dre*_*eid 2 type-mismatch rust
我正在制作井字游戏。代码不完整,但我被困在这里。我想打印array_display到控制台,但是当我分配字符串时,会弹出错误。
use std::io;
fn main() {
let mut player1: String = String::new();
let mut player2: String = String::new();
let mut positions = ["1", "2", "3", "4", "5", "6", "7", "8", "9"];
let mut lets_play = true;
println!("Welcome to tic tac toe");
println!("Player 1 please select what symbol you want to be : (x or o)");
io::stdin().read_line(&mut player1);
player1 = player1.to_lowercase();
println!("{:?}", player1);
if player1.trim() == "x" {
player1 = String::from("x");
player2 = String::from("o");
println!("Player 1 is x");
} else if player1.trim() == "o" {
player1 = String::from("o");
player2 = String::from("x");
println!("Player 1 is o");
} else {
println!("Input is not valid");
lets_play = false;
}
if lets_play {
println!("Let's start the game :");
print_board(&mut positions);
} else {
println!("Please reset the game");
}
}
fn print_board(arr: &mut [&str]) {
let mut counter = 0;
let mut array_display = ["1", "2", "3"];
let mut array_position = 0;
let mut string_for_array = String::new();
for i in 0..arr.len() {
string_for_array.push_str(arr[i]);
counter += 1;
if counter == 3 {
println!(
"array_display[{}] value = {}",
array_position, string_for_array
);
array_display[array_position] = string_for_array.to_string();
println!("String to push {:?}", string_for_array);
string_for_array = String::from("");
println!("Array position {}", array_position);
array_position += 1;
counter = 0;
}
}
}
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错误:
use std::io;
fn main() {
let mut player1: String = String::new();
let mut player2: String = String::new();
let mut positions = ["1", "2", "3", "4", "5", "6", "7", "8", "9"];
let mut lets_play = true;
println!("Welcome to tic tac toe");
println!("Player 1 please select what symbol you want to be : (x or o)");
io::stdin().read_line(&mut player1);
player1 = player1.to_lowercase();
println!("{:?}", player1);
if player1.trim() == "x" {
player1 = String::from("x");
player2 = String::from("o");
println!("Player 1 is x");
} else if player1.trim() == "o" {
player1 = String::from("o");
player2 = String::from("x");
println!("Player 1 is o");
} else {
println!("Input is not valid");
lets_play = false;
}
if lets_play {
println!("Let's start the game :");
print_board(&mut positions);
} else {
println!("Please reset the game");
}
}
fn print_board(arr: &mut [&str]) {
let mut counter = 0;
let mut array_display = ["1", "2", "3"];
let mut array_position = 0;
let mut string_for_array = String::new();
for i in 0..arr.len() {
string_for_array.push_str(arr[i]);
counter += 1;
if counter == 3 {
println!(
"array_display[{}] value = {}",
array_position, string_for_array
);
array_display[array_position] = string_for_array.to_string();
println!("String to push {:?}", string_for_array);
string_for_array = String::from("");
println!("Array position {}", array_position);
array_position += 1;
counter = 0;
}
}
}
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小智 6
代码中的当前问题是string_for_array.to_string()创建一个新的String,但array_display数组包含&str引用。
编译器在这里给出的建议(替换为&string_for_array.to_string())不起作用,因为 的结果.to_string()将在行尾被释放,并且您将拥有无效的&str引用。
所以,问题是:某个变量需要拥有该字符串。由于string_for_array后来修改了,所以不能使用。自然的选择是array_display(因为那是该字符串无论如何都会存在的地方)。因此,首先修改此数组以包含拥有的String而不是&str引用:
let mut array_display = ["1".to_owned(), "2".to_owned(), "3".to_owned()];
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然后其余的代码将编译。