Fra*_*isi 13 iphone uiviewcontroller uiinterfaceorientation ios
我正在尝试检测任何设备方向更改,以便我可以更新视图.
我想更新视图是方向是纵向还是横向,所以我实现了这个方法:
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
// Return YES for supported orientations.
return (interfaceOrientation == UIInterfaceOrientationPortrait || interfaceOrientation == UIInterfaceOrientationLandscapeRight || interfaceOrientation == UIInterfaceOrientationLandscapeLeft);
}
我知道如果我想更新视图以正确显示当前方向,我将需要实现以下一些方法:
– willRotateToInterfaceOrientation:duration:
– willAnimateRotationToInterfaceOrientation:duration:
– didRotateFromInterfaceOrientation:
– willAnimateFirstHalfOfRotationToInterfaceOrientation:duration:
– didAnimateFirstHalfOfRotationToInterfaceOrientation:
– willAnimateSecondHalfOfRotationFromInterfaceOrientation:duration:
现在,问题是我不明白为什么在旋转模拟器时这些方法都没有被触发.
我试过这段代码:
[[UIDevice currentDevice] beginGeneratingDeviceOrientationNotifications];
但仍然没有.所以我想知道,模拟器是否会触发旋转通知?如果是的话,我做错了什么?
Alk*_*ake 53
您需要添加类似的通知观察器
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(didRotate:) name:UIDeviceOrientationDidChangeNotification object:nil];
并添加方法
- (void) didRotate:(NSNotification *)notification
{   
      UIDeviceOrientation orientation = [[UIDevice currentDevice] orientation];
       if (orientation == UIDeviceOrientationLandscapeLeft)
      {
        NSLog(@"Landscape Left!");
      }
}
快速摘要,更改此内容:
[window addSubview:viewController.view];
对此:
[window setRootViewController:viewController];
我很抱歉,如果我花了一些时间来讨论我的一个愚蠢的错误.我发现为什么这个方法– willRotateToInterfaceOrientation:duration:永远不会被调用.有些东西把我的注意力集中在导航控制器上:
只调用根视图控制器的willRotate方法.很可能你有一个奇怪的视图控制器层次结构.
我在另一个论坛发现了这些帖子,我看了一下app delegate.我的代码如下:
CGRect bound = [[UIScreen mainScreen] bounds];
window = [[UIWindow alloc] initWithFrame:CGRectMake(0, 0, bound.size.width, bound.size.height)];
TestViewController *viewController = [[TestViewController alloc] init];
[window addSubview:viewController.view];
[viewController release];
[self.window makeKeyAndVisible];
问题是我没有为窗口设置任何视图控制器,但我只是添加了一个视图.由于急于测试,我做错了.我必须像这样修复代码:
CGRect bound = [[UIScreen mainScreen] bounds];
window = [[UIWindow alloc] initWithFrame:CGRectMake(0, 0, bound.size.width, bound.size.height)];
TestViewController *viewController = [[TestViewController alloc] init];
[window setRootViewController:viewController];
[viewController release];
[self.window makeKeyAndVisible];