Tam*_*mma 2 flutter bloc flutter-bloc
我按照这种方法来管理块并保存一些代码行。
我想从我的 API 中获取数据。我想通过initState方法和调用来做到这一点myBloc.add(MyEvent())。但问题是,它只被调用了一次。
我已经在几个博客上搜索并尝试了一些解决方案,这是官方的 Github 存储库问题,但仍然无法正常工作。我发现了一个类似的问题,但由于我没有使用任何依赖注入或单例,我无法找到问题的确切位置和位置,而且我的问题仍未解决。
这是我迄今为止尝试过但仍未解决问题的方法:
flutter clean命令为了清楚起见,请看一下这段录音。
最后,这是我的脚本的样子:
leave_bloc.dart
import 'dart:async';
import 'package:bloc/bloc.dart';
import 'package:flutter_prismahr/app/data/models/leave_model.dart';
import 'package:flutter_prismahr/app/data/repositories/leave_repository.dart';
import 'package:meta/meta.dart';
part 'leave_event.dart';
part 'leave_state.dart';
class LeaveBloc extends Bloc<LeaveEvent, LeaveState> {
LeaveBloc() : super(LeaveInitial());
final LeaveRepository repository = LeaveRepository();
@override
Stream<LeaveState> mapEventToState(
LeaveEvent event,
) async* {
print('TRIGGERED EVENT IS: $event');
if (event is LeaveScreenInitialized) {
yield LeaveLoading();
try {
final response = await repository.fetch();
if (response is List<Leave> && response.isNotEmpty) {
yield LeaveLoaded(data: response);
} else {
yield LeaveEmpty();
}
} catch (e) {
yield LeaveFailure(error: e.toString());
}
}
if (event is LeaveAdded) {
yield LeaveCreated(data: event.data);
}
}
}
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leave_event.dart
part of 'leave_bloc.dart';
abstract class LeaveEvent {
const LeaveEvent();
// @override
// List<Object> get props => [];
}
class LeaveScreenInitialized extends LeaveEvent {}
class LeaveAdded extends LeaveEvent {
final Leave data;
const LeaveAdded({@required this.data}) : assert(data != null);
// @override
// List<Object> get props => [data];
@override
String toString() => 'LeaveAdded { data: $data }';
}
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leave_state.dart
part of 'leave_bloc.dart';
abstract class LeaveState {
const LeaveState();
// @override
// List<Object> get props => [];
}
class LeaveInitial extends LeaveState {}
class LeaveLoading extends LeaveState {}
class LeaveEmpty extends LeaveState {}
class LeaveLoaded extends LeaveState {
final List<Leave> data;
const LeaveLoaded({@required this.data}) : assert(data != null);
// @override
// List<Object> get props => [data];
@override
String toString() => 'LeaveLoaded { data: $data }';
}
class LeaveFailure extends LeaveState {
final String error;
const LeaveFailure({@required this.error}) : assert(error != null);
// @override
// List<Object> get props => [error];
@override
String toString() => 'LeaveFailure { error: $error }';
}
class LeaveCreated extends LeaveState {
final Leave data;
const LeaveCreated({@required this.data}) : assert(data != null);
// @override
// List<Object> get props => [data];
@override
String toString() => 'LeaveCreated { data: $data }';
}
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leave_screen.dart
import 'package:flutter/material.dart';
import 'package:flutter_bloc/flutter_bloc.dart';
import 'package:flutter_prismahr/app/bloc/leave/leave_bloc.dart';
import 'package:flutter_prismahr/app/bloc/leave_update/leave_update_bloc.dart';
import 'package:flutter_prismahr/app/components/empty.dart';
import 'package:flutter_prismahr/app/data/models/leave_model.dart';
import 'package:flutter_prismahr/app/routes/routes.dart';
import 'components/leave_list.dart';
import 'components/leave_list_loading.dart';
class LeaveScreen extends StatefulWidget {
LeaveScreen({Key key}) : super(key: key);
@override
_LeaveScreenState createState() => _LeaveScreenState();
}
class _LeaveScreenState extends State<LeaveScreen> {
LeaveBloc _leaveBloc;
LeaveUpdateBloc _leaveUpdateBloc;
List<Leave> _leaves;
@override
void initState() {
print('INIT STATE CALLED');
_leaves = <Leave>[];
_leaveBloc = BlocProvider.of<LeaveBloc>(context);
_leaveUpdateBloc = BlocProvider.of<LeaveUpdateBloc>(context);
_leaveBloc.add(LeaveScreenInitialized());
super.initState();
}
@override
Widget build(BuildContext context) {
return Scaffold(
body: CustomScrollView(
slivers: <Widget>[
SliverAppBar(
pinned: true,
floating: true,
title: Text(
'Leave Requests',
style: Theme.of(context)
.textTheme
.headline6
.copyWith(fontWeight: FontWeight.w900),
),
),
SliverToBoxAdapter(
child: MultiBlocListener(
listeners: [
BlocListener<LeaveBloc, LeaveState>(
listener: (context, state) {
if (state is LeaveLoaded) {
setState(() {
_leaves = state.data;
});
}
if (state is LeaveCreated) {
setState(() {
_leaves.add(state.data);
});
}
},
),
BlocListener<LeaveUpdateBloc, LeaveUpdateState>(
listener: (context, state) {
if (state is LeaveUpdateSuccess) {
int index = _leaves.indexWhere((leave) {
return leave.id == state.data.id;
});
setState(() {
_leaves[index] = state.data;
_leaveUpdateBloc.add(ResetState());
});
}
},
),
],
child: BlocBuilder<LeaveBloc, LeaveState>(
builder: (context, state) {
if (state is LeaveLoading) {
return Padding(
padding: const EdgeInsets.symmetric(
horizontal: 20,
vertical: 30,
),
child: LeaveListLoading(),
);
}
if (state is LeaveEmpty) {
return Padding(
padding: const EdgeInsets.only(top: 100),
child: Empty(),
);
}
return LeaveList(
data: _leaves,
bloc: _leaveUpdateBloc,
);
},
),
),
),
],
),
floatingActionButton: BlocBuilder<LeaveBloc, LeaveState>(
builder: (context, state) {
if (state is! LeaveLoading) {
return FloatingActionButton(
child: Icon(Icons.add),
onPressed: () async {
final data = await Navigator.of(context).pushNamed(
Routes.LEAVE_CREATE,
);
if (data != null) {
_leaveBloc.add(LeaveAdded(data: data));
}
},
);
}
return SizedBox();
},
),
);
}
}
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app_router.dart
...
...
import 'package:flutter_prismahr/app/views/leave/leave_screen.dart';
...
...
class Router {
// Provide a function to handle named routes. Use this function to
// identify the named route being pushed, and create the correct
// screen.
final LeaveBloc _leaveBloc = LeaveBloc();
final LeaveUpdateBloc _leaveUpdateBloc = LeaveUpdateBloc();
final LeaveCreateBloc _leaveCreateBloc = LeaveCreateBloc();
Route<dynamic> generateRoute(RouteSettings settings) {
final RouteArguments args = settings.arguments;
switch (settings.name) {
...
...
case Routes.LEAVE:
return MaterialPageRoute(
builder: (_) => MultiBlocProvider(
providers: [
BlocProvider(create: (context) => _leaveBloc),
BlocProvider(create: (context) => _leaveUpdateBloc),
BlocProvider(create: (context) => _leaveCreateBloc),
],
child: LeaveScreen(),
),
);
...
...
default:
return MaterialPageRoute(
builder: (_) => Scaffold(
body: Center(
child: Text('No route defined for ${settings.name}'),
),
),
);
}
}
void dispose() {
_leaveBloc.close();
_leaveUpdateBloc.close();
_leaveCreateBloc.close();
}
}
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有什么线索吗??
TL; 博士
- 不要
BlocProvider(create: (context) => _yourBloc)在路由级块访问上使用。- 使用
BlocProvider.value(value: _leaveBloc, child: LeaveScreen())来代替。- 不要在 UI 的
dispose方法中关闭块。
在@Rolly 的帮助下,我们设法解决了此问题的主要原因。发生这种情况是因为在这种情况下,我使用了路由级别的 bloc 访问提供程序并关闭dispose了 UI 上的bloc from方法。由于这是很久以前的问题,我不确定我是否记得所有内容。但我会尽可能地解释清楚,并且尽我所能地记住。
主要原因
将集团视为一扇门。我告诉我的应用程序中获得leaveBloc的LeaveScreen,当用户访问它,做一个烂摊子,并给予他们所需要的。第一次访问它时,它可以工作,因为它是打开的,应用程序知道要做什么,直到用户按下后退按钮并且我的脚本将其关闭。
当用户返回该页面时,块已关闭,应用程序尝试敲门但它不会打开,因此它不知道该怎么做,只能站在那里等待门被打开。
解决方案
因为我们使用路由级别的块访问,应用程序不应关闭 UI 级别内的任何块。相反,在路由文件上创建一个处置函数并在小部件树的顶部附近触发它。像这样:
router.dart
class Router {
final LeaveBloc _leaveBloc = LeaveBloc(
...
);
Route<dynamic> generateRoute(RouteSettings settings) {
case Routes.LEAVE:
return MaterialPageRoute(
builder: (_) =>
BlocProvider.value(value: _leaveBloc, child: LeaveScreen()));
}
void dispose() {
_leaveBloc.close();
// another bloc
// another bloc
}
}
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main.dart
void main() async {
...
runApp(MyApp());
}
class MyApp extends StatefulWidget {
const MyApp({Key key}) : super(key: key);
@override
_MyAppState createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
final Router _router = Router();
...
@override
void dispose() {
_router.dispose(); // <-- trigger dispose when the user closes the app
super.dispose();
}
@override
Widget build(BuildContext context) {
return Scaffold(
...
);
}
}
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附加说明
请注意,我正在更改route脚本:
case Routes.LEAVE:
return MaterialPageRoute(
builder: (_) => MultiBlocProvider(
providers: [
BlocProvider(create: (context) => _leaveBloc),
BlocProvider(create: (context) => _leaveUpdateBloc),
BlocProvider(create: (context) => _leaveCreateBloc),
],
child: LeaveScreen(),
),
);
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对此:
case Routes.LEAVE:
return MaterialPageRoute(
builder: (_) =>
BlocProvider.value(value: _leaveBloc, child: LeaveScreen()));
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这是必要的,因为我们需要告诉应用程序我们不想从 UI 级别关闭块并让路由器的 dispose 方法来完成这项工作。在这一行的 bloc 库文档中对此进行了正式解释。
我们在向路由提供 CounterBloc 实例时使用 BlocProvider.value ,因为我们不希望 BlocProvider 处理处理 bloc (因为 _AppState 负责)。
参考: bloc 库的官方文档(Bloc Access - Named Route Access)
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