Flutter 在多个列表之间拖放列表项

Har*_*hta 2 flutter flutter-layout

我想像将一个列表项拖到另一个可能为空的列表中一样进行开发。如果将 dragitem 放在另一个列表的特定项目上,则拖动的项目将被添加到它所拖动到的列表的索引中,并且相同的内容也将适用于同一列表。我试过了,但我无法在选择了 dragitem 的情况下像滚动列表视图一样滚动列表视图,并且只有 3 个可见项目。

我想这样开发:https : //i.stack.imgur.com/bdn1I.gif

任何帮助表示赞赏。

Nay*_*dwi 5

您尝试开发的内容可以使用DraggableDragTarget 完成,但您必须注意Draggable 和 DragTarget 应具有相同的数据类型

我将简要解释这两个小部件,然后在本段之后我将发布完整代码,然后我将分别解释每个部分。

Draggable 是用于使用户能够将小部件从一个位置拖动到另一个位置的小部件,但它只能在相同类型的 DragTarget 小部件上放置和处理

import 'package:flutter/material.dart';
import 'package:flutter/scheduler.dart';
import 'package:flutter/services.dart';

void main() => runApp(MyApp());

class MyApp extends StatelessWidget {
  const MyApp({Key key}) : super(key: key);

  @override
  Widget build(BuildContext context) =>
      MaterialApp(
        home: Drag(),
      );
}

class Drag extends StatefulWidget {
  @override
  _DragState createState() => _DragState();
}

class _DragState extends State<Drag> {
  List listA = ["A", "B", "C"];
  List listB = ["D", "E", "F"];

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      backgroundColor: Colors.greenAccent[200],
      body: SafeArea(
        child: Column(
          children: [
//            list view separated will build a widget between 2 list items to act as a separator
            Expanded(
                child: ListView.separated(
                  itemBuilder: _buildListAItems,
                  separatorBuilder: _buildDragTargetsA,
                  itemCount: listA.length,
                )),
            Expanded(
                child: ListView.separated(
                  itemBuilder: _buildListBItems,
                  separatorBuilder: _buildDragTargetsB,
                  itemCount: listB.length,
                )),
          ],
        ),
      ),
    );
  }

//  builds the widgets for List B items
  Widget _buildListBItems(BuildContext context, int index) {
    return Draggable<String>(
//      the value of this draggable is set using data
      data: listB[index],
//      the widget to show under the users finger being dragged
      feedback: Card(
        child: Padding(
          padding: const EdgeInsets.all(8.0),
          child: Text(
            listB[index],
            style: TextStyle(fontSize: 20),
          ),
        ),
      ),
//      what to display in the child's position when being dragged
      childWhenDragging: Container(
        color: Colors.grey,
        width: 40,
        height: 40,
      ),
//      widget in idle state
      child: Card(
        child: Padding(
          padding: const EdgeInsets.all(8.0),
          child: Text(
            listB[index],
            style: TextStyle(fontSize: 20),
          ),
        ),
      ),
    );
  }

//  builds the widgets for List A items
  Widget _buildListAItems(BuildContext context, int index) {
    return Draggable<String>(
      data: listA[index],
      feedback: Card(
        child: Padding(
          padding: const EdgeInsets.all(8.0),
          child: Text(
            listA[index],
            style: TextStyle(fontSize: 20),
          ),
        ),
      ),
      childWhenDragging: Container(
        color: Colors.grey,
        width: 40,
        height: 40,
      ),
      child: Card(
        child: Padding(
          padding: const EdgeInsets.all(8.0),
          child: Text(
            listA[index],
            style: TextStyle(fontSize: 20),
          ),
        ),
      ),
    );
  }

//  will return a widget used as an indicator for the drop position
  Widget _buildDropPreview(BuildContext context, String value) {
    return Card(
      color: Colors.lightBlue[200],
      child: Padding(
        padding: const EdgeInsets.all(8.0),
        child: Text(
          value,
          style: TextStyle(fontSize: 20),
        ),
      ),
    );
  }

//  builds DragTargets used as separators between list items/widgets for list A
  Widget _buildDragTargetsA(BuildContext context, int index) {
    return DragTarget<String>(
//      builder responsible to build a widget based on whether there is an item being dropped or not
      builder: (context, candidates, rejects) {
        return candidates.length > 0 ? _buildDropPreview(context, candidates[0]):
            Container(
              width: 5,
              height: 5,
            );
      },
//      condition on to accept the item or not
      onWillAccept: (value)=>!listA.contains(value),
//      what to do when an item is accepted
      onAccept: (value) {
        setState(() {
          listA.insert(index + 1, value);
          listB.remove(value);
        });
      },
    );
  }

//  builds drag targets for list B
  Widget _buildDragTargetsB(BuildContext context, int index) {
    return DragTarget<String>(
      builder: (context, candidates, rejects) {
        return candidates.length > 0 ? _buildDropPreview(context, candidates[0]):
        Container(
          width: 5,
          height: 5,
        );
      },
      onWillAccept: (value)=>!listB.contains(value),
      onAccept: (value) {
        setState(() {
          listB.insert(index + 1, value);
          listA.remove(value);
        });
      },
    );
  }
}

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下面的部分负责为ListB构建Draggable Widget,这个Draggable Widget将根据索引显示列表的值,并将列表项的值设置为draggable的数据,以便dragTarget可以处理draggable。

//  builds the widgets for List B items
  Widget _buildListBItems(BuildContext context, int index) {
    return Draggable<String>(
//      the value of this draggable is set using data
      data: listB[index],
//      the widget to show under the users finger being dragged
      feedback: Card(
        child: Padding(
          padding: const EdgeInsets.all(8.0),
          child: Text(
            listB[index],
            style: TextStyle(fontSize: 20),
          ),
        ),
      ),
//      what to display in the child's position when being dragged
      childWhenDragging: Container(
        color: Colors.grey,
        width: 40,
        height: 40,
      ),
//      widget in idle state
      child: Card(
        child: Padding(
          padding: const EdgeInsets.all(8.0),
          child: Text(
            listB[index],
            style: TextStyle(fontSize: 20),
          ),
        ),
      ),
    );
  }
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代码将处理来自数组listB传来的拖拽元素的此部分(也可以是listA的如果修改的代码),它将接受/根据它们的值拒绝拖拽元素,它将显示一个窗口小部件,如果将可拖动的可以被接受,并且将setState 与修改后的列表,以便创建新状态并更改 ui。

//  builds DragTargets used as separators between list items/widgets for list A
  Widget _buildDragTargetsA(BuildContext context, int index) {
    return DragTarget<String>(
//      builder responsible to build a widget based on whether there is an item being dropped or not
      builder: (context, candidates, rejects) {
        return candidates.length > 0 ? _buildDropPreview(context, candidates[0]):
            Container(
              width: 5,
              height: 5,
            );
      },
//      condition on to accept the item or not
      onWillAccept: (value)=>!listA.contains(value),
//      what to do when an item is accepted
      onAccept: (value) {
        setState(() {
          listA.insert(index + 1, value);
          listB.remove(value);
        });
      },
    );
  }
Run Code Online (Sandbox Code Playgroud)

最后在这段代码中,正如我上面提到的,它只接受从列表 A 到列表 B 的可拖动对象,反之亦然,但它不会接受从同一列表到同一列表的可拖动对象。最重要的是,有些情况我没有考虑,但你可以,这些情况是:

  1. 将一个项目放在列表的顶部
  2. 将项目放在列表底部
  3. 将项目从列表移动到空列表

示例 1

例子2

希望我的回答有帮助!