通过c#与socket.io服务器通信

Des*_*ted 50 c# sockets client websocket socket.io

是否有遵循socket.io协议的ac#client?我有一个socket.io服务器通过网站与socket.io javascript客户端通信,但我还需要连接ac#piece,它可以发送和接收消息.目前是否有一种干净的方法可以做到这一点,或者我是否必须编写自己的客户端.

Jim*_*ott 44

Codeplex上有一个项目(NuGet也是),它是socket.io的C#客户端.(我是这个项目的作者 - 所以我有偏见)我无法在客户端找到我需要的东西,所以我构建它并将其重新发布到开放状态.

示例客户端样式:

socket.On("news", (data) =>    {
Console.WriteLine(data);
});
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  • Downvote:这个项目多年来一直没有得到维护.应该接受websocket-sharp答案. (6认同)
  • 我很确定这个客户端与socket.io服务器> v1.0不兼容. (4认同)

Jar*_*ach 28

使用以下库:https://github.com/sta/websocket-sharp 可以通过NuGet获得:

PM> Install-Package WebSocketSharp -Pre

要连接到Socket.IO 1.0 +服务器,请使用以下语法:

using (var ws = new WebSocket("ws://127.0.0.1:1337/socket.io/?EIO=2&transport=websocket"))
{
    ws.OnMessage += (sender, e) =>
      Console.WriteLine("New message from controller: " + e.Data);

    ws.Connect();
    Console.ReadKey(true);
}
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换句话说,将其附加到localhost:port - "socket.io/?EIO=2&transport=websocket".

我的完整服务器代码:https://gist.github.com/anonymous/574133a15f7faf39fdb5

  • 我只是意识到这并不重要,因为站点地址实际上将它指向服务器端的正确端口 (2认同)

Kon*_* S. 9

这个包支持最新的协议。
Github - https://github.com/HavenDV/H.Socket.IO/
C#实时示例 - https://dotnetfiddle.net/FWMpQ3/
VB.NET实时示例 - https://dotnetfiddle.net/WzIdnG/
Nuget:

Install-Package H.Socket.IO
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Install-Package H.Socket.IO
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它还支持命名空间:

using System;
using System.Threading.Tasks;
using H.Socket.IO;

#nullable enable

public class ChatMessage
{
    public string? Username { get; set; }
    public string? Message { get; set; }
    public long NumUsers { get; set; }
}
    
public async Task ConnectToChatNowShTest()
{
    await using var client = new SocketIoClient();

    client.Connected += (sender, args) => Console.WriteLine($"Connected: {args.Namespace}");
    client.Disconnected += (sender, args) => Console.WriteLine($"Disconnected. Reason: {args.Reason}, Status: {args.Status:G}");
    client.EventReceived += (sender, args) => Console.WriteLine($"EventReceived: Namespace: {args.Namespace}, Value: {args.Value}, IsHandled: {args.IsHandled}");
    client.HandledEventReceived += (sender, args) => Console.WriteLine($"HandledEventReceived: Namespace: {args.Namespace}, Value: {args.Value}");
    client.UnhandledEventReceived += (sender, args) => Console.WriteLine($"UnhandledEventReceived: Namespace: {args.Namespace}, Value: {args.Value}");
    client.ErrorReceived += (sender, args) => Console.WriteLine($"ErrorReceived: Namespace: {args.Namespace}, Value: {args.Value}");
    client.ExceptionOccurred += (sender, args) => Console.WriteLine($"ExceptionOccurred: {args.Value}");
    
    client.On("login", () =>
    {
        Console.WriteLine("You are logged in.");
    });
    client.On("login", json =>
    {
        Console.WriteLine($"You are logged in. Json: \"{json}\"");
    });
    client.On<ChatMessage>("login", message =>
    {
        Console.WriteLine($"You are logged in. Total number of users: {message.NumUsers}");
    });
    client.On<ChatMessage>("user joined", message =>
    {
        Console.WriteLine($"User joined: {message.Username}. Total number of users: {message.NumUsers}");
    });
    client.On<ChatMessage>("user left", message =>
    {
        Console.WriteLine($"User left: {message.Username}. Total number of users: {message.NumUsers}");
    });
    client.On<ChatMessage>("typing", message =>
    {
        Console.WriteLine($"User typing: {message.Username}");
    });
    client.On<ChatMessage>("stop typing", message =>
    {
        Console.WriteLine($"User stop typing: {message.Username}");
    });
    client.On<ChatMessage>("new message", message =>
    {
        Console.WriteLine($"New message from user \"{message.Username}\": {message.Message}");
    });
    
    await client.ConnectAsync(new Uri("wss://socketio-chat-h9jt.herokuapp.com/"));

    await client.Emit("add user", "C# H.Socket.IO Test User");

    await Task.Delay(TimeSpan.FromMilliseconds(200));

    await client.Emit("typing");

    await Task.Delay(TimeSpan.FromMilliseconds(200));

    await client.Emit("new message", "hello");

    await Task.Delay(TimeSpan.FromMilliseconds(200));

    await client.Emit("stop typing");

    await Task.Delay(TimeSpan.FromSeconds(2));

    await client.DisconnectAsync();
}
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pgc*_*can 5

好吧,我找到了另一个与 socket.io 配合使用的 .Net 库。它也是最新的。按照下面的链接,

Quobject/SocketIoClientDotNet

using Quobject.SocketIoClientDotNet.Client;

var socket = IO.Socket("http://localhost");
socket.On(Socket.EVENT_CONNECT, () =>
{
    socket.Emit("hi");
});

socket.On("hi", (data) =>
{
    Console.WriteLine(data);
    socket.Disconnect();
});
Console.ReadLine();
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希望,它可以帮助某人。

  • 该库现已弃用。 (4认同)