {
Lock({this.id, this.name, this.locked, this.displayed});
final int id;
final String name;
final bool locked;
final bool displayed;
@override
String toString() =>
'Lock { id: $id name: $name locked: $locked displayed: $displayed }';
Lock copyWith({id, name, locked, displayed}) => Lock(
id: id ?? this.id,
name: name ?? this.name,
locked: locked ?? this.locked,
displayed: displayed ?? this.displayed);
@override
List<Object> get props => [id, name, locked, displayed];
}
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我的存储库:
class LocksRepository {
List<Lock> locks = [];
Future<List<Lock>> fetchLocks() async {
// This is a temporary implementation
// In the future the data should be fetched from a provider
locks = [
new Lock(
id: 0,
name: 'Voordeur',
locked: false,
),
new Lock(
id: 1,
name: 'Achterdeur',
locked: false,
)
];
return locks;
}
Future<List<Lock>> toggleLocked(int id) async {
// This is a temporary implementation
// In the future a request to change a lock should be made and then the specific lock should be retrieved back and edited.
locks[id] = locks[id].copyWith(locked: !locks[id].locked);
return locks;
}
}
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我正在使用以下触发器更改状态:
context.read<LockCubit>().toggleLocked(focusedIndex);
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我正在使用 BlocBuilder 像这样来构建状态:
BlocBuilder<LockCubit, LockState>(builder: (context, state) {
print('State Changed');
if (state is LockInitial) {
return Text('lockInitial');
}
if (state is LocksDisplayed) {
return Swiper(
itemBuilder: (BuildContext context, int index) {
return Column(
children: [
Text(state.locks[index].name),
Text(state.locks[index].locked.toString())
],
);
},
onIndexChanged: onIndexChanged,
loop: true,
itemCount: state.locks.length);
}
if (state is LockError) {
return Text('lockError');
}
return Container();
});
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非常感谢所有帮助。
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