Jir*_*nec 0 html javascript css video.js
我有最新的videojs(版本:7.6.6)。
是否可以使进度条可拖动?
当前状态: 当我在进度条上移动鼠标时,第一件事是播放器等待下载几帧,然后移动。
想要: 我可以将鼠标(单击状态 = mouseDown)移动到进度条上我想要更新时间,而不是等待下载帧然后更新时间。
我当前的代码:(videojs 7.6.6 和插件包括) - 我正在使用 HLS
超文本标记语言
<video id="video" class="video-js" width="640" height="360" controls preload="auto">
<source src="list.m3u8" type="application/x-mpegURL">
</video>
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JS
var player = videojs('video', {
fluid: false,
inactivityTimeout: 2000,
controlBar: {
'pictureInPictureToggle': true,
volumePanel: {
inline: true
}
},
html5: {
hls: {
overrideNative: true
},
nativeAudioTracks: false,
nativeTextTracks: false,
},
plugins: {
httpSourceSelector:
{
default: 'auto'
}
}
});
player.httpSourceSelector();
player.mobileUi({
fullscreen: {
enterOnRotate: true,
lockOnRotate: true
},
touchControls: {
seekSeconds: 10,
tapTimeout: 300,
disableOnEnd: false
}
});
// My attempt to draggable scrollbar
var down = false;
player.controlBar.progressControl.on('mousedown', function() { down = true; });
player.controlBar.progressControl.on('mouseup', function() { down = false; });
player.controlBar.progressControl.on('mousemove', function(e) {
if(down) {
console.log("move");
// console.log(player.seekBar.update()); ??? or something else
}
});
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如果您有一些提示或建议,我将非常高兴。
PS:对不起我的英语
如果有人感兴趣的话,我会准确地创建我所要求的内容:)
变量videojs包含在 videojs.js 文件中。(使用版本7.6.6)
let player = videojs('ID_OF_YOUR_VIDEO');
const SeekBar = videojs.getComponent('SeekBar');
SeekBar.prototype.getPercent = function getPercent() {
const time = this.player_.currentTime()
const percent = time / this.player_.duration()
return percent >= 1 ? 1 : percent
}
SeekBar.prototype.handleMouseMove = function handleMouseMove(event) {
let newTime = this.calculateDistance(event) * this.player_.duration()
if (newTime === this.player_.duration()) {
newTime = newTime - 0.1
}
this.player_.currentTime(newTime);
this.update();
let currentTime = player.currentTime();
let minutes = Math.floor(currentTime / 60);
let seconds = Math.floor(currentTime - minutes * 60)
let x = minutes < 10 ? "0" + minutes : minutes;
let y = seconds < 10 ? "0" + seconds : seconds;
let format = x + ":" + y;
player.controlBar.currentTimeDisplay.el_.innerHTML = format;
}
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