Arc*_*ano 1 protocol-buffers node.js typescript grpc
我正在尝试使用 @grpc/proto-loader 对 protobuf 文件进行动态代码生成,以实现一个简单的服务器,但在 Typescript 中。
我已经到了
import { Server, loadPackageDefinition, ServerCredentials } from "grpc";
import { loadSync } from "@grpc/proto-loader";
const packageDefinition = loadSync(__dirname + "/protos/ArtifactUpload.proto");
const protoDescriptor = loadPackageDefinition(packageDefinition);
const impl = {
};
const server = new Server();
server.addService(protoDescriptor.ArtifactUpload, impl);
server.bind('0.0.0.0:50051', ServerCredentials.createInsecure());
server.start();
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所以我有两个问题
protoDescriptor.XXX.service中,没有service属性protoDescriptor.ArtifactUploadimpl,编译器也无法编译。由于 Javascript 示例有效,我认为在 Typescript 对象中添加新属性的问题可能能够添加必要的服务类型。但是,到目前为止我还没有运气。
我的 Protobuf 是
syntax = "proto3";
service ArtifactUpload {
rpc SignedUrlPutObject (UploadRequest) returns (SignedUrlPutObjectResponse) {}
}
message UploadRequest {
string message = 1;
}
message SignedUrlPutObjectResponse {
string reply = 1;
}
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[2021 年 5 月 14 日更新]:通过@grpc/proto-loader 生成的 TypeScript 现已发布0.6.0版!我在这里更新了我的示例以反映这一点。您现在可以安装最新版本的 proto loader npm i @grpc/proto-loader,它将包含 TS 生成脚本。以下说明仍然有效。
您可以使用 proto-loader 来生成类型。
首先,安装 proto-loader:
npm i @grpc/proto-loader
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然后,您可以像这样生成类型:
./node_modules/.bin/proto-loader-gen-types --longs=String --enums=String --defaults --oneofs --grpcLib=@grpc/grpc-js --outDir=proto/ proto/*.proto
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这是我用于此示例的 proto 文件:
npm i @grpc/proto-loader
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生成类型后,您可以像这样使用它们:
import * as grpc from '@grpc/grpc-js';
import * as protoLoader from '@grpc/proto-loader';
import { ProtoGrpcType } from './proto/example';
import { ClientMessage } from './proto/example_package/ClientMessage';
import { ExampleHandlers } from './proto/example_package/Example';
import { ServerMessage } from './proto/example_package/ServerMessage';
const host = '0.0.0.0:9090';
const exampleServer: ExampleHandlers = {
unaryCall(
call: grpc.ServerUnaryCall<ClientMessage, ServerMessage>,
callback: grpc.sendUnaryData<ServerMessage>
) {
if (call.request) {
console.log(`(server) Got client message: ${call.request.clientMessage}`);
}
callback(null, {
serverMessage: 'Message from server',
});
},
serverStreamingCall(
call: grpc.ServerWritableStream<ClientMessage, ServerMessage>
) {
call.write({
serverMessage: 'Message from server',
});
},
clientStreamingCall(
call: grpc.ServerReadableStream<ClientMessage, ServerMessage>
) {
call.on('data', (clientMessage: ClientMessage) => {
console.log(
`(server) Got client message: ${clientMessage.clientMessage}`
);
});
},
bidirectionalStreamingCall(
call: grpc.ServerDuplexStream<ClientMessage, ServerMessage>
) {
call.write({
serverMessage: 'Message from server',
});
call.on('data', (clientMessage: ClientMessage) => {
console.log(
`(server) Got client message: ${clientMessage.clientMessage}`
);
});
},
};
function getServer(): grpc.Server {
const packageDefinition = protoLoader.loadSync('./proto/example.proto');
const proto = (grpc.loadPackageDefinition(
packageDefinition
) as unknown) as ProtoGrpcType;
const server = new grpc.Server();
server.addService(proto.example_package.Example.service, exampleServer);
return server;
}
if (require.main === module) {
const server = getServer();
server.bindAsync(
host,
grpc.ServerCredentials.createInsecure(),
(err: Error | null, port: number) => {
if (err) {
console.error(`Server error: ${err.message}`);
} else {
console.log(`Server bound on port: ${port}`);
server.start();
}
}
);
}
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我在这里创建了如何使用 gRPC 和 TypeScript 的各种示例:https : //github.com/badsyntax/grpc-js-typescript
我最终让它工作如下:
在package.json我有以下内容:
{
...
"scripts": {
"start": "node index.js",
"build": "pbjs -t static-module -w commonjs -o protos.js protos/*.proto && pbts -o protos.d.ts protos.js && tsc",
},
"dependencies": {
"@grpc/proto-loader": "^0.5.5",
"google-protobuf": "^3.13.0",
"grpc": "^1.24.4",
"typescript": "^4.0.5"
},
"devDependencies": {
"@types/node": "^14.14.7",
"protobufjs": "^6.10.1"
}
}
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import { Server, loadPackageDefinition, ServerCredentials, GrpcObject, ServiceDefinition, handleUnaryCall } from "grpc";
import { ISignedUrlPutObjectResponse, IUploadRequest, SignedUrlPutObjectResponse } from "./protos";
import { loadSync } from "@grpc/proto-loader";
const packageDefinition = loadSync(__dirname + "/protos/ArtifactUpload.proto");
interface IArtifactUpload {
signedUrlPutObject: handleUnaryCall<IUploadRequest, ISignedUrlPutObjectResponse>;
}
interface ServerDefinition extends GrpcObject {
service: any
}
interface ServerPackage extends GrpcObject {
[name: string]: ServerDefinition
}
const protoDescriptor = loadPackageDefinition(packageDefinition) as ServerPackage;
const server = new Server();
server.addService<IArtifactUpload>(protoDescriptor.ArtifactUpload.service, {
signedUrlPutObject(call, callback) {
console.log(call.request.message);
console.log(callback);
callback(null, SignedUrlPutObjectResponse.create({ reply: "hello " + call.request.message }));
}
});
server.bind('0.0.0.0:50051', ServerCredentials.createInsecure());
server.start();
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我用来protobufjs构建一些类型,尽管它们大多未使用,因为它与 GRPC 不完全兼容。但是,它确实节省了请求和响应输入的时间。
我仍然需要创建服务器类型并将其应用到protoDescriptor. 在此重复强调一下。
interface IArtifactUpload {
signedUrlPutObject(call: ServerUnaryCall<IUploadRequest>, callback: ArtifactUpload.SignedUrlPutObjectCallback): void;
}
interface ServerDefinition extends GrpcObject {
service: any;
}
interface ServerPackage extends GrpcObject {
[name: string]: ServerDefinition
}
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我使用了any,因为service它是唯一一个允许我避免输入任何特定于 IArtifactUpload 的内容理想情况下,GrpcObject 的类型目前是
export interface GrpcObject {
[name: string]: GrpcObject | typeof Client | ProtobufMessage;
}
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应该尝试提供一个代表服务器的对象。
我将我的解决方案链接到https://github.com/protobufjs/protobuf.js/issues/1017#issuecomment-725064230以防我缺少更好的方法。
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