Str*_*yer 7 c++ qt boost-asio qthread
我实现了一个类,它可以通过QQueue将数据写入串口,并通过插槽读取.我使用QAsyncSerial来反过来使用boost :: asio和回调.该类被移动到一个线程,当QThread发出"started()"时,它的start()方法被执行
问题是我使用forever {}和QWaitCondition在start() - 方法中使QQueue出列.当这个运行时(显然会永远运行),连接到QAsyncSerial的dataReceived信号的插槽无法被调用,因此我从未从串口读取任何内容.
解决这个问题的常用方法是什么?
SerialPortHandler::SerialPortHandler(SerialPort serialPort, QObject *parent) : QObject(parent), serialPort(serialPort)
{
m_enqueueMessageMutex = new QMutex();
m_messageQueue = new QQueue<BaseMessage*>();
m_waitCondition = new QWaitCondition();
serial.open(serialPort.deviceName(), 2400);
connect(&serial, SIGNAL(dataReceived(QByteArray)), this, SLOT(serialSlotReceivedData(QByteArray)));
}
void SerialPortHandler::serialSlotReceivedData(QByteArray line)
{
qDebug() << QString(line).toAscii();
}
void SerialPortHandler::sendTestPing()
{
PingMessage *msg = new PingMessage();
enqueueMessage(msg);
}
void SerialPortHandler::enqueueMessage(BaseMessage *msg)
{
QMutexLocker locker(m_enqueueMessageMutex);
m_messageQueue->enqueue(msg);
m_waitCondition->wakeAll();
}
void SerialPortHandler::start()
{
if (!serial.isOpen())
return;
forever {
m_enqueueMessageMutex->lock();
if (m_messageQueue->isEmpty())
m_waitCondition->wait(m_enqueueMessageMutex);
BaseMessage *msg = m_messageQueue->dequeue();
serial.write(msg->encodeForWriting());
m_enqueueMessageMutex->unlock();
}
}
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boost :: asio使用的更改的QAsyncSerial回调:
void QAsyncSerial::readCallback(const char *data, size_t size)
{
emit dataReceived(QByteArray::fromRawData(data, (int) size));
}
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编辑:
我用另一种方法解决了这个问题.我抛弃了QAsyncSerial,而是使用了CallbackAsyncSerial,它也是由QAsyncSerial直接分发的.现在boost :: asio使用的回调是serialSlotReceivedData"slot".这"解决"了这个问题,因为在线程boost :: asio运行时调用了回调.由于它有自己的线程,所以ThreadPortHandler运行的线程被永久循环阻塞并不重要.
新代码:(因为QAsyncSerial类似于CallbackAsyncSerial的包装器,只有一些微不足道的事情发生了变化)
SerialPortHandler::SerialPortHandler(SerialPort serialPort, QObject *parent) : QObject(parent), serialPort(serialPort)
{
m_enqueueMessageMutex = new QMutex();
m_messageQueue = new QQueue<BaseMessage*>();
m_waitCondition = new QWaitCondition();
/* serial is now CallbackAsyncSerial and not QAsyncSerial */
serial.open(QString(serialPort.deviceName()).toStdString(), 2400);
serial.setCallback(bind(&SerialPortHandler::serialSlotReceivedData, this, _1, _2));
m_messageProcessingState = MessageProcessingState::Inactive;
}
void SerialPortHandler::start()
{
if (!serial.isOpen())
return;
forever {
m_enqueueMessageMutex->lock();
if (m_messageQueue->isEmpty())
m_waitCondition->wait(m_enqueueMessageMutex);
BaseMessage *msg = m_messageQueue->dequeue();
QByteArray encodedMessage = msg->encodeForWriting();
serial.write(encodedMessage.constData(), encodedMessage.length());
m_enqueueMessageMutex->unlock();
}
}
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1) 在线程中创建槽,例如 onMessageReady(),它将完成这项工作。
2) 创建一个信号表示新消息已准备好,并在每次创建新消息时发出该信号。
3) 使用 QueuedConnection 连接它们并调用线程的 exec 函数。
这不会像 WaitforObject 那样阻塞您的线程,并且您将处理所有传入信号。
像这样的东西:
SerialPortHandler: public QThread
{
Q_OBJECT
...
signals:
void sNewMessageReady();
slots:
void onNewMessageReady();
void serialSlotReceivedData(QByteArray);
};
SerialPortHandler::SerialPortHandler(SerialPort serialPort, QObject *parent) : QThread(parent), serialPort(serialPort)
{
m_enqueueMessageMutex = new QMutex();
m_messageQueue = new QQueue<BaseMessage*>();
serial.open(serialPort.deviceName(), 2400);
connect(&serial, SIGNAL(dataReceived(QByteArray)), this, SLOT(serialSlotReceivedData(QByteArray)));
connect(this, SIGNAL(sNewMessageReady()), this, SLOT(onNewMessageReady()),Qt::QueuedConnection);
}
void SerialPortHandler::enqueueMessage(BaseMessage *msg)
{
QMutexLocker locker(m_enqueueMessageMutex);
m_messageQueue->enqueue(msg);
emit sNewMessageReady();
}
void SerialPortHandler::onNewMessageReady()
{
QMutexLocker locker(m_enqueueMessageMutex);
BaseMessage *msg = m_messageQueue->dequeue();
serial.write(msg->encodeForWriting());
}
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毕竟只需调用线程的 exec() 方法,您根本不需要重新实现 run() 并使用 QWaitCondotion。
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