将 SDL2 与 CMake 链接

Nuu*_*les 3 c++ cmake sdl-2

我在将 SDL2 链接到我的项目时遇到问题,这可能是因为我是 CMake 的新手,我不完全知道如何用它创建新项目。我尝试解决此问题的每次和方法都会导致以下问题之一:

  1. “找不到 WinMain@16”
  2. 多个未定义的引用错误
  3. 对“SDL_main”的未定义引用

我尝试使用 find_package,直接链接到文件,链接到库文件,遵循教程(例如https://trenki2.github.io/blog/2017/06/02/using-sdl2-with-cmake/),寻找答案(他们中的大多数人谈论使用我无法开始工作的 find_package)(例如将 SDL2 与 CMake 一起使用)。

项目依赖

SDL 2.0.12、CMake 3.17.0、7-Zip、mingw32-make、wget

该项目应该是跨平台的,但主要的 devenv 是 Windows 10。所有脚本都从根文件夹“vivaria”运行。

项目结构

vivaria/
??? build/
?   ??? [cmake build files]
??? buildtools/
?   ??? SDL2/SDL2-2.0.12/lib/x86 (and x64)
?                            ??? SDL2.lib
?                            ??? SDL2main.libs
??? deploy/
??? resources/
??? scripts/
?   ??? build_windows_debug_x86.bat
?   ??? install_buildtools_windows.bat
??? src/
    ??? CMakeLists.txt
    ??? vivaria.cpp
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build_windows_debug_x86.bat

cmake -G "MinGW Makefiles" -S .\src\ -B .\build\ -DCMAKE_BUILD_TYPE=Debug
cd .\build\
mingw32-make
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vivaria.cpp

vivaria/
??? build/
?   ??? [cmake build files]
??? buildtools/
?   ??? SDL2/SDL2-2.0.12/lib/x86 (and x64)
?                            ??? SDL2.lib
?                            ??? SDL2main.libs
??? deploy/
??? resources/
??? scripts/
?   ??? build_windows_debug_x86.bat
?   ??? install_buildtools_windows.bat
??? src/
    ??? CMakeLists.txt
    ??? vivaria.cpp
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CMakeLists.txt:对 SDL_main 的未定义引用

cmake_minimum_required(VERSION 3.17)
project(Vivaria VERSION 1.0.0)

set(CMAKE_CXX_GLAGS "${CMAKE_CXX_FLAGS} -std=c++11 -lmingw32")
# set(CMAKE_EXE_LINKER_FLAGS "-static-libgcc -static-libstdc++")

set(INCLUDE_DIR "${CMAKE_SOURCE_DIR}/../buildtools")
set(SDL2_DIR "${INCLUDE_DIR}/SDL2/SDL2-2.0.12")

set(SDL2_INCLUDE_DIRS "${SDL2_DIR}/include")
set(CMAKE_BINARY_DIR "${CMAKE_SOURCE_DIR}/../deploy")

# Support both 32 and 64 bit builds
if (${CMAKE_SIZEOF_VOID_P} MATCHES 8)
    set(SDL2_LIBRARIES "${SDL2_DIR}/lib/x64/SDL2main.lib;${SDL2_DIR}/lib/x64/SDL2.lib")
else ()
    set(SDL2_LIBRARIES "${SDL2_DIR}/lib/x86/SDL2main.lib;${SDL2_DIR}/lib/x86/SDL2.lib")
endif ()

# link dependencies
include_directories(${SDL2_INCLUDE_DIRS})
link_directories(${SDL2_LIBRARIES})

# Project files and linking
set(SOURCES vivaria.cpp)
add_executable(${PROJECT_NAME} vivaria.cpp)
target_link_libraries(${PROJECT_NAME} ${SDL2_LIBRARIES})
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控制台输出

F:\Koodit\Vivaria\build>mingw32-make
[ 50%] Linking CXX executable Vivaria.exe
c:/mingw/bin/../lib/gcc/mingw32/9.2.0/../../../../mingw32/bin/ld.exe: F:/Koodit/Vivaria/src/../buildtools/SDL2/SDL2-2.0.12/lib/x86/SDL2main.lib(Win32/Release/SDL_windows_main.obj):(.text[_main_getcmdline]+0xd1): undefined reference to `SDL_main'
collect2.exe: error: ld returned 1 exit status
CMakeFiles\Vivaria.dir\build.make:104: recipe for target 'Vivaria.exe' failed
mingw32-make[2]: *** [Vivaria.exe] Error 1
CMakeFiles\Makefile2:91: recipe for target 'CMakeFiles/Vivaria.dir/all' failed
mingw32-make[1]: *** [CMakeFiles/Vivaria.dir/all] Error 2
Makefile:99: recipe for target 'all' failed
mingw32-make: *** [all] Error 2
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install_buildtools_windows.bat

set SDL2=SDL2-devel-2.0.12-VC.zip
set DOWNLOAD_DIR=%cd%\buildtools
set OUTPUT_DIR=%cd%\buildtools\SDL2

wget "https://libsdl.org/release/%SDL2%" -P "%DOWNLOAD_DIR%"

7z x "%DOWNLOAD_DIR%\%SDL2%" -y -o%OUTPUT_DIR%

del /F /Q %DOWNLOAD_DIR%\%SDL2%
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如您所见,我对 CMake 仍然“有点”陌生,但我正在努力学习。

Ale*_*ing 6

钱币。关于你的 CMakeLists 的一切都是错误的。

  1. 永远不要CMAKE_CXX_FLAGS在你的 CMakeLists.txt 中设置
  2. 切勿使用include_directorieslink_directories
  3. 切勿在target_link_libraries没有可见性说明符的情况下使用。
  4. 切勿手动设置库的路径。
  5. 不要将目标名称设置为与项目名称相同。这是毫无意义的复杂性和糟糕的风格。

这就是你所需要的:

cmake_minimum_required(VERSION 3.16)
project(Vivaria VERSION 1.0.0)

set(CMAKE_CXX_STANDARD 11)
set(CMAKE_CXX_STANDARD_REQUIRED YES)
set(CMAKE_CXX_EXTENSIONS OFF)

find_package(SDL2 REQUIRED)

add_executable(Vivaria vivaria.cpp)
target_link_libraries(Vivaria PRIVATE SDL2::SDL2)
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您的代码也有错误。您需要将此行添加到文件的顶部

#define SDL_MAIN_HANDLED
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首先,使用 vcpkg 安装 SDL2。然后,通过上述更改,它使用以下命令为我编译和运行:

> mkdir build
> cd build
> cmake -G Ninja -DCMAKE_BUILD_TYPE=Release -DCMAKE_TOOLCHAIN_FILE=X:/path/to/vcpkg.cmake ..
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