Pea*_*Gen 12 apple-push-notifications ios firebase flutter firebase-cloud-messaging
我正在为 Android 和 iOS 开发一个 Flutter 应用程序。它有通知,所以我确实实现了firebase_messaging API。我正在通过设备 ID 向某些设备发送通知,并向topics其发送通知。
我正在测试topics通知发送,它在 Android 中 100% 正常工作。我按照上面提供的链接中的指南,也实现了 iOS 设置。但是在 iOS 中,当通知被发送时,只有当它在前台时才会被应用程序接收。这意味着,只能通过onMessage. 如果应用程序在后台或关闭,我看不到通知(我在控制台中打印它)。但是当我重新打开应用程序时,通知会被打印出来。
下面是我的通知注册码
FirebaseMessagesImpl msg = FirebaseMessagesImpl();
msg.requestPermissions();
//Get configured with firebase messaging to recieve messages
msg.getMessage().then((_) {
msg.register().then((String token) {
print(token);
//Register to the `topic` so we get messages sent to the topic
msg.topicRegister();
.........
}
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FirebaseMessagesImpl
import 'package:firebase_messaging/firebase_messaging.dart';
import 'package:http/http.dart' as http;
import 'dart:convert' as convert;
class FirebaseMessagesImpl {
final FirebaseMessaging _firebaseMessaging = FirebaseMessaging();
String serverToken =
"AAAAAAA:XXXXXXXXX-YYYYYYYY-ZZZZ-BBBBBBBB";
Future<String> register() async {
String token = "";
_firebaseMessaging.getToken().then((t) {
token = t;
print("ha: " + t);
});
return token;
}
Future<void> getMessage() async {
_firebaseMessaging.configure(
onMessage: (Map<String, dynamic> message) async {
print('on message $message');
//setState(() => _message = message["notification"]["title"]);
}, onResume: (Map<String, dynamic> message) async {
print('on resume $message');
// setState(() => _message = message["notification"]["title"]);
}, onLaunch: (Map<String, dynamic> message) async {
print('on launch $message');
//setState(() => _message = message["notification"]["title"]);
});
}
void topicRegister() {
// _firebaseMessaging.subscribeToTopic("mobile_admin");
_firebaseMessaging.subscribeToTopic("puppies");
}
void requestPermissions() async
{
await _firebaseMessaging.requestNotificationPermissions(
const IosNotificationSettings(sound:true, badge:true, alert:true, provisional:false)
);
}
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}
下面是我的Info.plist
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>FirebaseAppDelegateProxyEnabled</key>
<false/>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>MY APP NAME</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>$(FLUTTER_BUILD_NAME)</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>$(FLUTTER_BUILD_NUMBER)</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UIBackgroundModes</key>
<array>
<string>fetch</string>
<string>remote-notification</string>
</array>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIMainStoryboardFile</key>
<string>Main</string>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UIViewControllerBasedStatusBarAppearance</key>
<false/>
</dict>
</plist>
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下面是AppDelegate.swift
import UIKit
import Flutter
import Firebase
@UIApplicationMain
@objc class AppDelegate: FlutterAppDelegate {
override func application(
_ application: UIApplication,
didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
) -> Bool {
FirebaseApp.configure()
GeneratedPluginRegistrant.register(with: self)
if #available(iOS 10.0, *) {
UNUserNotificationCenter.current().delegate = self as? UNUserNotificationCenterDelegate
}
return super.application(application, didFinishLaunchingWithOptions: launchOptions)
}
override func application(_ application: UIApplication, didRegisterForRemoteNotificationsWithDeviceToken deviceToken: Data) {
Messaging.messaging().apnsToken = deviceToken
super.application(application, didRegisterForRemoteNotificationsWithDeviceToken: deviceToken)
}
}
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正如某些人在 OTHER SO 答案中推荐的那样,我从 AppDelegate.swift 代码中删除了以下部分并尝试过,仍然存在相同的问题。
if #available(iOS 10.0, *) {
UNUserNotificationCenter.current().delegate = self as? UNUserNotificationCenterDelegate
}
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我也cloud messaging按照指南将苹果密钥文件上传到 Firebase 项目部分。
下面是我发送通知的 JSon 代码
{
"notification": {
"body": "body",
"title": "title"
},
"priority": "high",
"data": {
"body": "body",
"title": "title",
"click_action": "FLUTTER_NOTIFICATION_CLICK",
"id": "1",
"status": "done",
"image": "https://ibin.co/2t1lLdpfS06F.png"
},
"to": "/topics/puppies"
}
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我的登录功能如下
我是 iOS 新手,无法弄清楚发生了什么。我想就像在 Android 中一样,当应用程序在后台或关闭时,通知会自动出现在通知栏中。
更新
根据@nandish 的建议,我将AppDelegate.swift文件更改如下
import UIKit
import Flutter
import Firebase
@UIApplicationMain
@objc class AppDelegate: FlutterAppDelegate, UNUserNotificationCenterDelegate {
override func application(
_ application: UIApplication,
didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
) -> Bool {
FirebaseApp.configure()
GeneratedPluginRegistrant.register(with: self)
UNUserNotificationCenter.current().delegate = self
return super.application(application, didFinishLaunchingWithOptions: launchOptions)
}
override func application(_ application: UIApplication, didRegisterForRemoteNotificationsWithDeviceToken deviceToken: Data) {
Messaging.messaging().apnsToken = deviceToken
super.application(application, didRegisterForRemoteNotificationsWithDeviceToken: deviceToken)
}
// MARK: - UNUserNotificationCenterDelegate Method
func userNotificationCenter(_ center: UNUserNotificationCenter, willPresent notification: UNNotification, withCompletionHandler completionHandler: @escaping (UNNotificationPresentationOptions) -> Void) {
completionHandler([.alert])
}
func userNotificationCenter(_ center: UNUserNotificationCenter, didReceive response: UNNotificationResponse, withCompletionHandler completionHandler: @escaping () -> Void) {
}
}
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然后我结束了以下错误
UNUserNotificationCenter' is only available in iOS 10.0 or newer
func userNotificationCenter(_ center: UNUserNotificationCenter, willPresent notification: UNNotification, withCompletionHandler completionHandler: @escaping (UNNotificationPresentationOptions) -> Void) {
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更新
在前台,当发出通知时,我从应用程序收到以下响应。这也仅在 iPhone 模拟器中,而不是在真实设备中。
{from: /topics/puppies, status: done, id: 1, notification: {body: body, title: title, e: 1, tag: topic_key_9204266xxxxxxx535}, title: title, image: https://ibin.co/2t1lLdpfS06F.png, collapse_key: com.aaa.xxx, body: body, click_action: FLUTTER_NOTIFICATION_CLICK}
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首先,如果您使用 Firebase Cloud Messaging 进行通知,Android 将在应用程序打开或关闭时收到通知。但在 iOS 方面,iOS 使用的是APN's (Apple Push Notification).
*- 您应该在真实设备上尝试。在 iOS 模拟器上,获取通知不稳定。在 *
在您的 Firebase 控制台上,Settings > Cloud Messaging > iOS Application Configuration然后从 Apple Developer 面板添加您的 APN 识别密钥。你可以在这个文档上看到。
您还应该添加"content_available": true通知负载。
这里有一个例子:
{
"to": "/topics/topic_name",
"content_available": true,
"notification": {
"title": "TITLE TEXT",
"body": "BODY TEXT",
"content_available": true
},
"data": {
"body": "BODY TEXT",
"title": "TITLE TEXT",
"click_action": "FLUTTER_NOTIFICATION_CLICK"
}
}
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