J. *_*Saw 4 firebase flutter google-cloud-firestore stream-builder
我正在尝试执行以下操作:
“修改”获取 Stream 数据(其中包括 Firestore UID),使用该 UID 从 Firestore 获取数据,然后使用该数据填充 StreamBuilder。
因此流程是:添加新文档 -> Stream 获取文档 -> 函数从该文档获取 UID -> 函数使用该 UID 从 Firestore 获取更多数据 -> 函数返回以使用新数据填充 StreamBuilder。
我当前的设置如下——它有效,但 FutureBuilder 显然在每次重建小部件时都会调用 Firestore,而没有人希望这样。
Stream<QuerySnapshot> upperStream;
void initState() {
super.initState();
upperStream = aStream();
}
Stream<QuerySnapshot> aStream() {
return Firestore.instance
.collection('FirstLevel')
.document(/*ownUID (not related to stream)*/)
.collection('SecondLevel')
.snapshots();
}
Future<List> processStream(List streamData) async {
List futureData = List();
for (var doc in streamData) {
Map<String, dynamic> dataToReturn = Map<String, dynamic>();
DocumentSnapshot userDoc = await Firestore.instance
.collection('FirstLevel')
.document(/*OTHER USER'S UID FROM STREAM*/)
.get();
dataToReturn['i'] = userDoc['i'];
futureData.add(dataToReturn);
}
return futureData;
}
...
...
//The actual widget
Expanded(
child: StreamBuilder(
stream: upperStream,
builder: (context, snapshot) {
// Error/null handling
return FutureBuilder(
future: processStream(snapshot.data.documents),
builder: (context, futureSnap) {
// Error/null handling
return ListView.builder(
shrinkWrap: true,
itemCount: futureSnap.data.length,
scrollDirection: Axis.vertical,
itemBuilder: (context, index) {
//Continuing with populating
});
});
}),
),
Run Code Online (Sandbox Code Playgroud)
处理这样的流程的最佳方法是什么?创建一个方法,修改 Firestore 流中的数据然后返回,而根本不需要 ListView.builder?
编辑:我尝试像这样创建自己的流:
Stream<Map<String, dynamic>> aStream2() async* {
QuerySnapshot snap = await Firestore.instance
.collection(FirstLevel)
.document(/*OWN UID*/)
.collection(SecondLevel)
.getDocuments();
for (var doc in snap.documents) {
Map<String, dynamic> data = Map<String, dynamic>();
DocumentSnapshot userDoc = await Firestore.instance
.collection(FirstLevel)
.document(/*OTHER USER'S UID RECEIVED FROM STREAM*/)
.get();
data['i'] = userDoc['i'];
yield data;
}
}
Run Code Online (Sandbox Code Playgroud)
但是,当新文档添加到 SecondLevel 集合时,流不会被触发/更新。
好吧,我想我找到了解决方案的路径。我从流中获取数据,对其进行修改,然后在一种方法中将其生成给 StreamBuilder,而不再需要 FutureBuilder。正如克里斯托弗·摩尔在评论中提到的,关键是await for
。流方法如下所示:
Stream<List> aStream() async* {
List dataToReturn = List();
Stream<QuerySnapshot> stream = Firestore.instance
.collection(LevelOne)
.document(OWN UID)
.collection(LevelTwo)
.snapshots();
await for (QuerySnapshot q in stream){
for (var doc in q.documents) {
Map<String, dynamic> dataMap= Map<String, dynamic>();
DocumentSnapshot userDoc = await Firestore.instance
.collection('UserData')
.document(doc['other user data var'])
.get();
dataMap['i'] = userDoc['i'];
//...//
dataToReturn.add(dataMap);
}
yield dataToReturn;
}
}
Run Code Online (Sandbox Code Playgroud)
然后 StreamBuilder 会根据我的需要填充修改后的数据。
归档时间: |
|
查看次数: |
2889 次 |
最近记录: |