Dra*_*rax 2 javascript css-animations ecmascript-6 es6-promise
我试图弄清楚如何Promise工作并使一个 CSS 动画一个接一个地运行。但是它们同时运行......
let move_boxes = () => {
return new Promise( (resolve, reject) => {
resolve ('boxes moved!')
})
};
let move_box_one = () => {
return new Promise( (resolve, reject) => {
resolve (document.getElementById('div_two').style.animation = 'move 3s forwards')
console.log('box one moved!')
})
}
let move_box_two = () => {
return new Promise( (resolve, reject) => {
resolve (document.getElementById('div_one').style.animation = 'move 3s forwards')
console.log('box two moved!')
})
}
move_boxes().then(() => {
return move_box_one();
}).then(() => {
return move_box_two();
});
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与发布的答案相反,我不鼓励使用window.setTimeout,因为它不能保证计时器与动画结束事件同步,动画结束事件有时会卸载到 GPU。如果您想更加确定,您应该监听animationendevent,并在回调本身中解决它,即:
let move_box_one = () => {
return new Promise((resolve, reject) => {
const el = document.getElementById('div_one');
const onAnimationEndCb = () => {
el.removeEventListener('animationend', onAnimationEndCb);
resolve();
}
el.addEventListener('animationend', onAnimationEndCb)
el.style.animation = 'move 3s forwards';
});
}
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更好的是,由于您为两个盒子编写了一些重复的逻辑,您可以将所有这些抽象成一个返回承诺的通用函数:
// We can declare a generic helper method for one-time animationend listening
let onceAnimationEnd = (el, animation) => {
return new Promise(resolve => {
const onAnimationEndCb = () => {
el.removeEventListener('animationend', onAnimationEndCb);
resolve();
}
el.addEventListener('animationend', onAnimationEndCb)
el.style.animation = animation;
});
}
let move_box_one = async () => {
const el = document.getElementById('div_one');
await onceAnimationEnd(el, 'move 3s forwards');
}
let move_box_two = async () => {
const el = document.getElementById('div_two');
await onceAnimationEnd(el, 'move 3s forwards');
}
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另外,你的move_boxes函数有点复杂。如果您想异步运行单个盒子移动动画,请将其声明为异步方法并简单地等待单个盒子移动函数调用,即:
let move_boxes = async () => {
await move_box_one();
await move_box_two();
}
move_boxes().then(() => console.log('boxes moved'));
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请参阅概念验证示例(或者您可以从这个 JSFiddle 中看到它,我从您的原始示例中分叉出来):
let move_box_one = () => {
return new Promise((resolve, reject) => {
const el = document.getElementById('div_one');
const onAnimationEndCb = () => {
el.removeEventListener('animationend', onAnimationEndCb);
resolve();
}
el.addEventListener('animationend', onAnimationEndCb)
el.style.animation = 'move 3s forwards';
});
}
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// We can declare a generic helper method for one-time animationend listening
let onceAnimationEnd = (el, animation) => {
return new Promise(resolve => {
const onAnimationEndCb = () => {
el.removeEventListener('animationend', onAnimationEndCb);
resolve();
}
el.addEventListener('animationend', onAnimationEndCb)
el.style.animation = animation;
});
}
let move_box_one = async () => {
const el = document.getElementById('div_one');
await onceAnimationEnd(el, 'move 3s forwards');
}
let move_box_two = async () => {
const el = document.getElementById('div_two');
await onceAnimationEnd(el, 'move 3s forwards');
}
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let move_boxes = async () => {
await move_box_one();
await move_box_two();
}
move_boxes().then(() => console.log('boxes moved'));
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