Dac*_*hmt 10 overlay mkmapview ios android-mapview
我想在一点上删除我的地图的所有叠加,我尝试了不同的方式,但它永远不会工作.
最后一次尝试我做了[self.mapView removeOverlays:self.mapView.overlays];它仍然无法正常工作.知道如何删除那些叠加层吗?
谢谢.
更新1
我有错误: malloc: *** error for object 0x5adc0c0: pointer being freed was not allocated
*** set a breakpoint in malloc_error_break to debug
我想我知道为什么,但是真的不知道如何解决它...当我需要在mapView上绘制另一行时,这是代码:
// Create a c array of points.
MKMapPoint *pointsArray = malloc(sizeof(CLLocationCoordinate2D) * 2);
// Create 2 points.
MKMapPoint startPoint = MKMapPointForCoordinate(CLLocationCoordinate2DMake(oldLatitude, oldLongitude));
MKMapPoint endPoint = MKMapPointForCoordinate(CLLocationCoordinate2DMake(newLatitude, newLongitude));
// Fill the array.
pointsArray[0] = startPoint;
pointsArray[1] = endPoint;
// Erase polyline and polyline view if not nil.
if (self.routeLine != nil) {
[_routeLine release];
self.routeLine = nil;
}
if (self.routeLineView != nil) {
[_routeLineView release];
self.routeLineView = nil;
}
// Create the polyline based on the array of points.
self.routeLine = [MKPolyline polylineWithPoints:pointsArray count:2];
// Add overlay to map.
[self.mapView addOverlay:self.routeLine];
// clear the memory allocated earlier for the points.
free(pointsArray);
// Save old coordinates.
oldLatitude = newLatitude;
oldLongitude = newLongitude;
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所以我释放routeLine了前一个叠加的对象.因此,当我尝试删除它时,它会崩溃,因为它已经被释放.
以下是用于添加叠加视图的mapView委托的代码:
- (MKOverlayView *)mapView:(MKMapView *)mapView viewForOverlay:(id <MKOverlay>)overlay
{
MKOverlayView* overlayView = nil;
if(overlay == _routeLine) {
// If we have not yet created an overlay view for this overlay, create it now.
if(self.routeLineView == nil) {
self.routeLineView = [[[MKPolylineView alloc] initWithPolyline:_routeLine] autorelease];
self.routeLineView.fillColor = [UIColor blueColor];
self.routeLineView.strokeColor = [UIColor blueColor];
// Size of the trace.
self.routeLineView.lineWidth = routeLineWidth;
}
overlayView = self.routeLineView;
}
return overlayView;
}
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如果你们知道如何解决这个问题,从我的MKMapView中删除所有叠加层就会很棒!
更新2
我试着不释放我routeLine和routeLineView对象,它现在有效.似乎也没有泄漏.所以现在我这样做:
// Erase polyline and polyline view if not nil.
if (self.routeLine != nil) {
//[_routeLine release];
self.routeLine = nil;
}
if (self.routeLineView != nil) {
//[_routeLineView release];
self.routeLineView = nil;
}
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小智 11
当您调用时removeOverlays:,地图视图将释放MKOverlay和MKOverlayView对象.
你在_routeLine和中拥有自己的引用_routeLineView.
之后removeOverlays:被调用,您的变量将指向已经释放的内存.当您重新创建折线时,您会过度释放然后导致崩溃.
所以删除release电话:
if (_routeLine != nil) {
[_routeLine release]; // <-- remove this
self.routeLine = nil;
}
if (_routeLineView != nil) {
[_routeLineView release]; // <-- remove this
self.routeLineView = nil;
}
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当您单步执行调试器中的代码时,错误出现在哪里?
一个想法,你可以有你的保留/释放周期的问题self.routeLine和self.routeLineView.假设它们是属性retain属性,当你这样做时
self.routeLine = [MKPolyline polylineWithPoints:pointsArray count:2];
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您的合成访问者保留新MKPolyline对象.该对象还将从创建它的方便方法中获得保留/自动释放对.当再次调用此方法并调用时
if (self.routeLine != nil) {
[_routeLine release];
self.routeLine = nil;
}
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代码,您将最终释放变量两次,第一次使用显式[_routeLine release]调用,第二次使用调用的合成访问器self.routeLine = nil;.它将保留在内存中,但在您的自动释放池耗尽时会使应用程序崩溃.
在大多数情况下,要清除MKMapView(mapView在此示例中命名)的所有叠加层,我会执行以下操作:
for (id<MKOverlay> overlayToRemove in mapView.overlays)
{
if ([overlayToRemove isKindOfClass:[OverlayClassToRemove class]])
{
[mapView removeOverlay:overlayToRemove];
}
}
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