ven*_*ick 11 dart flutter bloc flutter-bloc
示例状态:
abstract class ExampleState extends Equatable {
const ExampleState();
}
class LoadingState extends ExampleState {
//
}
class LoadedState extends ExampleState {
//
}
class FailedState extends ExampleState {
//
}
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示例_事件:
abstract class ExampleEvent extends Equatable {
//
}
class SubscribeEvent extends ExampleEvent {
//
}
class UnsubscribeEvent extends ExampleEvent {
//
}
class FetchEvent extends ExampleEvent {
//
}
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示例_块:
class ExampleBloc extends Bloc<ExampleEvent, ExampleState> {
@override
ExampleState get initialState => LoadingState();
@override
Stream<ExampleState> mapEventToState(
ExampleEvent event,
) async* {
if (event is SubscribeEvent) {
//
} else if (event is UnsubscribeEvent) {
//
} else if (event is FetchEvent) {
yield LoadingState();
try {
// network calls
yield LoadedState();
} catch (_) {
yield FailedState();
}
}
}
}
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示例_屏幕:
class ExampleScreenState extends StatelessWidget {
// ignore: close_sinks
final blocA = ExampleBloc();
@override
Widget build(BuildContext context) {
return Scaffold(
body: BlocBuilder<ExampleBloc, ExampleState>(
bloc: blocA,
// ignore: missing_return
builder: (BuildContext context, state) {
if (state is LoadingState) {
blocA.add(Fetch());
return CircularProgressBar();
}
if (state is LoadedState) {
//...
}
if (state is FailedState) {
//...
}
},
),
);
}
}
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正如您在 example_bloc 中看到的,初始状态是 LoadingState() 并且在构建中它显示圆形进度条。我使用 Fetch() 事件来触发下一个状态。但我在那里使用它感觉不舒服。我想做的是:
当应用程序启动时,它应该显示 LoadingState 并开始网络调用,然后当它全部完成时,它应该显示 LoadedState 和网络调用结果,如果出现问题,它应该显示 FailedState。我想在不做的情况下实现这些
if (state is LoadingState) {
blocA.add(Fetch());
return CircularProgressBar();
}
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Ser*_*kov 30
您的不适确实是有原因的 - 不应从build()方法中触发任何事件(build() 可以根据 Flutter 框架的需要触发多次)
我们的案例是在创建 Bloc 时触发初始事件
可能性概述
create: 回调仅在 BlocProvider 挂载时触发一次,而 BlocProvider 在卸载 BlocProvider 时将 close() bloc
class ExampleScreenState extends StatelessWidget {
@override
Widget build(BuildContext context) {
return Scaffold(
body: BlocProvider(
create: (context) => ExampleBloc()..add(Fetch()), // <-- first event,
child: BlocBuilder<ExampleBloc, ExampleState>(
builder: (BuildContext context, state) {
...
},
),
),
);
}
}
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StateStatefull 小部件中创建 Bloc 的情况class _ExampleScreenStateState extends State<ExampleScreenState> {
ExampleBloc _exampleBloc;
@override
void initState() {
super.initState();
_exampleBloc = ExampleBloc();
_exampleBloc.add(Fetch());
// or use cascade notation
// _exampleBloc = ExampleBloc()..add(Fetch());
}
@override
void dispose() {
super.dispose();
_exampleBloc.close(); // do not forget to close, prefer use BlocProvider - it would handle it for you
}
@override
Widget build(BuildContext context) {
return Scaffold(
body: BlocBuilder<ExampleBloc, ExampleState>(
bloc: _exampleBloc,
builder: (BuildContext context, state) {
...
},
),
);
}
}
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class ExampleBloc extends Bloc<ExampleEvent, ExampleState> {
...
ExampleBloc() {
add(Fetch());
}
}
// insert it to widget tree with BlocProvider or create in State
BlocProvider( create: (_) => ExampleBloc(), ...
// or in State
class _ExampleScreenStateState extends State<ExampleScreenState> {
final _exampleBloc = ExampleBloc();
...
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PS请随时在评论中联系我
小智 10
谢尔盖·萨尔尼科夫有一个很好的答案。不过我想我可以添加另一个建议。
在我的 main.dart 文件中,我使用 MultiBlocProvider 创建所有块以供在树中进一步使用。像这样
Widget build(BuildContext context) {
return MultiBlocProvider(
providers: <BlocProvider<dynamic>>[
BlocProvider<OneBloc>(create: (_) => OneBloc()),
BlocProvider<TwoBloc>(create: (_) => TwoBloc()),
],
child: MaterialApp( // Rest of your app )
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然后,当我加载页面时需要调用事件时,在这种情况下,我想根据所选的列表图块获取一些数据,并且我需要比 FutureBuilder 可以提供的更多选项,我简单地使用了 initState(); 并致电集团提供商并添加了一个事件。
class _ExampleScreenState extends State<ExampleScreen> {
@override
void initState() {
super.initState();
BlocProvider.of<OneBloc>(context)
.add(FetchData);
}
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它之所以有效,是因为该块已经从根小部件提供了。
简单来说:
1. 使用BlocProvider,在创建时调用。
BlocProvider(create: (context) => ExampleBloc()..add(Fetch()))
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2. 使用BlocState,将其用作
class _ExampleScreenStateState extends State<ExampleScreenState> {
ExampleBloc _exampleBloc;
@override
void initState() {
super.initState();
_exampleBloc = ExampleBloc()..add(Fetch());
}
@override
void dispose() {
super.dispose();
_exampleBloc.close();
}
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