Swiftui在使用路径绘制折线图时为每条线设置动画

blu*_*man 1 swiftui

我正在尝试使用 SwiftUI、Path 和 Shape 为折线图制作动画。在添加每一行时,我无法让每个 path.addLine 单独出现

这是我试过的



import SwiftUI

struct LineChartShape: Shape{
    
    var chartItems: [ChartItem]

    var animatableData: [ChartItem] {
        get { chartItems }
        set {
            self.chartItems = newValue
        }
    }

    
    func path(in rect: CGRect) -> Path {
        var path = Path()
        let width = rect.width
        let height = rect.height
        path.move(to: CGPoint(x: width * 0.05, y: height * 0.5))
        
        chartItems.forEach { chartItem in
            path.addLine(to: CGPoint(x: width * CGFloat(chartItem.x), y:  height * CGFloat(chartItem.y)))
        }
        
        return path
    }
    
    
}

struct LineChartShape_Previews: PreviewProvider {
    static var previews: some View {
        GeometryReader { geometry in
            
            LineChartShape(chartItems: [
                ChartItem(y: 0.5, x: 0.05),
                ChartItem(y: 0.4, x: 0.1),
                ChartItem(y: 0.2, x: 0.15),
                ChartItem(y: 0.3, x: 0.2),
                ChartItem(y: 0.3, x: 0.25),
                ChartItem(y: 0.4, x: 0.3),
                ChartItem(y: 0.5, x: 0.35),
                ChartItem(y: 0.3, x: 0.4),
                ChartItem(y: 0.6, x: 0.45),
                ChartItem(y: 0.65, x: 0.5),
                ChartItem(y: 0.5, x: 0.55),
                ChartItem(y: 0.5, x: 0.6),
                ChartItem(y: 0.4, x: 0.65),
                ChartItem(y: 0.45, x: 0.7),
                ChartItem(y: 0.3, x: 0.75),
                ChartItem(y: 0.3, x: 0.8),
                ChartItem(y: 0.2, x: 0.85),
                ChartItem(y: 0.3, x: 0.9)
            ])
                .stroke(Color.blue, lineWidth: 5)
                .animation(.easeInOut(duration: 10))
                

        }
    }
}

struct ChartItem: Identifiable{
    let id = UUID()
    var y: Float
    var x: Float
    
}

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我是 Swift 的新手,所以我确定我遗漏了一些明显的东西,但我无法弄清楚。谢谢你的帮助

Asp*_*eri 5

这是可能的解决方案的演示。使用 Xcode 12 测试。

演示

struct TestAnimateAddShape: View {
    @State private var end = CGFloat.zero
    var body: some View {
        GeometryReader { geometry in

            LineChartShape(chartItems: [
                ChartItem(y: 0.5, x: 0.05),
                ChartItem(y: 0.4, x: 0.1),
                ChartItem(y: 0.2, x: 0.15),
                ChartItem(y: 0.3, x: 0.2),
                ChartItem(y: 0.3, x: 0.25),
                ChartItem(y: 0.4, x: 0.3),
                ChartItem(y: 0.5, x: 0.35),
                ChartItem(y: 0.3, x: 0.4),
                ChartItem(y: 0.6, x: 0.45),
                ChartItem(y: 0.65, x: 0.5),
                ChartItem(y: 0.5, x: 0.55),
                ChartItem(y: 0.5, x: 0.6),
                ChartItem(y: 0.4, x: 0.65),
                ChartItem(y: 0.45, x: 0.7),
                ChartItem(y: 0.3, x: 0.75),
                ChartItem(y: 0.3, x: 0.8),
                ChartItem(y: 0.2, x: 0.85),
                ChartItem(y: 0.3, x: 0.9)
            ])
                .trim(from: 0, to: end)            // << here !!
                .stroke(Color.blue, lineWidth: 5)
                .animation(.easeInOut(duration: 10))
        }.onAppear { self.end = 1 }                  // << activate !!
    }
}
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