我想改变线条的宽度和不透明度,我的代码如下:
var geometry_link = new THREE.Geometry();
geometry_link.vertices.push(
new THREE.Vector3(item[0].x *1,item[0].y *1,item[0].z),
new THREE.Vector3(item[1].x *1,item[1].y *1,item[1].z)
);
geometry_link.colors.push(
new THREE.Color(0x000000),
new THREE.Color(0xffffff)
);
var line = new THREE.Line(geometry_link, new THREE.LineBasicMaterial({
vertexColors: true,
linewidth: 8,
transparent: true,
opacity: 0.1
})
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但它不起作用,无论是线宽还是不透明度。我发现了类似的问题,说linewidth在windows上不起作用,那是5年前的事了,现在怎么样?谢谢你的想法
LineBasicMaterial
确实支持透明线,如以下实例所示:
let camera, scene, renderer;
init();
animate();
function init() {
camera = new THREE.PerspectiveCamera(70, window.innerWidth / window.innerHeight, 0.01, 10);
camera.position.z = 1;
scene = new THREE.Scene();
const geometry = new THREE.BufferGeometry().setFromPoints([new THREE.Vector3(), new THREE.Vector3(1, 0, 0)]);
const material = new THREE.LineBasicMaterial({
transparent: true,
opacity: 0.5
});
const mesh = new THREE.Line(geometry, material);
scene.add(mesh);
renderer = new THREE.WebGLRenderer({
antialias: true
});
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement);
}
function animate() {
requestAnimationFrame(animate);
renderer.render(scene, camera);
}
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body {
margin: 0;
}
canvas {
display: block;
}
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<script src="https://cdn.jsdelivr.net/npm/three@0.119.1/build/three.js"></script>
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但不支持宽线。因此,设置linewidth
为不同的值1
在大多数浏览器中没有效果。这是线基元上下文中的 WebGL 限制。
但是,three.js
提供了基于三角形的宽线实现(有时称为网格线或带)。查看以下示例以获取更多信息:
https://trijs.org/examples/webgl_lines_fat