pic*_*ode 12 flipper react-native react-native-ios
将 React Native 从 0.61.5 升级到 0.63.2 后,Flipper
在 IOS 上导致错误为typedef redefinition with different types ('uint8_t' (aka 'unsigned char') vs 'enum clockid_t')
在 github 上有一些建议的答案,但没有一个解决了我的问题https://github.com/facebook/flipper/issues/834
有没有人想出如何解决这个问题?
非常感谢
sul*_*lam 11
步骤1:
转到YOUR_PROJECT > ios > Podfile
然后注释这些行
# use_flipper!()
# post_install do |installer|
# react_native_post_install(installer)
# __apply_Xcode_12_5_M1_post_install_workaround(installer)
# end
Run Code Online (Sandbox Code Playgroud)
第2步:
在第 1 步之后,您必须在路径pod update
上运行命令YOUR_PROJECT > ios
。
宾果游戏完成了。
重要的
如果执行上述 2 个步骤后出现一些错误,
YOUR_PROJECT > ios > YOUR_PROJECT_NAME >
并运行此命令plutil ./Info.plist
它会告诉你问题出在哪里。小智 9
请注意,如果您有 use_frameworks! 启用后,Flipper 将无法工作,您应该在 Podfile 中禁用接下来的几行。
# use_flipper!
# post_install do |installer|
# flipper_post_install(installer)
# end
Run Code Online (Sandbox Code Playgroud)
这就是我为 React Native 0.65 解决的问题。非常重要的是愚蠢应该链接到9.0
post_install do |installer|
react_native_post_install(installer)
installer.pods_project.targets.each do |target|
target.build_configurations.each do |config|
config.build_settings.delete "IPHONEOS_DEPLOYMENT_TARGET"
end
case target.name
when 'RCT-Folly'
target.build_configurations.each do |config|
config.build_settings['IPHONEOS_DEPLOYMENT_TARGET'] = '9.0'
end
end
end
end
Run Code Online (Sandbox Code Playgroud)
小智 6
首先,从项目中删除 Flipper。
当你走这条路之后。路径:“Your-Project-App/ios/Pods/RCT-Folly/folly/portability/Time.h”
替换此代码 time.h
/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <stdint.h>
#include <time.h>
#include <folly/portability/Config.h>
// OSX is a pain. The XCode 8 SDK always declares clock_gettime
// even if the target OS version doesn't support it, so you get
// an error at runtime because it can't resolve the symbol. We
// solve that by pretending we have it here in the header and
// then enable our implementation on the source side so that
// gets linked in instead.
#if __MACH__ && \
((!defined(TARGET_OS_OSX) || TARGET_OS_OSX) && \
(MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_12)) || \
(TARGET_OS_IPHONE)
#ifdef FOLLY_HAVE_CLOCK_GETTIME
#undef FOLLY_HAVE_CLOCK_GETTIME
#endif
#define FOLLY_HAVE_CLOCK_GETTIME 1
#define FOLLY_FORCE_CLOCK_GETTIME_DEFINITION 1
#endif
// These aren't generic implementations, so we can only declare them on
// platforms we support.
#if !FOLLY_HAVE_CLOCK_GETTIME && (defined(__MACH__) || defined(_WIN32))
#define CLOCK_REALTIME 0
#define CLOCK_MONOTONIC 1
#define CLOCK_PROCESS_CPUTIME_ID 2
#define CLOCK_THREAD_CPUTIME_ID 3
typedef uint8_t clockid_t;
extern "C" int clock_gettime(clockid_t clk_id, struct timespec* ts);
extern "C" int clock_getres(clockid_t clk_id, struct timespec* ts);
#endif
#ifdef _WIN32
#define TM_YEAR_BASE (1900)
extern "C" {
char* asctime_r(const tm* tm, char* buf);
char* ctime_r(const time_t* t, char* buf);
tm* gmtime_r(const time_t* t, tm* res);
tm* localtime_r(const time_t* t, tm* o);
int nanosleep(const struct timespec* request, struct timespec* remain);
char* strptime(
const char* __restrict buf,
const char* __restrict fmt,
struct tm* __restrict tm);
time_t timelocal(tm* tm);
time_t timegm(tm* tm);
}
#endif
Run Code Online (Sandbox Code Playgroud)
之后,请尝试通过 Xcode 运行应用程序,现在应用程序无法成功运行,您收到另一个错误
第二个错误是:“命令 PhaseScriptExecution 失败,退出代码非零”
屏幕截图中的第二个错误解决方案,
归档时间: |
|
查看次数: |
8016 次 |
最近记录: |