WPF切角元素

Rub*_*aus 5 c# wpf xaml

我正在尝试在WPF中创建类似于下图的内容.这个控件被设计成我应用程序中所有内容的基本视图,并且将位于具有背景的Window控件内(可能是某种渐变).

要求如下:

  • 三面圆角(左上角,左下角和右下角)
  • 切断标签右上角的角落,"切割区域"后面的背景是透明的,因此窗口的背景渐变显示(看起来它真的被切断了)
  • 标题区域应该是一个内容容器,所以我可以在其中放置任何内容,如图标和文本
  • 内容区域需要具有最小高度,然后在内部内容超过它时增长(不是动态 - 只需支持其中任何元素的高度)

我已经和我斗争了好几个小时,但是对于WPF来说,我开始发现自己在圈子里跑来跑去.我认为WPF的灵活性有很大的好处,但对于刚开始使用它的人来说几乎是太令人生畏了.

任何帮助将非常感激!谢谢!

内容布局

Dav*_*idN 5

试试这个开始:

<Grid Width="100" Height="100">  
    <Border Background="Green" CornerRadius="8,0,8,8">
      <Border.Clip>
        <PathGeometry>
          <PathGeometry.Figures>
            <PathFigure StartPoint="0,0">
              <PathFigure.Segments>
                <LineSegment Point="90,0"/>
                <LineSegment Point="100,10"/>
                <LineSegment Point="100,100"/>
                <LineSegment Point="0,100"/>
              </PathFigure.Segments>
            </PathFigure>
          </PathGeometry.Figures>
        </PathGeometry>
      </Border.Clip>
    </Border>
  </Grid>
Run Code Online (Sandbox Code Playgroud)


Ern*_*rno 5

虎斑

我不知道如何“填充”剪辑,所以我用代码制作了剪辑。如果您需要更多帮助添加更多属性来控制颜色等,请告诉我。这里是:

代码:

public class Tabby : HeaderedContentControl
{
    static Tabby()
    {
        DefaultStyleKeyProperty.OverrideMetadata(typeof(Tabby), new FrameworkPropertyMetadata(typeof(Tabby)));
    }

    public double DogEar
    {
        get { return (double)GetValue(DogEarProperty); }
        set { SetValue(DogEarProperty, value); }
    }

    public static readonly DependencyProperty DogEarProperty =
        DependencyProperty.Register("DogEar",
        typeof(double), 
        typeof(Tabby),
        new UIPropertyMetadata(8.0, DogEarPropertyChanged));

    private static void DogEarPropertyChanged(
        DependencyObject obj, 
        DependencyPropertyChangedEventArgs e)
    {
        ((Tabby)obj).InvalidateVisual();
    }

    public Tabby()
    {
        this.SizeChanged += new SizeChangedEventHandler(Tabby_SizeChanged);
    }

    void Tabby_SizeChanged(object sender, SizeChangedEventArgs e)
    {
        var clip = new PathGeometry();
        clip.Figures = new PathFigureCollection();
        clip.Figures.Add(
            new PathFigure(
                new Point(0, 0),
                new[] {
                    new LineSegment(new Point(this.ActualWidth - DogEar, 0), true),
                    new LineSegment(new Point(this.ActualWidth, DogEar), true), 
                    new LineSegment(new Point(this.ActualWidth, this.ActualHeight), true),
                    new LineSegment(new Point(0, this.ActualHeight), true) },
                true)
        );
        this.Clip = clip;
    }
}
Run Code Online (Sandbox Code Playgroud)

通用文件

<Style TargetType="{x:Type local:Tabby}">
    <Setter Property="Padding"
            Value="5" />
    <Setter Property="Template">
        <Setter.Value>
            <ControlTemplate TargetType="{x:Type local:Tabby}">
                <Grid>
                    <Grid.RowDefinitions>
                        <RowDefinition Height="auto" />
                        <RowDefinition Height="auto" />
                    </Grid.RowDefinitions>
                    <Border CornerRadius="3,0,0,0"
                            BorderBrush="Black"
                            BorderThickness="1"
                            Background="Black">
                        <ContentPresenter Content="{TemplateBinding Header}"
                                          Margin="{TemplateBinding Padding}" />
                    </Border>
                    <Border CornerRadius="0,0,3,3"
                            BorderBrush="Black"
                            BorderThickness="1"
                            Background="White"
                            Grid.Row="1">

                        <ContentPresenter Content="{TemplateBinding Content}"
                                          Margin="{TemplateBinding Padding}" />
                    </Border>
                </Grid>

            </ControlTemplate>
        </Setter.Value>
    </Setter>
</Style>
Run Code Online (Sandbox Code Playgroud)

使用它:

<my:Tabby DogEar="12"
          x:Name="tabby1">
    <my:Tabby.Header>
        <TextBlock Foreground="White">Header</TextBlock>
    </my:Tabby.Header>
    <my:Tabby.Content>
        <TextBlock Text="Content can be anything" />
    </my:Tabby.Content>
</my:Tabby>
Run Code Online (Sandbox Code Playgroud)