phi*_*phi 21 iphone objective-c uitableview uislider
编辑:我正在开始这个奖励,因为我正在寻找一个带有UITableViewCell 子类的"更清洁"的解决方案,而不是搞乱UITableView委托和数据源.理想情况下,我想看看我怎么能处理这些UISlider事件.谢谢!
我正在使用组样式UITableView,我有几个看起来像这样的单元格:

现在,当我处于编辑模式时,我想UISlider设置一个正确的UILabel的值,以便结果如下所示:

有人能指出我正确的方向吗?我甚至不确定我是应该通过子类化UITableViewCell还是在IB中做到这一点.代码片段将受到高度赞赏:)
Nil*_*nch 24
作为赏金的傻瓜,我坐下来试验了一下.这是我发现最干净的解决方案:
您将创建一个自定义单元类.正如我从你的帖子中读到的,你对此没有任何问题,我相信它确实是唯一的方法.
在头文件中:
@interface TableCellSlider : UITableViewCell {
UISlider *cellSlider;
}
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在主文件中:
- (id)initWithStyle:(UITableViewCellStyle)style reuseIdentifier:(NSString *)reuseIdentifier {
self = [super initWithStyle:style reuseIdentifier:reuseIdentifier];
if (self) {
cellSlider = [[UISlider alloc] initWithFrame:CGRectMake(200, 10, 100, 20)];
[self addSubview:cellSlider];
cellSlider.hidden = YES;
}
return self;
}
- (void)didTransitionToState:(UITableViewCellStateMask)state
{
if (self.editing) {
cellSlider.hidden = NO;
} else {
cellSlider.hidden = YES;
}
}
- (float)getValue {
return cellSlider.value;
}
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对于表和单元格高度,将其添加到表脚本:
- (void)setEditing:(BOOL)editing animated:(BOOL)animated
{
[self.tableView beginUpdates];
[super setEditing:editing animated:YES];
[self.tableView endUpdates];
//[self.tableView reloadData];
}
- (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath
{
if (self.editing) {
return 50;
} else {
return 30;
}
}
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这应该可以解决问题.您可以在单元格上使用getValue,因此您不必合成滑块,它们将隐藏/重新出现,无论出于何种原因,单元格都可以编辑.
祝你的项目好运:]
fsc*_*idl 12
首先,创建一个新的基于导航的项目,然后创建一个新的名为类文件CustomCell.h和CustomCell.m分别.
将此代码复制并粘贴到RootViewController.m文件中:
#import "RootViewController.h"
#import "CustomCell.h"
@implementation RootViewController
- (void)viewDidLoad
{
[super viewDidLoad];
self.navigationItem.rightBarButtonItem=self.editButtonItem;
}
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView
{
return 2;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
return 1;
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = @"Cell";
CustomCell *cell = (CustomCell*)[tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[[CustomCell alloc] initWithStyle:UITableViewCellStyleValue1 reuseIdentifier:CellIdentifier] autorelease];
}
cell.mainLabel.text=@"ValueName";
return cell;
}
- (void)setEditing:(BOOL)editing animated:(BOOL)animated
{
[super setEditing:editing animated:animated];
[self.tableView beginUpdates];
[self.tableView endUpdates];
}
- (float)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath
{
if(tableView.editing){
return 70;
}
return 44;
}
- (BOOL)tableView:(UITableView *)tableView shouldIndentWhileEditingRowAtIndexPath:(NSIndexPath *)indexPath
{
return NO;
}
- (UITableViewCellEditingStyle)tableView:(UITableView *)tableView editingStyleForRowAtIndexPath:(NSIndexPath *)indexPath
{
return UITableViewCellEditingStyleNone;
}
- (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath
{
return;
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
}
- (void)viewDidUnload
{
[super viewDidUnload];
}
- (void)dealloc
{
[super dealloc];
}
@end
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#import <UIKit/UIKit.h>
@interface CustomCell : UITableViewCell {
}
@property (nonatomic, retain) UILabel *mainLabel;
@property (nonatomic, retain) UILabel *detailLabel;
@property (nonatomic, retain) UISlider *slider;
@end
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#import "CustomCell.h"
@implementation CustomCell
@synthesize mainLabel, detailLabel, slider;
- (id)initWithStyle:(UITableViewCellStyle)style reuseIdentifier:(NSString *)reuseIdentifier
{
self = [super initWithStyle:style reuseIdentifier:reuseIdentifier];
if (self) {
slider = [[UISlider alloc] initWithFrame:CGRectMake(10, 12, 280, 0)];
slider.alpha = 0;
slider.maximumValue = 30;
slider.autoresizingMask = UIViewAutoresizingFlexibleTopMargin;
[self.contentView addSubview:slider];
[slider addTarget:self action:@selector(sliderChanged:) forControlEvents:UIControlEventTouchDragInside];
[slider release];
mainLabel = [[UILabel alloc] initWithFrame:CGRectMake(10, 12, 150, 20)];
mainLabel.highlightedTextColor = [UIColor whiteColor];
mainLabel.backgroundColor = [UIColor clearColor];
[self.contentView addSubview:mainLabel];
[mainLabel release];
detailLabel = [[UILabel alloc] initWithFrame:CGRectMake(self.bounds.size.width-180, 12, 150, 20)];
detailLabel.textAlignment=UITextAlignmentRight;
detailLabel.text = [NSString stringWithFormat:@"%i", lroundf(slider.value)];
detailLabel.highlightedTextColor = [UIColor whiteColor];
detailLabel.backgroundColor = [UIColor clearColor];
[self.contentView addSubview:detailLabel];
[detailLabel release];
}
return self;
}
- (void)setEditing:(BOOL)editing animated:(BOOL)animated
{
[super setEditing:editing animated:animated];
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDuration:0.3];
[UIView setAnimationDelegate:self];
[UIView setAnimationBeginsFromCurrentState:YES];
if(editing){
slider.alpha = 1;
slider.userInteractionEnabled=YES;
}else{
slider.alpha = 0;
slider.userInteractionEnabled=NO;
}
[UIView commitAnimations];
}
-(IBAction) sliderChanged:(id) sender{
detailLabel.text=[NSString stringWithFormat:@"%i", lroundf(slider.value)];
}
- (void)dealloc
{
[super dealloc];
}
@end
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编译并运行,你有一个完美的控件你想要的版本.我甚至实现了像黄油一样光滑的动画.玩得开心!
编辑:如果您确实想使用编辑控件,则不得实现以下方法,并且必须调整标签和滑块的框架.
- (UITableViewCellEditingStyle)tableView:(UITableView *)tableView editingStyleForRowAtIndexPath:(NSIndexPath *)indexPath
{
return UITableViewCellEditingStyleNone;
}
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