Har*_*hta 2 flutter flutter-layout
我想像将一个列表项拖到另一个可能为空的列表中一样进行开发。如果将 dragitem 放在另一个列表的特定项目上,则拖动的项目将被添加到它所拖动到的列表的索引中,并且相同的内容也将适用于同一列表。我试过了,但我无法在选择了 dragitem 的情况下像滚动列表视图一样滚动列表视图,并且只有 3 个可见项目。
我想这样开发:https : //i.stack.imgur.com/bdn1I.gif
任何帮助表示赞赏。
您尝试开发的内容可以使用Draggable和DragTarget 完成,但您必须注意Draggable 和 DragTarget 应具有相同的数据类型
我将简要解释这两个小部件,然后在本段之后我将发布完整代码,然后我将分别解释每个部分。
Draggable 是用于使用户能够将小部件从一个位置拖动到另一个位置的小部件,但它只能在相同类型的 DragTarget 小部件上放置和处理
import 'package:flutter/material.dart';
import 'package:flutter/scheduler.dart';
import 'package:flutter/services.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
const MyApp({Key key}) : super(key: key);
@override
Widget build(BuildContext context) =>
MaterialApp(
home: Drag(),
);
}
class Drag extends StatefulWidget {
@override
_DragState createState() => _DragState();
}
class _DragState extends State<Drag> {
List listA = ["A", "B", "C"];
List listB = ["D", "E", "F"];
@override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: Colors.greenAccent[200],
body: SafeArea(
child: Column(
children: [
// list view separated will build a widget between 2 list items to act as a separator
Expanded(
child: ListView.separated(
itemBuilder: _buildListAItems,
separatorBuilder: _buildDragTargetsA,
itemCount: listA.length,
)),
Expanded(
child: ListView.separated(
itemBuilder: _buildListBItems,
separatorBuilder: _buildDragTargetsB,
itemCount: listB.length,
)),
],
),
),
);
}
// builds the widgets for List B items
Widget _buildListBItems(BuildContext context, int index) {
return Draggable<String>(
// the value of this draggable is set using data
data: listB[index],
// the widget to show under the users finger being dragged
feedback: Card(
child: Padding(
padding: const EdgeInsets.all(8.0),
child: Text(
listB[index],
style: TextStyle(fontSize: 20),
),
),
),
// what to display in the child's position when being dragged
childWhenDragging: Container(
color: Colors.grey,
width: 40,
height: 40,
),
// widget in idle state
child: Card(
child: Padding(
padding: const EdgeInsets.all(8.0),
child: Text(
listB[index],
style: TextStyle(fontSize: 20),
),
),
),
);
}
// builds the widgets for List A items
Widget _buildListAItems(BuildContext context, int index) {
return Draggable<String>(
data: listA[index],
feedback: Card(
child: Padding(
padding: const EdgeInsets.all(8.0),
child: Text(
listA[index],
style: TextStyle(fontSize: 20),
),
),
),
childWhenDragging: Container(
color: Colors.grey,
width: 40,
height: 40,
),
child: Card(
child: Padding(
padding: const EdgeInsets.all(8.0),
child: Text(
listA[index],
style: TextStyle(fontSize: 20),
),
),
),
);
}
// will return a widget used as an indicator for the drop position
Widget _buildDropPreview(BuildContext context, String value) {
return Card(
color: Colors.lightBlue[200],
child: Padding(
padding: const EdgeInsets.all(8.0),
child: Text(
value,
style: TextStyle(fontSize: 20),
),
),
);
}
// builds DragTargets used as separators between list items/widgets for list A
Widget _buildDragTargetsA(BuildContext context, int index) {
return DragTarget<String>(
// builder responsible to build a widget based on whether there is an item being dropped or not
builder: (context, candidates, rejects) {
return candidates.length > 0 ? _buildDropPreview(context, candidates[0]):
Container(
width: 5,
height: 5,
);
},
// condition on to accept the item or not
onWillAccept: (value)=>!listA.contains(value),
// what to do when an item is accepted
onAccept: (value) {
setState(() {
listA.insert(index + 1, value);
listB.remove(value);
});
},
);
}
// builds drag targets for list B
Widget _buildDragTargetsB(BuildContext context, int index) {
return DragTarget<String>(
builder: (context, candidates, rejects) {
return candidates.length > 0 ? _buildDropPreview(context, candidates[0]):
Container(
width: 5,
height: 5,
);
},
onWillAccept: (value)=>!listB.contains(value),
onAccept: (value) {
setState(() {
listB.insert(index + 1, value);
listA.remove(value);
});
},
);
}
}
Run Code Online (Sandbox Code Playgroud)
下面的部分负责为ListB构建Draggable Widget,这个Draggable Widget将根据索引显示列表的值,并将列表项的值设置为draggable的数据,以便dragTarget可以处理draggable。
// builds the widgets for List B items
Widget _buildListBItems(BuildContext context, int index) {
return Draggable<String>(
// the value of this draggable is set using data
data: listB[index],
// the widget to show under the users finger being dragged
feedback: Card(
child: Padding(
padding: const EdgeInsets.all(8.0),
child: Text(
listB[index],
style: TextStyle(fontSize: 20),
),
),
),
// what to display in the child's position when being dragged
childWhenDragging: Container(
color: Colors.grey,
width: 40,
height: 40,
),
// widget in idle state
child: Card(
child: Padding(
padding: const EdgeInsets.all(8.0),
child: Text(
listB[index],
style: TextStyle(fontSize: 20),
),
),
),
);
}
Run Code Online (Sandbox Code Playgroud)
代码将处理来自数组listB传来的拖拽元素的此部分(也可以是listA的如果修改的代码),它将接受/根据它们的值拒绝拖拽元素,它将显示一个窗口小部件,如果将可拖动的可以被接受,并且将setState 与修改后的列表,以便创建新状态并更改 ui。
// builds DragTargets used as separators between list items/widgets for list A
Widget _buildDragTargetsA(BuildContext context, int index) {
return DragTarget<String>(
// builder responsible to build a widget based on whether there is an item being dropped or not
builder: (context, candidates, rejects) {
return candidates.length > 0 ? _buildDropPreview(context, candidates[0]):
Container(
width: 5,
height: 5,
);
},
// condition on to accept the item or not
onWillAccept: (value)=>!listA.contains(value),
// what to do when an item is accepted
onAccept: (value) {
setState(() {
listA.insert(index + 1, value);
listB.remove(value);
});
},
);
}
Run Code Online (Sandbox Code Playgroud)
最后在这段代码中,正如我上面提到的,它只接受从列表 A 到列表 B 的可拖动对象,反之亦然,但它不会接受从同一列表到同一列表的可拖动对象。最重要的是,有些情况我没有考虑,但你可以,这些情况是:
希望我的回答有帮助!
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