Dou*_*ugW 30 iphone cocoa-touch objective-c
我通过关联引用将对象B附加到对象A.对象B观察对象A到KVO的一些属性.
问题是对象B似乎在对象A 之后被释放,这意味着它太迟了以将其自身移除为对象A的KVO观察者.我知道这是因为我得到了NSKVODeallocateBreak异常,然后EXEC_BAD_ACCESS在对象B的dealloc中崩溃.
有没有人知道为什么对象B在具有OBJC_ASSOCIATION_RETAIN的对象A之后被释放?解除分配后是否释放相关对象?他们是否被自动释放?有谁知道改变这种行为的方法?
我试图通过类别向类添加一些东西,所以我不能覆盖任何现有的方法(包括dealloc),而且我并不特别想要混乱.在对象A被释放之前,我需要一些方法来解除关联并释放对象B.
编辑 - 这是我正在努力工作的代码.如果在完全取消分配UIImageView之前释放了关联的对象,那么这一切都可以正常工作.我所看到的唯一解决方案是在我自己的dealloc方法中调整,并调回原来以调用它.但这真的很混乱.
ZSPropertyWatcher类的要点是KVO需要一个标准的回调方法,我不想替换UIImageView,以防它自己使用它.
的UIImageView + Loading.h
@interface UIImageView (ZSShowLoading)
@property (nonatomic) BOOL showLoadingSpinner;
@end
Run Code Online (Sandbox Code Playgroud)
的UIImageView + Loading.m
@implementation UIImageView (ZSShowLoading)
#define UIIMAGEVIEW_SPINNER_TAG 862353453
static char imageWatcherKey;
static char frameWatcherKey;
- (void)zsShowSpinner:(BOOL)show {
if (show) {
UIActivityIndicatorView *spinnerView = (UIActivityIndicatorView *)[self viewWithTag:UIIMAGEVIEW_SPINNER_TAG];
if (!spinnerView) {
spinnerView = [[[UIActivityIndicatorView alloc] initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleWhiteLarge] autorelease];
spinnerView.tag = UIIMAGEVIEW_SPINNER_TAG;
[self addSubview:spinnerView];
[spinnerView startAnimating];
}
[spinnerView setEvenCenter:self.boundsCenter];
} else {
[[self viewWithTag:UIIMAGEVIEW_SPINNER_TAG] removeFromSuperview];
}
}
- (void)zsFrameChanged {
[self zsShowSpinner:!self.image];
}
- (void)zsImageChanged {
[self zsShowSpinner:!self.image];
}
- (BOOL)showLoadingSpinner {
ZSPropertyWatcher *imageWatcher = (ZSPropertyWatcher *)objc_getAssociatedObject(self, &imageWatcherKey);
return imageWatcher != nil;
}
- (void)setShowLoadingSpinner:(BOOL)aBool {
ZSPropertyWatcher *imageWatcher = nil;
ZSPropertyWatcher *frameWatcher = nil;
if (aBool) {
imageWatcher = [[[ZSPropertyWatcher alloc] initWithObject:self keyPath:@"image" delegate:self callback:@selector(zsImageChanged)] autorelease];
frameWatcher = [[[ZSPropertyWatcher alloc] initWithObject:self keyPath:@"frame" delegate:self callback:@selector(zsFrameChanged)] autorelease];
[self zsShowSpinner:!self.image];
} else {
// Remove the spinner
[self zsShowSpinner:NO];
}
objc_setAssociatedObject(
self,
&imageWatcherKey,
imageWatcher,
OBJC_ASSOCIATION_RETAIN
);
objc_setAssociatedObject(
self,
&frameWatcherKey,
frameWatcher,
OBJC_ASSOCIATION_RETAIN
);
}
@end
Run Code Online (Sandbox Code Playgroud)
ZSPropertyWatcher.h
@interface ZSPropertyWatcher : NSObject {
id delegate;
SEL delegateCallback;
NSObject *observedObject;
NSString *keyPath;
}
@property (nonatomic, assign) id delegate;
@property (nonatomic, assign) SEL delegateCallback;
- (id)initWithObject:(NSObject *)anObject keyPath:(NSString *)aKeyPath delegate:(id)aDelegate callback:(SEL)aSelector;
@end
Run Code Online (Sandbox Code Playgroud)
ZSPropertyWatcher.m
@interface ZSPropertyWatcher ()
@property (nonatomic, assign) NSObject *observedObject;
@property (nonatomic, copy) NSString *keyPath;
@end
@implementation ZSPropertyWatcher
@synthesize delegate, delegateCallback;
@synthesize observedObject, keyPath;
- (id)initWithObject:(NSObject *)anObject keyPath:(NSString *)aKeyPath delegate:(id)aDelegate callback:(SEL)aSelector {
if (!anObject || !aKeyPath) {
// pre-conditions
self = nil;
return self;
}
self = [super init];
if (self) {
observedObject = anObject;
keyPath = aKeyPath;
delegate = aDelegate;
delegateCallback = aSelector;
[observedObject addObserver:self forKeyPath:keyPath options:0 context:nil];
}
return self;
}
- (void)dealloc {
[observedObject removeObserver:self forKeyPath:keyPath];
[keyPath release];
[super dealloc];
}
- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context {
[self.delegate performSelector:self.delegateCallback];
}
@end
Run Code Online (Sandbox Code Playgroud)
Dav*_*ong 64
甚至比你的-dealloc问题还要大:
UIKit不符合KVO标准
没有努力使UIKit类的键值可观察.如果它们中的任何一个是,它完全是巧合,并且在Apple的心血来潮中受到打破.是的,我在UIKit框架上为Apple工作.
这意味着您将不得不寻找另一种方法来实现此目的,可能是稍微改变您的视图布局.
| 归档时间: |
|
| 查看次数: |
10276 次 |
| 最近记录: |