Jor*_*lva 4 xcode swift swiftui
在下面的代码中,我尝试将附加参数传递给VidePlayerView. 现在,我正在创建 的一个实例,VideoPlayerView并且没有向它传递任何参数。然而,这最终会调用init带有参数的方法NSRect(我真的不知道它来自哪里)。
我想传递一个额外的参数VideoPlayerView,但我不知道如何做到这一点,因为我似乎无权访问该frame参数。
import SwiftUI
import AVKit
// Note: I couldn't find a way to pass this through the `init` method
var playerLayer = AVCaptureVideoPreviewLayer()
final class VideoPlayerView: NSView {
// MARK: - Initializers
override public init(frame frameRect: NSRect) {
super.init(frame: frameRect)
commonInit()
}
required public init?(coder decoder: NSCoder) {
super.init(coder: decoder)
commonInit()
}
private func commonInit() {
// Do something with playerLayer
}
}
public struct VideoPlayerViewView: NSViewRepresentable {
init(layer: AVCaptureVideoPreviewLayer?) {
if let layer = layer {
playerLayer = layer
} else {
print("No Layer Set")
}
}
public func makeNSView(context: NSViewRepresentableContext<VideoPlayerViewView>) -> NSView {
return VideoPlayerView()
}
}
Run Code Online (Sandbox Code Playgroud)
目前,我正在通过忽略frame争论来解决这个问题,但不确定这是否重要。
final class VideoPlayerView: NSView {
private var playerLayer = AVCaptureVideoPreviewLayer()
private let rootLayer = CALayer()
// MARK: - Initializers
override public init(frame frameRect: NSRect) {
super.init(frame: frameRect)
commonInit()
}
public init(layer: AVCaptureVideoPreviewLayer) {
self.playerLayer = layer
super.init(frame: NSRect())
commonInit()
}
...
public func makeNSView(context: NSViewRepresentableContext<VideoPlayerViewView>) -> NSView {
return VideoPlayerView(layer: self.playerLayer)
}
Run Code Online (Sandbox Code Playgroud)
这是可能的方法。使用 Xcode 11.4 进行测试
final class VideoPlayerView: NSView {
private var playerLayer: AVCaptureVideoPreviewLayer?
// MARK: - Initializers
override public init(frame frameRect: NSRect) {
super.init(frame: frameRect)
commonInit()
}
public convenience init(frame frameRect: NSRect = .zero, layer: AVCaptureVideoPreviewLayer?) {
self.init(frame: frameRect)
self.playerLayer = layer
}
required public init?(coder decoder: NSCoder) {
super.init(coder: decoder)
commonInit()
}
private func commonInit() {
// Do something with playerLayer
}
}
public struct VideoPlayerViewView: NSViewRepresentable {
init(layer: AVCaptureVideoPreviewLayer?) {
if let layer = layer {
playerLayer = layer
} else {
print("No Layer Set")
}
}
public func makeNSView(context: NSViewRepresentableContext<VideoPlayerViewView>) -> NSView {
return VideoPlayerView(layer: playerLayer)
}
public func updateNSView(_ nsView: NSView, context: Context) {
}
}
Run Code Online (Sandbox Code Playgroud)
| 归档时间: |
|
| 查看次数: |
267 次 |
| 最近记录: |